mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
This commit is contained in:
parent
a251721bf3
commit
7ada357b2d
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@ -8,7 +8,7 @@
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#include "core/core.h"
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#include "core/arm/arm_interface.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "common/symbols.h"
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#include "core/arm/disassembler/arm_disasm.h"
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@ -7,7 +7,7 @@
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#include "../bootmanager.h"
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#include "../hotkeys.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/core.h"
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#include "common/break_points.h"
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@ -10,6 +10,8 @@
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#include <QSpinBox>
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#include "core/hw/gpu.h"
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#include "core/memory.h"
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#include "video_core/color.h"
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#include "video_core/pica.h"
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#include "video_core/utils.h"
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@ -4,8 +4,6 @@
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#include "ramview.h"
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#include "core/mem_map.h"
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GRamView::GRamView(QWidget* parent) : QHexEdit(parent)
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{
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@ -99,7 +99,7 @@ set(SRCS
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loader/loader.cpp
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loader/ncch.cpp
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mem_map.cpp
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mem_map_funcs.cpp
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memory.cpp
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settings.cpp
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system.cpp
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)
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@ -211,6 +211,7 @@ set(HEADERS
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loader/loader.h
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loader/ncch.h
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mem_map.h
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memory.h
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settings.h
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system.h
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)
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@ -10,7 +10,7 @@
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#include "common/logging/log.h"
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#include "common/profiler.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/svc.h"
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#include "core/arm/disassembler/arm_disasm.h"
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#include "core/arm/dyncom/arm_dyncom_interpreter.h"
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@ -16,7 +16,6 @@
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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#include <cstring>
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#include "core/mem_map.h"
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#include "core/arm/skyeye_common/armdefs.h"
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#include "core/arm/skyeye_common/armemu.h"
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#include "core/arm/skyeye_common/vfp/vfp.h"
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@ -22,7 +22,7 @@
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#include "common/swap.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/arm/skyeye_common/armdefs.h"
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// Register numbers in the MMU
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@ -8,7 +8,6 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/mem_map.h"
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#include "core/settings.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/disassembler/arm_disasm.h"
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@ -8,7 +8,7 @@
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#include "common/string_util.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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namespace FileSys {
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@ -9,7 +9,7 @@
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#include "common/common_funcs.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/config_mem.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "common/common_types.h"
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#include "core/arm/arm_interface.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/hle.h"
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namespace HLE {
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template<ResultCode func(u32*, const char*)> void Wrap() {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))).raw;
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u32 retval = func(¶m_1, (char*)Memory::GetPointer(PARAM(1))).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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}
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template<void func(const char*)> void Wrap() {
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func(Memory::GetCharPointer(PARAM(0)));
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func((char*)Memory::GetPointer(PARAM(0)));
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}
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#undef PARAM
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@ -5,7 +5,7 @@
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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namespace Kernel {
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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namespace Kernel {
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/kernel/shared_memory.h"
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namespace Kernel {
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/result.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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namespace Kernel {
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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#include "common/bit_field.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/result.h"
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#include "common/common_funcs.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/shared_page.h"
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s32 name_count) {
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LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%p, name_count=%d",
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resource_limit, names, name_count);
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Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now
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values[0] = 0; // Normmatt: Set used memory to 0 for now
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return RESULT_SUCCESS;
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}
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#include "core/settings.h"
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#include "core/core.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "core/core_timing.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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#include "3dsx.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/loader/elf.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// ELF Header Constants
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#include "core/loader/3dsx.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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#include "core/mem_map.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#include "core/hle/kernel/kernel.h"
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#include "core/loader/ncch.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Loader namespace
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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{&g_tls_mem, TLS_AREA_SIZE },
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};
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/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
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struct MemoryBlock {
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MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
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}
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u32 handle;
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u32 base_address;
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u32 address;
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u32 size;
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u32 operation;
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u32 permissions;
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const u32 GetVirtualAddress() const{
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return base_address + address;
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}
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};
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static std::map<u32, MemoryBlock> heap_map;
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static std::map<u32, MemoryBlock> heap_linear_map;
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}
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u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = HEAP_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_map.size() > 0) {
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const MemoryBlock last_block = heap_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = LINEAR_HEAP_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_linear_map.size() > 0) {
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const MemoryBlock last_block = heap_linear_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_linear_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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PAddr VirtualToPhysicalAddress(const VAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
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return addr - VRAM_VADDR + VRAM_PADDR;
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} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
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return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
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} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
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return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
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} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
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return addr - IO_AREA_VADDR + IO_AREA_PADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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VAddr PhysicalToVirtualAddress(const PAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
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return addr - VRAM_PADDR + VRAM_VADDR;
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} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
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return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
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} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
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return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
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} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
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return addr - IO_AREA_PADDR + IO_AREA_VADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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void Init() {
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for (MemoryArea& area : memory_areas) {
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*area.ptr = new u8[area.size];
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}
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MemBlock_Init();
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LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap);
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}
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void Shutdown() {
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MemBlock_Shutdown();
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heap_map.clear();
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heap_linear_map.clear();
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for (MemoryArea& area : memory_areas) {
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delete[] *area.ptr;
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*area.ptr = nullptr;
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namespace Memory {
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////////////////////////////////////////////////////////////////////////////////////////////////////
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const u32 PAGE_SIZE = 0x1000;
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/// Physical memory regions as seen from the ARM11
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enum : PAddr {
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/// IO register area
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IO_AREA_PADDR = 0x10100000,
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IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
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IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
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/// MPCore internal memory region
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MPCORE_RAM_PADDR = 0x17E00000,
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MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
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MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
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/// Video memory
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VRAM_PADDR = 0x18000000,
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VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
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VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
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/// DSP memory
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DSP_RAM_PADDR = 0x1FF00000,
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DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
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DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
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/// AXI WRAM
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AXI_WRAM_PADDR = 0x1FF80000,
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AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
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AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
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/// Main FCRAM
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FCRAM_PADDR = 0x20000000,
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FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB)
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FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
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};
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/// Virtual user-space memory regions
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enum : VAddr {
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/// Where the application text, data and bss reside.
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PROCESS_IMAGE_VADDR = 0x00100000,
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PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
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PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
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/// Area where IPC buffers are mapped onto.
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IPC_MAPPING_VADDR = 0x04000000,
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IPC_MAPPING_SIZE = 0x04000000,
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IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
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/// Application heap (includes stack).
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HEAP_VADDR = 0x08000000,
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HEAP_SIZE = 0x08000000,
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HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
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/// Area where shared memory buffers are mapped onto.
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SHARED_MEMORY_VADDR = 0x10000000,
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SHARED_MEMORY_SIZE = 0x04000000,
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SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
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/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical memory.
|
||||
LINEAR_HEAP_VADDR = 0x14000000,
|
||||
LINEAR_HEAP_SIZE = 0x08000000,
|
||||
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
|
||||
|
||||
/// Maps 1:1 to the IO register area.
|
||||
IO_AREA_VADDR = 0x1EC00000,
|
||||
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
|
||||
|
||||
/// Maps 1:1 to VRAM.
|
||||
VRAM_VADDR = 0x1F000000,
|
||||
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
|
||||
|
||||
/// Maps 1:1 to DSP memory.
|
||||
DSP_RAM_VADDR = 0x1FF00000,
|
||||
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
|
||||
|
||||
/// Read-only page containing kernel and system configuration values.
|
||||
CONFIG_MEMORY_VADDR = 0x1FF80000,
|
||||
CONFIG_MEMORY_SIZE = 0x00001000,
|
||||
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
|
||||
|
||||
/// Usually read-only page containing mostly values read from hardware.
|
||||
SHARED_PAGE_VADDR = 0x1FF81000,
|
||||
SHARED_PAGE_SIZE = 0x00001000,
|
||||
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
|
||||
|
||||
// TODO(yuriks): The size of this area is dynamic, the kernel grows
|
||||
// it as more and more threads are created. For now we'll just use a
|
||||
// hardcoded value.
|
||||
/// Area where TLS (Thread-Local Storage) buffers are allocated.
|
||||
TLS_AREA_VADDR = 0x1FF82000,
|
||||
TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads
|
||||
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
|
||||
struct MemoryBlock {
|
||||
MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
|
||||
}
|
||||
u32 handle;
|
||||
u32 base_address;
|
||||
u32 address;
|
||||
u32 size;
|
||||
u32 operation;
|
||||
u32 permissions;
|
||||
|
||||
const u32 GetVirtualAddress() const{
|
||||
return base_address + address;
|
||||
}
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern u8* g_exefs_code; ///< ExeFS:/.code is loaded here
|
||||
extern u8* g_heap; ///< Application heap (main memory)
|
||||
extern u8* g_shared_mem; ///< Shared memory
|
||||
|
@ -134,20 +19,6 @@ extern u8* g_tls_mem; ///< TLS memory
|
|||
void Init();
|
||||
void Shutdown();
|
||||
|
||||
u8 Read8(VAddr addr);
|
||||
u16 Read16(VAddr addr);
|
||||
u32 Read32(VAddr addr);
|
||||
u64 Read64(VAddr addr);
|
||||
|
||||
void Write8(VAddr addr, u8 data);
|
||||
void Write16(VAddr addr, u16 data);
|
||||
void Write32(VAddr addr, u32 data);
|
||||
void Write64(VAddr addr, u64 data);
|
||||
|
||||
void WriteBlock(VAddr addr, const u8* data, size_t size);
|
||||
|
||||
u8* GetPointer(VAddr virtual_address);
|
||||
|
||||
/**
|
||||
* Maps a block of memory on the heap
|
||||
* @param size Size of block in bytes
|
||||
|
@ -164,16 +35,6 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
|
|||
*/
|
||||
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
|
||||
|
||||
/// Initialize mapped memory blocks
|
||||
void MemBlock_Init();
|
||||
|
||||
/// Shutdown mapped memory blocks
|
||||
void MemBlock_Shutdown();
|
||||
|
||||
inline const char* GetCharPointer(const VAddr address) {
|
||||
return (const char *)GetPointer(address);
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
|
||||
* address. This should be used by services to translate addresses for use by the hardware.
|
||||
|
@ -185,13 +46,4 @@ PAddr VirtualToPhysicalAddress(VAddr addr);
|
|||
*/
|
||||
VAddr PhysicalToVirtualAddress(PAddr addr);
|
||||
|
||||
/**
|
||||
* Gets a pointer to the memory region beginning at the specified physical address.
|
||||
*
|
||||
* @note This is currently implemented using PhysicalToVirtualAddress().
|
||||
*/
|
||||
inline u8* GetPhysicalPointer(PAddr address) {
|
||||
return GetPointer(PhysicalToVirtualAddress(address));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -2,58 +2,18 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
#include "core/mem_map.h"
|
||||
#include "core/hle/config_mem.h"
|
||||
#include "core/hle/shared_page.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "hle/config_mem.h"
|
||||
#include "hle/shared_page.h"
|
||||
#include "core/mem_map.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Memory {
|
||||
|
||||
static std::map<u32, MemoryBlock> heap_map;
|
||||
static std::map<u32, MemoryBlock> heap_linear_map;
|
||||
|
||||
PAddr VirtualToPhysicalAddress(const VAddr addr) {
|
||||
if (addr == 0) {
|
||||
return 0;
|
||||
} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
|
||||
return addr - VRAM_VADDR + VRAM_PADDR;
|
||||
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
|
||||
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
|
||||
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
|
||||
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
|
||||
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
|
||||
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
|
||||
// To help with debugging, set bit on address so that it's obviously invalid.
|
||||
return addr | 0x80000000;
|
||||
}
|
||||
|
||||
VAddr PhysicalToVirtualAddress(const PAddr addr) {
|
||||
if (addr == 0) {
|
||||
return 0;
|
||||
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
|
||||
return addr - VRAM_PADDR + VRAM_VADDR;
|
||||
} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
|
||||
return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
|
||||
} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
|
||||
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
|
||||
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
|
||||
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
|
||||
// To help with debugging, set bit on address so that it's obviously invalid.
|
||||
return addr | 0x80000000;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void Read(T &var, const VAddr vaddr) {
|
||||
// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
|
||||
|
@ -174,46 +134,8 @@ u8 *GetPointer(const VAddr vaddr) {
|
|||
}
|
||||
}
|
||||
|
||||
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
|
||||
MemoryBlock block;
|
||||
|
||||
block.base_address = HEAP_VADDR;
|
||||
block.size = size;
|
||||
block.operation = operation;
|
||||
block.permissions = permissions;
|
||||
|
||||
if (heap_map.size() > 0) {
|
||||
const MemoryBlock last_block = heap_map.rbegin()->second;
|
||||
block.address = last_block.address + last_block.size;
|
||||
}
|
||||
heap_map[block.GetVirtualAddress()] = block;
|
||||
|
||||
return block.GetVirtualAddress();
|
||||
}
|
||||
|
||||
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
|
||||
MemoryBlock block;
|
||||
|
||||
block.base_address = LINEAR_HEAP_VADDR;
|
||||
block.size = size;
|
||||
block.operation = operation;
|
||||
block.permissions = permissions;
|
||||
|
||||
if (heap_linear_map.size() > 0) {
|
||||
const MemoryBlock last_block = heap_linear_map.rbegin()->second;
|
||||
block.address = last_block.address + last_block.size;
|
||||
}
|
||||
heap_linear_map[block.GetVirtualAddress()] = block;
|
||||
|
||||
return block.GetVirtualAddress();
|
||||
}
|
||||
|
||||
void MemBlock_Init() {
|
||||
}
|
||||
|
||||
void MemBlock_Shutdown() {
|
||||
heap_map.clear();
|
||||
heap_linear_map.clear();
|
||||
u8* GetPhysicalPointer(PAddr address) {
|
||||
return GetPointer(PhysicalToVirtualAddress(address));
|
||||
}
|
||||
|
||||
u8 Read8(const VAddr addr) {
|
125
src/core/memory.h
Normal file
125
src/core/memory.h
Normal file
|
@ -0,0 +1,125 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Memory {
|
||||
|
||||
const u32 PAGE_SIZE = 0x1000;
|
||||
|
||||
/// Physical memory regions as seen from the ARM11
|
||||
enum : PAddr {
|
||||
/// IO register area
|
||||
IO_AREA_PADDR = 0x10100000,
|
||||
IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
|
||||
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
|
||||
|
||||
/// MPCore internal memory region
|
||||
MPCORE_RAM_PADDR = 0x17E00000,
|
||||
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
|
||||
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
|
||||
|
||||
/// Video memory
|
||||
VRAM_PADDR = 0x18000000,
|
||||
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
|
||||
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
|
||||
|
||||
/// DSP memory
|
||||
DSP_RAM_PADDR = 0x1FF00000,
|
||||
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
|
||||
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
|
||||
|
||||
/// AXI WRAM
|
||||
AXI_WRAM_PADDR = 0x1FF80000,
|
||||
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
|
||||
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
|
||||
|
||||
/// Main FCRAM
|
||||
FCRAM_PADDR = 0x20000000,
|
||||
FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB)
|
||||
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
|
||||
};
|
||||
|
||||
/// Virtual user-space memory regions
|
||||
enum : VAddr {
|
||||
/// Where the application text, data and bss reside.
|
||||
PROCESS_IMAGE_VADDR = 0x00100000,
|
||||
PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
|
||||
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
|
||||
|
||||
/// Area where IPC buffers are mapped onto.
|
||||
IPC_MAPPING_VADDR = 0x04000000,
|
||||
IPC_MAPPING_SIZE = 0x04000000,
|
||||
IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
|
||||
|
||||
/// Application heap (includes stack).
|
||||
HEAP_VADDR = 0x08000000,
|
||||
HEAP_SIZE = 0x08000000,
|
||||
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
|
||||
|
||||
/// Area where shared memory buffers are mapped onto.
|
||||
SHARED_MEMORY_VADDR = 0x10000000,
|
||||
SHARED_MEMORY_SIZE = 0x04000000,
|
||||
SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
|
||||
|
||||
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical memory.
|
||||
LINEAR_HEAP_VADDR = 0x14000000,
|
||||
LINEAR_HEAP_SIZE = 0x08000000,
|
||||
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
|
||||
|
||||
/// Maps 1:1 to the IO register area.
|
||||
IO_AREA_VADDR = 0x1EC00000,
|
||||
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
|
||||
|
||||
/// Maps 1:1 to VRAM.
|
||||
VRAM_VADDR = 0x1F000000,
|
||||
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
|
||||
|
||||
/// Maps 1:1 to DSP memory.
|
||||
DSP_RAM_VADDR = 0x1FF00000,
|
||||
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
|
||||
|
||||
/// Read-only page containing kernel and system configuration values.
|
||||
CONFIG_MEMORY_VADDR = 0x1FF80000,
|
||||
CONFIG_MEMORY_SIZE = 0x00001000,
|
||||
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
|
||||
|
||||
/// Usually read-only page containing mostly values read from hardware.
|
||||
SHARED_PAGE_VADDR = 0x1FF81000,
|
||||
SHARED_PAGE_SIZE = 0x00001000,
|
||||
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
|
||||
|
||||
// TODO(yuriks): The size of this area is dynamic, the kernel grows
|
||||
// it as more and more threads are created. For now we'll just use a
|
||||
// hardcoded value.
|
||||
/// Area where TLS (Thread-Local Storage) buffers are allocated.
|
||||
TLS_AREA_VADDR = 0x1FF82000,
|
||||
TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads
|
||||
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
|
||||
};
|
||||
|
||||
u8 Read8(VAddr addr);
|
||||
u16 Read16(VAddr addr);
|
||||
u32 Read32(VAddr addr);
|
||||
u64 Read64(VAddr addr);
|
||||
|
||||
void Write8(VAddr addr, u8 data);
|
||||
void Write16(VAddr addr, u16 data);
|
||||
void Write32(VAddr addr, u32 data);
|
||||
void Write64(VAddr addr, u64 data);
|
||||
|
||||
void WriteBlock(VAddr addr, const u8* data, size_t size);
|
||||
|
||||
u8* GetPointer(VAddr virtual_address);
|
||||
|
||||
/**
|
||||
* Gets a pointer to the memory region beginning at the specified physical address.
|
||||
*
|
||||
* @note This is currently implemented using PhysicalToVirtualAddress().
|
||||
*/
|
||||
u8* GetPhysicalPointer(PAddr address);
|
||||
|
||||
}
|
|
@ -16,8 +16,6 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "core/mem_map.h"
|
||||
|
||||
namespace Pica {
|
||||
|
||||
// Returns index corresponding to the Regs member labeled by field_name
|
||||
|
|
|
@ -9,6 +9,8 @@
|
|||
#include "common/profiler.h"
|
||||
|
||||
#include "core/hw/gpu.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#include "debug_utils/debug_utils.h"
|
||||
#include "math.h"
|
||||
#include "color.h"
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
#include "core/hw/gpu.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "core/hw/lcd.h"
|
||||
#include "core/mem_map.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#include "common/emu_window.h"
|
||||
|
|
|
@ -8,8 +8,6 @@
|
|||
|
||||
#include <common/file_util.h>
|
||||
|
||||
#include <core/mem_map.h>
|
||||
|
||||
#include <nihstro/shader_bytecode.h>
|
||||
|
||||
#include "common/profiler.h"
|
||||
|
|
Loading…
Reference in a new issue