mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
added emu_window.h to define interface to drawing to a window
This commit is contained in:
parent
d953d3d017
commit
4ca6d6452e
|
@ -154,6 +154,7 @@
|
|||
<ClInclude Include="src\console_listener.h" />
|
||||
<ClInclude Include="src\cpu_detect.h" />
|
||||
<ClInclude Include="src\debug_interface.h" />
|
||||
<ClInclude Include="src\emu_window.h" />
|
||||
<ClInclude Include="src\extended_trace.h" />
|
||||
<ClInclude Include="src\fifo_queue.h" />
|
||||
<ClInclude Include="src\file_search.h" />
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
<ClInclude Include="src\timer.h" />
|
||||
<ClInclude Include="src\atomic_gcc.h" />
|
||||
<ClInclude Include="src\atomic_win32.h" />
|
||||
<ClInclude Include="src\emu_window.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="CMakeLists.txt" />
|
||||
|
|
106
src/common/src/emu_window.h
Normal file
106
src/common/src/emu_window.h
Normal file
|
@ -0,0 +1,106 @@
|
|||
/**
|
||||
* Copyright (C) 2005-2012 Gekko Emulator
|
||||
*
|
||||
* @file emuwindow.h
|
||||
* @author Neobrain
|
||||
* @date 2012-06-01
|
||||
* @brief Interface for implementing an emulator window manager
|
||||
*
|
||||
* @section LICENSE
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of
|
||||
* the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details at
|
||||
* http://www.gnu.org/copyleft/gpl.html
|
||||
*
|
||||
* Official project repository can be found at:
|
||||
* http://code.google.com/p/gekko-gc-emu/
|
||||
*/
|
||||
|
||||
#ifndef CORE_EMUWINDOW_H_
|
||||
#define CORE_EMUWINDOW_H_
|
||||
|
||||
#include "common.h"
|
||||
#include "config.h"
|
||||
|
||||
namespace input_common
|
||||
{
|
||||
class KeyboardInput;
|
||||
}
|
||||
|
||||
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
|
||||
// QGLWidget, GLFW, etc...)
|
||||
class EmuWindow
|
||||
{
|
||||
|
||||
public:
|
||||
/// Data structure to store an emuwindow configuration
|
||||
struct Config{
|
||||
bool fullscreen;
|
||||
int res_width;
|
||||
int res_height;
|
||||
};
|
||||
|
||||
/// Swap buffers to display the next frame
|
||||
virtual void SwapBuffers() = 0;
|
||||
|
||||
/// Polls window events
|
||||
virtual void PollEvents() = 0;
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
virtual void MakeCurrent() = 0;
|
||||
|
||||
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
|
||||
virtual void DoneCurrent() = 0;
|
||||
|
||||
/**
|
||||
* @brief Called from KeyboardInput constructor to notify EmuWindow about its presence
|
||||
* @param controller_interface Pointer to a running KeyboardInput interface
|
||||
*/
|
||||
void set_controller_interface(input_common::KeyboardInput* controller_interface) {
|
||||
controller_interface_ = controller_interface;
|
||||
}
|
||||
input_common::KeyboardInput* controller_interface() { return controller_interface_; }
|
||||
|
||||
Config config() { return config_; }
|
||||
void set_config(Config val) { config_ = val; }
|
||||
|
||||
int client_area_width() { return client_area_width_; }
|
||||
void set_client_area_width(int val) { client_area_width_ = val; }
|
||||
|
||||
int client_area_height() { return client_area_height_; }
|
||||
void set_client_area_height(int val) { client_area_height_ = val; }
|
||||
|
||||
std::string window_title() { return window_title_; }
|
||||
void set_window_title(std::string val) { window_title_ = val; }
|
||||
|
||||
protected:
|
||||
EmuWindow() : controller_interface_(NULL), client_area_width_(640), client_area_height_(480) {
|
||||
char window_title[255];
|
||||
sprintf(window_title, "gekko [%s|%s] - %s",
|
||||
common::g_config->CPUCoreTypeToString(common::g_config->powerpc_core()).c_str(),
|
||||
common::g_config->RenderTypeToString(common::g_config->current_renderer()).c_str(),
|
||||
__DATE__);
|
||||
window_title_ = window_title;
|
||||
}
|
||||
virtual ~EmuWindow() {}
|
||||
|
||||
std::string window_title_; ///< Current window title, should be used by window impl.
|
||||
|
||||
int client_area_width_; ///< Current client width, should be set by window impl.
|
||||
int client_area_height_; ///< Current client height, should be set by window impl.
|
||||
|
||||
private:
|
||||
Config config_; ///< Internal configuration
|
||||
|
||||
input_common::KeyboardInput* controller_interface_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(EmuWindow);
|
||||
};
|
||||
|
||||
#endif // CORE_EMUWINDOW_H_
|
Loading…
Reference in a new issue