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Merge pull request #1196 from linkmauve/khr_debug
Add optional GL_KHR_debug support
This commit is contained in:
commit
6a261e825c
923
externals/glad/include/glad/glad.h
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923
externals/glad/include/glad/glad.h
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File diff suppressed because it is too large
Load diff
52
externals/glad/src/glad.c
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52
externals/glad/src/glad.c
vendored
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@ -595,6 +595,29 @@ PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
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PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
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PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
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PFNGLFRONTFACEPROC glad_glFrontFace;
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int GLAD_GL_KHR_debug;
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PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
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PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
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PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
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PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
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PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
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PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
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PFNGLOBJECTLABELPROC glad_glObjectLabel;
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PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
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PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
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PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
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PFNGLGETPOINTERVPROC glad_glGetPointerv;
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PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
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PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
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PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
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PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
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PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
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PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
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PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
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PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
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PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
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PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
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PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
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static void load_GL_VERSION_1_0(GLADloadproc load) {
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if(!GLAD_GL_VERSION_1_0) return;
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glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
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@ -1008,8 +1031,34 @@ static void load_GL_VERSION_3_3(GLADloadproc load) {
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glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
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glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
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}
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static void load_GL_KHR_debug(GLADloadproc load) {
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if(!GLAD_GL_KHR_debug) return;
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glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
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glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
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glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
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glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
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glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
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glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
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glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
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glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
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glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
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glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
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glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
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glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
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glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
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glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
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glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
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glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
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glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
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glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
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glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
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glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
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glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
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glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
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}
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static void find_extensionsGL(void) {
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get_exts();
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GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
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}
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static void find_coreGL(void) {
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@ -1086,6 +1135,7 @@ int gladLoadGLLoader(GLADloadproc load) {
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load_GL_VERSION_3_3(load);
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find_extensionsGL();
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load_GL_KHR_debug(load);
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return GLVersion.major != 0 || GLVersion.minor != 0;
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}
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@ -1343,6 +1393,7 @@ static void load_GL_ES_VERSION_3_0(GLADloadproc load) {
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}
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static void find_extensionsGLES2(void) {
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get_exts();
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GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
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}
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static void find_coreGLES2(void) {
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@ -1399,6 +1450,7 @@ int gladLoadGLES2Loader(GLADloadproc load) {
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load_GL_ES_VERSION_3_0(load);
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find_extensionsGLES2();
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load_GL_KHR_debug(load);
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return GLVersion.major != 0 || GLVersion.minor != 0;
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}
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@ -394,6 +394,58 @@ void RendererOpenGL::SetWindow(EmuWindow* window) {
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render_window = window;
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}
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static const char* GetSource(GLenum source) {
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#define RET(s) case GL_DEBUG_SOURCE_##s: return #s
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switch (source) {
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RET(API);
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RET(WINDOW_SYSTEM);
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RET(SHADER_COMPILER);
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RET(THIRD_PARTY);
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RET(APPLICATION);
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RET(OTHER);
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default:
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UNREACHABLE();
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}
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#undef RET
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}
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static const char* GetType(GLenum type) {
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#define RET(t) case GL_DEBUG_TYPE_##t: return #t
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switch (type) {
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RET(ERROR);
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RET(DEPRECATED_BEHAVIOR);
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RET(UNDEFINED_BEHAVIOR);
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RET(PORTABILITY);
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RET(PERFORMANCE);
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RET(OTHER);
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RET(MARKER);
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default:
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UNREACHABLE();
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}
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#undef RET
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}
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static void DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length,
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const GLchar* message, const void* user_param) {
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Log::Level level;
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switch (severity) {
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case GL_DEBUG_SEVERITY_HIGH:
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level = Log::Level::Error;
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break;
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case GL_DEBUG_SEVERITY_MEDIUM:
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level = Log::Level::Warning;
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break;
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case GL_DEBUG_SEVERITY_NOTIFICATION:
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level = Log::Level::Info;
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break;
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case GL_DEBUG_SEVERITY_LOW:
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level = Log::Level::Debug;
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break;
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}
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LOG_GENERIC(Log::Class::Render_OpenGL, level, "%s %s %d: %s",
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GetSource(source), GetType(type), id, message);
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}
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/// Initialize the renderer
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void RendererOpenGL::Init() {
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render_window->MakeCurrent();
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@ -404,6 +456,11 @@ void RendererOpenGL::Init() {
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exit(-1);
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}
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if (GLAD_GL_KHR_debug) {
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glEnable(GL_DEBUG_OUTPUT);
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glDebugMessageCallback(DebugHandler, nullptr);
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}
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LOG_INFO(Render_OpenGL, "GL_VERSION: %s", glGetString(GL_VERSION));
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LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR));
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LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER));
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