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scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const
This is only compared against, so it can be made const.
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@ -107,11 +107,10 @@ bool GlobalScheduler::YieldThread(Thread* yielding_thread) {
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const u32 priority = yielding_thread->GetPriority();
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const u32 priority = yielding_thread->GetPriority();
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// Yield the thread
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// Yield the thread
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ASSERT_MSG(yielding_thread == scheduled_queue[core_id].front(priority),
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const Thread* const winner = scheduled_queue[core_id].front(priority);
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"Thread yielding without being in front");
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ASSERT_MSG(yielding_thread == winner, "Thread yielding without being in front");
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scheduled_queue[core_id].yield(priority);
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scheduled_queue[core_id].yield(priority);
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Thread* winner = scheduled_queue[core_id].front(priority);
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return AskForReselectionOrMarkRedundant(yielding_thread, winner);
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return AskForReselectionOrMarkRedundant(yielding_thread, winner);
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}
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}
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@ -339,7 +338,8 @@ void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread*
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}
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}
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}
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}
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bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread, Thread* winner) {
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bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread,
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const Thread* winner) {
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if (current_thread == winner) {
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if (current_thread == winner) {
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current_thread->IncrementYieldCount();
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current_thread->IncrementYieldCount();
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return true;
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return true;
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@ -145,7 +145,7 @@ public:
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void Shutdown();
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void Shutdown();
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private:
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private:
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bool AskForReselectionOrMarkRedundant(Thread* current_thread, Thread* winner);
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bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
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static constexpr u32 min_regular_priority = 2;
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static constexpr u32 min_regular_priority = 2;
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std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
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std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
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