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https://gitlab.com/suyu-emu/suyu.git
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Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution() fixed according switchbrew.org
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2b082e2710
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@ -587,7 +587,7 @@ public:
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{2203, nullptr, "SetLayerSize"},
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{2204, nullptr, "GetLayerZ"},
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{2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
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{2207, nullptr, "SetLayerVisibility"},
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{2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"},
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{2209, nullptr, "SetLayerAlpha"},
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{2312, nullptr, "CreateStrayLayer"},
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{2400, nullptr, "OpenIndirectLayer"},
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@ -637,6 +637,16 @@ private:
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IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
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rb.Push(RESULT_SUCCESS);
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}
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void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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u64 layer_id = rp.Pop<u64>();
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bool visibility = rp.Pop<bool>();
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IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x%x, visibility=%u", layer_id,
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visibility);
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}
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};
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class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
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@ -668,7 +678,7 @@ public:
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{4206, nullptr, "SetDefaultDisplay"},
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{6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
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{6001, nullptr, "RemoveFromLayerStack"},
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{6002, nullptr, "SetLayerVisibility"},
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{6002, &IManagerDisplayService::SetLayerVisibility, "SetLayerVisibility"},
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{6003, nullptr, "SetLayerConfig"},
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{6004, nullptr, "AttachLayerPresentationTracer"},
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{6005, nullptr, "DetachLayerPresentationTracer"},
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@ -750,6 +760,16 @@ private:
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rb.Push(RESULT_SUCCESS);
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}
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void SetLayerVisibility(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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u64 layer_id = rp.Pop<u64>();
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bool visibility = rp.Pop<bool>();
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IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x%x, visibility=%u", layer_id,
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visibility);
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}
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std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
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};
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@ -820,15 +840,15 @@ private:
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IPC::RequestParser rp{ctx};
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u64 display_id = rp.Pop<u64>();
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IPC::ResponseBuilder rb = rp.MakeBuilder(4, 0, 0);
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IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
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rb.Push(RESULT_SUCCESS);
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if (Settings::values.use_docked_mode) {
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rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
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rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
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rb.Push(static_cast<u64>(DisplayResolution::DockedWidth));
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rb.Push(static_cast<u64>(DisplayResolution::DockedHeight));
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} else {
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rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
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rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
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rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
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rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
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}
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}
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