mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces.
This commit is contained in:
parent
84cadf9918
commit
5f57ab1b2a
|
@ -146,7 +146,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
|||
u64 size = end - start + 1;
|
||||
|
||||
// Copy vertex array data
|
||||
res_cache.FlushRegion(start, size, nullptr);
|
||||
Memory::ReadBlock(*memory_manager->GpuToCpuAddress(start), array_ptr, size);
|
||||
|
||||
// Bind the vertex array to the buffer at the current offset.
|
||||
|
@ -325,29 +324,22 @@ void RasterizerOpenGL::DrawArrays() {
|
|||
std::tie(color_surface, depth_surface, surfaces_rect) =
|
||||
res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect);
|
||||
|
||||
const u16 res_scale = color_surface != nullptr
|
||||
? color_surface->res_scale
|
||||
: (depth_surface == nullptr ? 1u : depth_surface->res_scale);
|
||||
|
||||
MathUtil::Rectangle<u32> draw_rect{
|
||||
static_cast<u32>(
|
||||
std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left * res_scale,
|
||||
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left,
|
||||
surfaces_rect.left, surfaces_rect.right)), // Left
|
||||
static_cast<u32>(
|
||||
std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top * res_scale,
|
||||
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top,
|
||||
surfaces_rect.bottom, surfaces_rect.top)), // Top
|
||||
static_cast<u32>(
|
||||
std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right * res_scale,
|
||||
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.right,
|
||||
surfaces_rect.left, surfaces_rect.right)), // Right
|
||||
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
|
||||
viewport_rect.bottom * res_scale,
|
||||
static_cast<u32>(
|
||||
std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.bottom,
|
||||
surfaces_rect.bottom, surfaces_rect.top))}; // Bottom
|
||||
|
||||
// Bind the framebuffer surfaces
|
||||
BindFramebufferSurfaces(color_surface, depth_surface, has_stencil);
|
||||
|
||||
// Sync the viewport
|
||||
SyncViewport(surfaces_rect, res_scale);
|
||||
SyncViewport(surfaces_rect);
|
||||
|
||||
// Sync the blend state registers
|
||||
SyncBlendState();
|
||||
|
@ -442,44 +434,23 @@ void RasterizerOpenGL::DrawArrays() {
|
|||
state.Apply();
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
MathUtil::Rectangle<u32> draw_rect_unscaled{
|
||||
draw_rect.left / res_scale, draw_rect.top / res_scale, draw_rect.right / res_scale,
|
||||
draw_rect.bottom / res_scale};
|
||||
|
||||
if (color_surface != nullptr && write_color_fb) {
|
||||
auto interval = color_surface->GetSubRectInterval(draw_rect_unscaled);
|
||||
res_cache.InvalidateRegion(boost::icl::first(interval), boost::icl::length(interval),
|
||||
color_surface);
|
||||
res_cache.FlushSurface(color_surface);
|
||||
}
|
||||
if (depth_surface != nullptr && write_depth_fb) {
|
||||
auto interval = depth_surface->GetSubRectInterval(draw_rect_unscaled);
|
||||
res_cache.InvalidateRegion(boost::icl::first(interval), boost::icl::length(interval),
|
||||
depth_surface);
|
||||
res_cache.FlushSurface(depth_surface);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushAll();
|
||||
}
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size);
|
||||
}
|
||||
void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.InvalidateRegion(addr, size, nullptr);
|
||||
}
|
||||
void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size);
|
||||
res_cache.InvalidateRegion(addr, size, nullptr);
|
||||
}
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Blits);
|
||||
|
@ -500,45 +471,9 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) {
|
|||
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
|
||||
VAddr framebuffer_addr, u32 pixel_stride,
|
||||
ScreenInfo& screen_info) {
|
||||
if (framebuffer_addr == 0) {
|
||||
// TODO(bunnei): ImplementMe
|
||||
return false;
|
||||
}
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
|
||||
SurfaceParams src_params;
|
||||
src_params.cpu_addr = framebuffer_addr;
|
||||
src_params.addr = res_cache.TryFindFramebufferGpuAddress(framebuffer_addr).get_value_or(0);
|
||||
src_params.width = std::min(framebuffer.width, pixel_stride);
|
||||
src_params.height = framebuffer.height;
|
||||
src_params.stride = pixel_stride;
|
||||
src_params.is_tiled = true;
|
||||
src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||
src_params.pixel_format =
|
||||
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
|
||||
src_params.component_type =
|
||||
SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
|
||||
src_params.UpdateParams();
|
||||
|
||||
MathUtil::Rectangle<u32> src_rect;
|
||||
Surface src_surface;
|
||||
std::tie(src_surface, src_rect) =
|
||||
res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
|
||||
|
||||
if (src_surface == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
u32 scaled_width = src_surface->GetScaledWidth();
|
||||
u32 scaled_height = src_surface->GetScaledHeight();
|
||||
|
||||
screen_info.display_texcoords = MathUtil::Rectangle<float>(
|
||||
(float)src_rect.bottom / (float)scaled_height, (float)src_rect.left / (float)scaled_width,
|
||||
(float)src_rect.top / (float)scaled_height, (float)src_rect.right / (float)scaled_width);
|
||||
|
||||
screen_info.display_texture = src_surface->texture.handle;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SamplerInfo::Create() {
|
||||
sampler.Create();
|
||||
|
@ -674,7 +609,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
|||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
|
||||
state.texture_units[current_bindpoint].texture_2d = surface->Texture().handle;
|
||||
state.texture_units[current_bindpoint].swizzle.r =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.x_source);
|
||||
state.texture_units[current_bindpoint].swizzle.g =
|
||||
|
@ -700,16 +635,16 @@ void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
|
|||
state.Apply();
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
|
||||
color_surface != nullptr ? color_surface->texture.handle : 0, 0);
|
||||
color_surface != nullptr ? color_surface->Texture().handle : 0, 0);
|
||||
if (depth_surface != nullptr) {
|
||||
if (has_stencil) {
|
||||
// attach both depth and stencil
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
depth_surface->texture.handle, 0);
|
||||
depth_surface->Texture().handle, 0);
|
||||
} else {
|
||||
// attach depth
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
|
||||
depth_surface->texture.handle, 0);
|
||||
depth_surface->Texture().handle, 0);
|
||||
// clear stencil attachment
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
}
|
||||
|
@ -720,14 +655,14 @@ void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
|
|||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale) {
|
||||
void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
|
||||
|
||||
state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left * res_scale;
|
||||
state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom * res_scale;
|
||||
state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth() * res_scale);
|
||||
state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight() * res_scale);
|
||||
state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left;
|
||||
state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom;
|
||||
state.viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth());
|
||||
state.viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight());
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipEnabled() {
|
||||
|
|
|
@ -109,7 +109,7 @@ private:
|
|||
u32 current_unit, const std::vector<GLShader::SamplerEntry>& entries);
|
||||
|
||||
/// Syncs the viewport to match the guest state
|
||||
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
|
||||
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect);
|
||||
|
||||
/// Syncs the clip enabled status to match the guest state
|
||||
void SyncClipEnabled();
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,57 +1,22 @@
|
|||
// Copyright 2015 Citra Emulator Project
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <tuple>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wunused-local-typedefs"
|
||||
#endif
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
#include <boost/optional.hpp>
|
||||
#include <glad/glad.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
struct CachedSurface;
|
||||
class CachedSurface;
|
||||
using Surface = std::shared_ptr<CachedSurface>;
|
||||
using SurfaceSet = std::set<Surface>;
|
||||
|
||||
using SurfaceRegions = boost::icl::interval_set<Tegra::GPUVAddr>;
|
||||
using SurfaceMap = boost::icl::interval_map<Tegra::GPUVAddr, Surface>;
|
||||
using SurfaceCache = boost::icl::interval_map<Tegra::GPUVAddr, SurfaceSet>;
|
||||
|
||||
using SurfaceInterval = SurfaceCache::interval_type;
|
||||
static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
|
||||
std::is_same<SurfaceMap::interval_type, SurfaceCache::interval_type>(),
|
||||
"incorrect interval types");
|
||||
|
||||
using SurfaceRect_Tuple = std::tuple<Surface, MathUtil::Rectangle<u32>>;
|
||||
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
|
||||
|
||||
using PageMap = boost::icl::interval_map<u64, int>;
|
||||
|
||||
enum class ScaleMatch {
|
||||
Exact, // only accept same res scale
|
||||
Upscale, // only allow higher scale than params
|
||||
Ignore // accept every scaled res
|
||||
};
|
||||
|
||||
struct SurfaceParams {
|
||||
enum class PixelFormat {
|
||||
ABGR8 = 0,
|
||||
|
@ -93,10 +58,10 @@ struct SurfaceParams {
|
|||
/**
|
||||
* Gets the compression factor for the specified PixelFormat. This applies to just the
|
||||
* "compressed width" and "compressed height", not the overall compression factor of a
|
||||
* compressed image. This is used for maintaining proper surface sizes for compressed texture
|
||||
* formats.
|
||||
* compressed image. This is used for maintaining proper surface sizes for compressed
|
||||
* texture formats.
|
||||
*/
|
||||
static constexpr u32 GetCompresssionFactor(PixelFormat format) {
|
||||
static constexpr u32 GetCompressionFactor(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
|
@ -118,8 +83,8 @@ struct SurfaceParams {
|
|||
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
|
||||
return compression_factor_table[static_cast<size_t>(format)];
|
||||
}
|
||||
u32 GetCompresssionFactor() const {
|
||||
return GetCompresssionFactor(pixel_format);
|
||||
u32 GetCompressionFactor() const {
|
||||
return GetCompressionFactor(pixel_format);
|
||||
}
|
||||
|
||||
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
||||
|
@ -165,25 +130,6 @@ struct SurfaceParams {
|
|||
}
|
||||
}
|
||||
|
||||
static bool IsFormatASTC(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
return PixelFormat::ABGR8;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
|
@ -276,36 +222,6 @@ struct SurfaceParams {
|
|||
}
|
||||
}
|
||||
|
||||
static ComponentType ComponentTypeFromGPUPixelFormat(
|
||||
Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
return ComponentType::UNorm;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
|
||||
SurfaceType a_type = GetFormatType(pixel_format_a);
|
||||
SurfaceType b_type = GetFormatType(pixel_format_b);
|
||||
|
||||
if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if (static_cast<size_t>(pixel_format) < MaxPixelFormat) {
|
||||
return SurfaceType::ColorTexture;
|
||||
|
@ -317,220 +233,79 @@ struct SurfaceParams {
|
|||
return SurfaceType::Invalid;
|
||||
}
|
||||
|
||||
/// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
|
||||
/// and "pixel_format"
|
||||
void UpdateParams() {
|
||||
if (stride == 0) {
|
||||
stride = width;
|
||||
}
|
||||
type = GetFormatType(pixel_format);
|
||||
size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
|
||||
: BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
|
||||
end = addr + size;
|
||||
}
|
||||
|
||||
SurfaceInterval GetInterval() const {
|
||||
return SurfaceInterval::right_open(addr, end);
|
||||
}
|
||||
|
||||
// Returns the outer rectangle containing "interval"
|
||||
SurfaceParams FromInterval(SurfaceInterval interval) const;
|
||||
|
||||
SurfaceInterval GetSubRectInterval(MathUtil::Rectangle<u32> unscaled_rect) const;
|
||||
|
||||
// Returns the region of the biggest valid rectange within interval
|
||||
SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
|
||||
|
||||
/**
|
||||
* Gets the actual width (in pixels) of the surface. This is provided because `width` is used
|
||||
* for tracking the surface region in memory, which may be compressed for certain formats. In
|
||||
* this scenario, `width` is actually the compressed width.
|
||||
*/
|
||||
u32 GetActualWidth() const {
|
||||
return width * GetCompresssionFactor();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the actual height (in pixels) of the surface. This is provided because `height` is used
|
||||
* for tracking the surface region in memory, which may be compressed for certain formats. In
|
||||
* this scenario, `height` is actually the compressed height.
|
||||
*/
|
||||
u32 GetActualHeight() const {
|
||||
return height * GetCompresssionFactor();
|
||||
}
|
||||
|
||||
u32 GetScaledWidth() const {
|
||||
return width * res_scale;
|
||||
}
|
||||
|
||||
u32 GetScaledHeight() const {
|
||||
return height * res_scale;
|
||||
}
|
||||
|
||||
MathUtil::Rectangle<u32> GetRect() const {
|
||||
return {0, height, width, 0};
|
||||
}
|
||||
|
||||
MathUtil::Rectangle<u32> GetScaledRect() const {
|
||||
return {0, GetScaledHeight(), GetScaledWidth(), 0};
|
||||
}
|
||||
|
||||
u64 PixelsInBytes(u64 size) const {
|
||||
return size * CHAR_BIT / GetFormatBpp(pixel_format);
|
||||
}
|
||||
|
||||
u64 BytesInPixels(u64 pixels) const {
|
||||
return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||
size_t SizeInBytes() const {
|
||||
const u32 compression_factor{GetCompressionFactor()};
|
||||
ASSERT(width % compression_factor == 0);
|
||||
ASSERT(height % compression_factor == 0);
|
||||
return (width / compression_factor) * (height / compression_factor) *
|
||||
GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||
}
|
||||
|
||||
VAddr GetCpuAddr() const;
|
||||
|
||||
bool ExactMatch(const SurfaceParams& other_surface) const;
|
||||
bool CanSubRect(const SurfaceParams& sub_surface) const;
|
||||
bool CanExpand(const SurfaceParams& expanded_surface) const;
|
||||
bool CanTexCopy(const SurfaceParams& texcopy_params) const;
|
||||
|
||||
MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
|
||||
MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
|
||||
|
||||
Tegra::GPUVAddr addr = 0;
|
||||
Tegra::GPUVAddr end = 0;
|
||||
boost::optional<VAddr> cpu_addr;
|
||||
u64 size = 0;
|
||||
|
||||
u32 width = 0;
|
||||
u32 height = 0;
|
||||
u32 stride = 0;
|
||||
u32 block_height = 0;
|
||||
u16 res_scale = 1;
|
||||
|
||||
bool is_tiled = false;
|
||||
PixelFormat pixel_format = PixelFormat::Invalid;
|
||||
SurfaceType type = SurfaceType::Invalid;
|
||||
ComponentType component_type = ComponentType::Invalid;
|
||||
Tegra::GPUVAddr addr;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 block_height;
|
||||
bool is_tiled;
|
||||
PixelFormat pixel_format;
|
||||
SurfaceType type;
|
||||
ComponentType component_type;
|
||||
};
|
||||
static_assert(std::is_pod<SurfaceParams>::value, "SurfaceParams is not POD");
|
||||
|
||||
struct CachedSurface : SurfaceParams {
|
||||
bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const;
|
||||
bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const;
|
||||
class CachedSurface final {
|
||||
public:
|
||||
CachedSurface(const SurfaceParams& params);
|
||||
|
||||
bool IsRegionValid(SurfaceInterval interval) const {
|
||||
return (invalid_regions.find(interval) == invalid_regions.end());
|
||||
const OGLTexture& Texture() const {
|
||||
return texture;
|
||||
}
|
||||
|
||||
bool IsSurfaceFullyInvalid() const {
|
||||
return (invalid_regions & GetInterval()) == SurfaceRegions(GetInterval());
|
||||
}
|
||||
|
||||
bool registered = false;
|
||||
SurfaceRegions invalid_regions;
|
||||
|
||||
u64 fill_size = 0; /// Number of bytes to read from fill_data
|
||||
std::array<u8, 4> fill_data;
|
||||
|
||||
OGLTexture texture;
|
||||
|
||||
static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
static constexpr unsigned int GetGLBytesPerPixel(SurfaceParams::PixelFormat format) {
|
||||
if (format == SurfaceParams::PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
return SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
|
||||
}
|
||||
|
||||
std::unique_ptr<u8[]> gl_buffer;
|
||||
size_t gl_buffer_size = 0;
|
||||
const SurfaceParams& GetSurfaceParams() const {
|
||||
return params;
|
||||
}
|
||||
|
||||
// Read/Write data in Switch memory to/from gl_buffer
|
||||
void LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr load_end);
|
||||
void FlushGLBuffer(Tegra::GPUVAddr flush_start, Tegra::GPUVAddr flush_end);
|
||||
void LoadGLBuffer();
|
||||
void FlushGLBuffer();
|
||||
|
||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||
void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
|
||||
GLuint draw_fb_handle);
|
||||
void DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
|
||||
GLuint draw_fb_handle);
|
||||
};
|
||||
|
||||
class RasterizerCacheOpenGL : NonCopyable {
|
||||
public:
|
||||
RasterizerCacheOpenGL();
|
||||
~RasterizerCacheOpenGL();
|
||||
|
||||
/// Blit one surface's texture to another
|
||||
bool BlitSurfaces(const Surface& src_surface, const MathUtil::Rectangle<u32>& src_rect,
|
||||
const Surface& dst_surface, const MathUtil::Rectangle<u32>& dst_rect);
|
||||
|
||||
void ConvertD24S8toABGR(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect,
|
||||
GLuint dst_tex, const MathUtil::Rectangle<u32>& dst_rect);
|
||||
|
||||
/// Copy one surface's region to another
|
||||
void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
SurfaceInterval copy_interval);
|
||||
|
||||
/// Load a texture from Switch memory to OpenGL and cache it (if not already cached)
|
||||
Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Tries to find a framebuffer GPU address based on the provided CPU address
|
||||
boost::optional<Tegra::GPUVAddr> TryFindFramebufferGpuAddress(VAddr cpu_addr) const;
|
||||
|
||||
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
|
||||
/// Switch memory to OpenGL and caches it (if not already cached)
|
||||
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Get a surface based on the texture configuration
|
||||
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
|
||||
|
||||
/// Get the color and depth surfaces based on the framebuffer configuration
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
const MathUtil::Rectangle<s32>& viewport);
|
||||
|
||||
/// Get a surface that matches the fill config
|
||||
Surface GetFillSurface(const void* config);
|
||||
|
||||
/// Get a surface that matches a "texture copy" display transfer config
|
||||
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
|
||||
|
||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||
void FlushRegion(Tegra::GPUVAddr addr, u64 size, Surface flush_surface = nullptr);
|
||||
|
||||
/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
|
||||
void InvalidateRegion(Tegra::GPUVAddr addr, u64 size, const Surface& region_owner);
|
||||
|
||||
/// Flush all cached resources tracked by this cache manager
|
||||
void FlushAll();
|
||||
void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
void DownloadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
|
||||
|
||||
private:
|
||||
void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
|
||||
OGLTexture texture;
|
||||
std::unique_ptr<u8[]> gl_buffer;
|
||||
size_t gl_buffer_size;
|
||||
SurfaceParams params;
|
||||
};
|
||||
|
||||
/// Update surface's texture for given region when necessary
|
||||
void ValidateSurface(const Surface& surface, Tegra::GPUVAddr addr, u64 size);
|
||||
class RasterizerCacheOpenGL final : NonCopyable {
|
||||
public:
|
||||
RasterizerCacheOpenGL();
|
||||
|
||||
/// Create a new surface
|
||||
Surface CreateSurface(const SurfaceParams& params);
|
||||
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
const MathUtil::Rectangle<s32>& viewport);
|
||||
void LoadSurface(const Surface& surface);
|
||||
void FlushSurface(const Surface& surface);
|
||||
|
||||
/// Register surface into the cache
|
||||
void RegisterSurface(const Surface& surface);
|
||||
|
||||
/// Remove surface from the cache
|
||||
void UnregisterSurface(const Surface& surface);
|
||||
|
||||
/// Increase/decrease the number of surface in pages touching the specified region
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||
|
||||
SurfaceCache surface_cache;
|
||||
PageMap cached_pages;
|
||||
SurfaceMap dirty_regions;
|
||||
SurfaceSet remove_surfaces;
|
||||
private:
|
||||
Surface GetSurface(const SurfaceParams& params);
|
||||
|
||||
std::map<Tegra::GPUVAddr, Surface> surface_cache;
|
||||
OGLFramebuffer read_framebuffer;
|
||||
OGLFramebuffer draw_framebuffer;
|
||||
|
||||
OGLVertexArray attributeless_vao;
|
||||
OGLBuffer d24s8_abgr_buffer;
|
||||
GLsizeiptr d24s8_abgr_buffer_size;
|
||||
OGLProgram d24s8_abgr_shader;
|
||||
GLint d24s8_abgr_tbo_size_u_id;
|
||||
GLint d24s8_abgr_viewport_u_id;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue