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maxwell_3d: Use names that match envytools for VertexType.
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@ -202,22 +202,22 @@ public:
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return {};
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}
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std::string TypeToString() const {
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std::string TypeString() const {
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switch (type) {
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case Type::SignedNorm:
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return "SignedNorm";
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return "SNORM";
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case Type::UnsignedNorm:
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return "UnsignedNorm";
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return "UNORM";
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case Type::SignedInt:
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return "SignedInt";
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return "SINT";
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case Type::UnsignedInt:
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return "UnsignedInt";
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return "UINT";
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case Type::UnsignedScaled:
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return "UnsignedScaled";
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return "USCALED";
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case Type::SignedScaled:
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return "SignedScaled";
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return "SSCALED";
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case Type::Float:
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return "Float";
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return "FLOAT";
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}
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UNREACHABLE();
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return {};
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