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Demote maxwell3d Firmware4 call log to debug
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@ -467,7 +467,7 @@ void Maxwell3D::ProcessMacroBind(u32 data) {
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}
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void Maxwell3D::ProcessFirmwareCall4() {
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LOG_WARNING(HW_GPU, "(STUBBED) called");
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LOG_DEBUG(HW_GPU, "(STUBBED) called");
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// Firmware call 4 is a blob that changes some registers depending on its parameters.
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// These registers don't affect emulation and so are stubbed by setting 0xd00 to 1.
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