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Merge pull request #16 from shinyquagsire23/hid-sharedmem-impl-start
HID Sharedmem Impl Start
This commit is contained in:
commit
325f72aceb
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@ -2,7 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <atomic>
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/frontend/input.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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@ -13,6 +16,12 @@
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namespace Service {
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namespace HID {
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// Updating period for each HID device.
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// TODO(shinyquagsire23): These need better values.
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constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 234;
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constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 104;
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constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 101;
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class IAppletResource final : public ServiceFramework<IAppletResource> {
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public:
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IAppletResource() : ServiceFramework("IAppletResource") {
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@ -24,6 +33,15 @@ public:
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shared_mem = Kernel::SharedMemory::Create(
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nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read,
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0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
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// Register update callbacks
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pad_update_event = CoreTiming::RegisterEvent(
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"HID::UpdatePadCallback",
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[this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
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}
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private:
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@ -34,8 +52,76 @@ private:
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LOG_DEBUG(Service, "called");
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}
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void LoadInputDevices() {
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std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
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Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
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buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
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// TODO(shinyquagsire23): sticks, gyro, touch, mouse, keyboard
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}
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void UpdatePadCallback(u64 userdata, int cycles_late) {
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SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
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if (is_device_reload_pending.exchange(false))
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LoadInputDevices();
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// TODO(shinyquagsire23): This is a hack!
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ControllerPadState& state =
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mem->controllers[Controller_Handheld].layouts[Layout_Default].entries[0].buttons;
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using namespace Settings::NativeButton;
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state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
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state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
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state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
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state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
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state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
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state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
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state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
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state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
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state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
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state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
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state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
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state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
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state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
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state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
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state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
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// TODO(shinyquagsire23): Analog stick vals
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// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps, layouts)
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// TODO(shinyquagsire23): Update touch info
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// TODO(shinyquagsire23): Signal events
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// Reschedule recurrent event
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CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
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}
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// Handle to shared memory region designated to HID service
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Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
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// CoreTiming update events
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CoreTiming::EventType* pad_update_event;
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// Stored input state info
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std::atomic<bool> is_device_reload_pending{true};
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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buttons;
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};
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class Hid final : public ServiceFramework<Hid> {
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@ -5,10 +5,322 @@
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#pragma once
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#include "core/hle/service/service.h"
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#include "core/settings.h"
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namespace Service {
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namespace HID {
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// Begin enums and output structs
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enum ControllerType : u32 {
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ControllerType_ProController = 1 << 0,
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ControllerType_Handheld = 1 << 1,
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ControllerType_JoyconPair = 1 << 2,
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ControllerType_JoyconLeft = 1 << 3,
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ControllerType_JoyconRight = 1 << 4,
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};
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enum ControllerLayoutType : u32 {
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Layout_ProController = 0, // Pro Controller or HID gamepad
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Layout_Handheld = 1, // Two Joy-Con docked to rails
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Layout_Single = 2, // Horizontal single Joy-Con or pair of Joy-Con, adjusted for orientation
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Layout_Left = 3, // Only raw left Joy-Con state, no orientation adjustment
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Layout_Right = 4, // Only raw right Joy-Con state, no orientation adjustment
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Layout_DefaultDigital = 5, // Same as next, but sticks have 8-direction values only
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Layout_Default = 6, // Safe default, single Joy-Con have buttons/sticks rotated for orientation
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};
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enum ControllerColorDescription {
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ColorDesc_ColorsNonexistent = 1 << 1,
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};
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enum ControllerConnectionState {
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ConnectionState_Connected = 1 << 0,
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ConnectionState_Wired = 1 << 1,
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};
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enum ControllerID {
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Controller_Player1 = 0,
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Controller_Player2 = 1,
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Controller_Player3 = 2,
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Controller_Player4 = 3,
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Controller_Player5 = 4,
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Controller_Player6 = 5,
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Controller_Player7 = 6,
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Controller_Player8 = 7,
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Controller_Handheld = 8,
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Controller_Unknown = 9,
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};
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// End enums and output structs
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// Begin TouchScreen
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struct TouchScreenHeader {
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u64 timestampTicks;
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u64 numEntries;
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u64 latestEntry;
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u64 maxEntryIndex;
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u64 timestamp;
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};
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static_assert(sizeof(TouchScreenHeader) == 0x28,
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"HID touch screen header structure has incorrect size");
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struct TouchScreenEntryHeader {
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u64 timestamp;
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u64 numTouches;
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};
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static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
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"HID touch screen entry header structure has incorrect size");
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struct TouchScreenEntryTouch {
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u64 timestamp;
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u32 padding;
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u32 touchIndex;
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u32 x;
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u32 y;
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u32 diameterX;
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u32 diameterY;
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u32 angle;
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u32 padding_2;
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};
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static_assert(sizeof(TouchScreenEntryTouch) == 0x28,
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"HID touch screen touch structure has incorrect size");
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struct TouchScreenEntry {
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TouchScreenEntryHeader header;
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std::array<TouchScreenEntryTouch, 16> touches;
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u64 unk;
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};
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static_assert(sizeof(TouchScreenEntry) == 0x298,
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"HID touch screen entry structure has incorrect size");
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struct TouchScreen {
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TouchScreenHeader header;
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std::array<TouchScreenEntry, 17> entries;
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std::array<u8, 0x3c0> padding;
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};
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static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has incorrect size");
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// End TouchScreen
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// Begin Mouse
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struct MouseHeader {
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u64 timestampTicks;
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u64 numEntries;
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u64 latestEntry;
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u64 maxEntryIndex;
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};
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static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
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struct MouseButtonState {
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union {
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u64 hex{};
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// Buttons
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BitField<0, 1, u64> left;
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BitField<1, 1, u64> right;
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BitField<2, 1, u64> middle;
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BitField<3, 1, u64> forward;
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BitField<4, 1, u64> back;
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};
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};
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struct MouseEntry {
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u64 timestamp;
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u64 timestamp_2;
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u32 x;
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u32 y;
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u32 velocityX;
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u32 velocityY;
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u32 scrollVelocityX;
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u32 scrollVelocityY;
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MouseButtonState buttons;
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};
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static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
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struct Mouse {
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MouseHeader header;
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std::array<MouseEntry, 17> entries;
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std::array<u8, 0xB0> padding;
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};
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static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
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// End Mouse
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// Begin Keyboard
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struct KeyboardHeader {
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u64 timestampTicks;
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u64 numEntries;
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u64 latestEntry;
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u64 maxEntryIndex;
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};
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static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
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struct KeyboardModifierKeyState {
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union {
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u64 hex{};
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// Buttons
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BitField<0, 1, u64> lctrl;
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BitField<1, 1, u64> lshift;
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BitField<2, 1, u64> lalt;
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BitField<3, 1, u64> lmeta;
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BitField<4, 1, u64> rctrl;
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BitField<5, 1, u64> rshift;
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BitField<6, 1, u64> ralt;
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BitField<7, 1, u64> rmeta;
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BitField<8, 1, u64> capslock;
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BitField<9, 1, u64> scrolllock;
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BitField<10, 1, u64> numlock;
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};
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};
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struct KeyboardEntry {
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u64 timestamp;
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u64 timestamp_2;
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KeyboardModifierKeyState modifier;
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u32 keys[8];
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};
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static_assert(sizeof(KeyboardEntry) == 0x38, "HID keyboard entry structure has incorrect size");
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struct Keyboard {
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KeyboardHeader header;
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std::array<KeyboardEntry, 17> entries;
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std::array<u8, 0x28> padding;
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};
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static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect size");
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// End Keyboard
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// Begin Controller
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struct ControllerMAC {
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u64 timestamp;
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std::array<u8, 0x8> mac;
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u64 unk;
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u64 timestamp_2;
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};
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static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has incorrect size");
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struct ControllerHeader {
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u32 type;
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u32 isHalf;
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u32 singleColorsDescriptor;
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u32 singleColorBody;
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u32 singleColorButtons;
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u32 splitColorsDescriptor;
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u32 leftColorBody;
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u32 leftColorButtons;
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u32 rightColorBody;
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u32 rightColorbuttons;
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};
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static_assert(sizeof(ControllerHeader) == 0x28,
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"HID controller header structure has incorrect size");
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struct ControllerLayoutHeader {
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u64 timestampTicks;
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u64 numEntries;
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u64 latestEntry;
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u64 maxEntryIndex;
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};
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static_assert(sizeof(ControllerLayoutHeader) == 0x20,
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"HID controller layout header structure has incorrect size");
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|
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struct ControllerPadState {
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union {
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u64 hex{};
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// Buttons
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BitField<0, 1, u64> a;
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BitField<1, 1, u64> b;
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BitField<2, 1, u64> x;
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BitField<3, 1, u64> y;
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BitField<4, 1, u64> lstick;
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BitField<5, 1, u64> rstick;
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BitField<6, 1, u64> l;
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BitField<7, 1, u64> r;
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BitField<8, 1, u64> zl;
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BitField<9, 1, u64> zr;
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BitField<10, 1, u64> plus;
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BitField<11, 1, u64> minus;
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// D-pad buttons
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BitField<12, 1, u64> dleft;
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BitField<13, 1, u64> dup;
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BitField<14, 1, u64> dright;
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BitField<15, 1, u64> ddown;
|
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|
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// Left stick directions
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BitField<16, 1, u64> lstick_left;
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||||
BitField<17, 1, u64> lstick_up;
|
||||
BitField<18, 1, u64> lstick_right;
|
||||
BitField<19, 1, u64> lstick_down;
|
||||
|
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// Right stick directions
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||||
BitField<20, 1, u64> rstick_left;
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||||
BitField<21, 1, u64> rstick_up;
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BitField<22, 1, u64> rstick_right;
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BitField<23, 1, u64> rstick_down;
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BitField<24, 1, u64> sl;
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||||
BitField<25, 1, u64> sr;
|
||||
};
|
||||
};
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||||
|
||||
struct ControllerInputEntry {
|
||||
u64 timestamp;
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||||
u64 timestamp_2;
|
||||
ControllerPadState buttons;
|
||||
u32 joystickLeftX;
|
||||
u32 joystickLeftY;
|
||||
u32 joystickRightX;
|
||||
u32 joystickRightY;
|
||||
u64 connectionState;
|
||||
};
|
||||
static_assert(sizeof(ControllerInputEntry) == 0x30,
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||||
"HID controller input entry structure has incorrect size");
|
||||
|
||||
struct ControllerLayout {
|
||||
ControllerLayoutHeader header;
|
||||
std::array<ControllerInputEntry, 17> entries;
|
||||
};
|
||||
static_assert(sizeof(ControllerLayout) == 0x350,
|
||||
"HID controller layout structure has incorrect size");
|
||||
|
||||
struct Controller {
|
||||
ControllerHeader header;
|
||||
std::array<ControllerLayout, 7> layouts;
|
||||
std::array<u8, 0x2a70> unk_1;
|
||||
ControllerMAC macLeft;
|
||||
ControllerMAC macRight;
|
||||
std::array<u8, 0xdf8> unk_2;
|
||||
};
|
||||
static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
|
||||
|
||||
// End Controller
|
||||
|
||||
struct SharedMemory {
|
||||
std::array<u8, 0x400> header;
|
||||
TouchScreen touchscreen;
|
||||
Mouse mouse;
|
||||
Keyboard keyboard;
|
||||
std::array<u8, 0x400> unkSection1;
|
||||
std::array<u8, 0x400> unkSection2;
|
||||
std::array<u8, 0x400> unkSection3;
|
||||
std::array<u8, 0x400> unkSection4;
|
||||
std::array<u8, 0x200> unkSection5;
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||||
std::array<u8, 0x200> unkSection6;
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||||
std::array<u8, 0x200> unkSection7;
|
||||
std::array<u8, 0x800> unkSection8;
|
||||
std::array<u8, 0x4000> controllerSerials;
|
||||
std::array<Controller, 10> controllers;
|
||||
std::array<u8, 0x4600> unkSection9;
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");
|
||||
|
||||
/// Reload input devices. Used when input configuration changed
|
||||
void ReloadInputDevices();
|
||||
|
||||
|
|
|
@ -16,52 +16,87 @@ enum Values {
|
|||
B,
|
||||
X,
|
||||
Y,
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
Right,
|
||||
LStick,
|
||||
RStick,
|
||||
L,
|
||||
R,
|
||||
Start,
|
||||
Select,
|
||||
|
||||
ZL,
|
||||
ZR,
|
||||
Plus,
|
||||
Minus,
|
||||
|
||||
DLeft,
|
||||
DUp,
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
LStick_Left,
|
||||
LStick_Up,
|
||||
LStick_Right,
|
||||
LStick_Down,
|
||||
|
||||
RStick_Left,
|
||||
RStick_Up,
|
||||
RStick_Right,
|
||||
RStick_Down,
|
||||
|
||||
SL,
|
||||
SR,
|
||||
|
||||
Home,
|
||||
Screenshot,
|
||||
|
||||
NumButtons,
|
||||
};
|
||||
|
||||
constexpr int BUTTON_HID_BEGIN = A;
|
||||
constexpr int BUTTON_IR_BEGIN = ZL;
|
||||
constexpr int BUTTON_NS_BEGIN = Home;
|
||||
|
||||
constexpr int BUTTON_HID_END = BUTTON_IR_BEGIN;
|
||||
constexpr int BUTTON_IR_END = BUTTON_NS_BEGIN;
|
||||
constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
|
||||
constexpr int BUTTON_NS_END = NumButtons;
|
||||
|
||||
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
|
||||
constexpr int NUM_BUTTONS_IR = BUTTON_IR_END - BUTTON_IR_BEGIN;
|
||||
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
|
||||
|
||||
static const std::array<const char*, NumButtons> mapping = {{
|
||||
"button_a", "button_b", "button_x", "button_y", "button_up", "button_down", "button_left",
|
||||
"button_right", "button_l", "button_r", "button_start", "button_select", "button_zl",
|
||||
"button_zr", "button_home",
|
||||
"button_a",
|
||||
"button_b",
|
||||
"button_x",
|
||||
"button_y",
|
||||
"button_lstick",
|
||||
"button_rstick",
|
||||
"button_l",
|
||||
"button_r",
|
||||
"button_zl",
|
||||
"button_zr",
|
||||
"button_plus",
|
||||
"button_minus",
|
||||
"button_dleft",
|
||||
"button_dup",
|
||||
"button_dright",
|
||||
"button_ddown",
|
||||
"button_lstick_left",
|
||||
"button_lstick_up",
|
||||
"button_lstick_right",
|
||||
"button_lstick_down",
|
||||
"button_sl",
|
||||
"button_sr",
|
||||
"button_home",
|
||||
"button_screenshot",
|
||||
}};
|
||||
} // namespace NativeButton
|
||||
|
||||
namespace NativeAnalog {
|
||||
enum Values {
|
||||
CirclePad,
|
||||
CStick,
|
||||
LStick,
|
||||
RStick,
|
||||
|
||||
NumAnalogs,
|
||||
};
|
||||
|
||||
static const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"circle_pad", "c_stick",
|
||||
"lstick",
|
||||
"rstick",
|
||||
}};
|
||||
} // namespace NativeAnalog
|
||||
|
||||
|
|
|
@ -19,16 +19,18 @@ Config::Config() {
|
|||
}
|
||||
|
||||
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
|
||||
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_T, Qt::Key_G, Qt::Key_F, Qt::Key_H,
|
||||
Qt::Key_Q, Qt::Key_W, Qt::Key_M, Qt::Key_N, Qt::Key_1, Qt::Key_2, Qt::Key_B,
|
||||
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, Qt::Key_W,
|
||||
Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, Qt::Key_H, Qt::Key_G,
|
||||
Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, Qt::Key_I, Qt::Key_L,
|
||||
Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
|
||||
};
|
||||
|
||||
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
|
||||
{
|
||||
Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_D,
|
||||
Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_E,
|
||||
},
|
||||
{
|
||||
Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_D,
|
||||
Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_R,
|
||||
},
|
||||
}};
|
||||
|
||||
|
|
|
@ -54,19 +54,23 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
button_map = {
|
||||
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
|
||||
ui->buttonDpadDown, ui->buttonDpadLeft, ui->buttonDpadRight, ui->buttonL, ui->buttonR,
|
||||
ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
|
||||
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
|
||||
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
|
||||
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
|
||||
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
|
||||
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
|
||||
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
|
||||
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
|
||||
};
|
||||
|
||||
analog_map = {{
|
||||
{
|
||||
ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight,
|
||||
ui->buttonCircleMod,
|
||||
ui->buttonLStickUp, ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight,
|
||||
ui->buttonLStickMod,
|
||||
},
|
||||
{
|
||||
ui->buttonCStickUp, ui->buttonCStickDown, ui->buttonCStickLeft, ui->buttonCStickRight,
|
||||
nullptr,
|
||||
ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight,
|
||||
ui->buttonRStickMod,
|
||||
},
|
||||
}};
|
||||
|
||||
|
|
|
@ -6,8 +6,8 @@
|
|||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>370</width>
|
||||
<height>534</height>
|
||||
<width>343</width>
|
||||
<height>665</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
|
@ -190,7 +190,108 @@
|
|||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<item row="3" column="1">
|
||||
<widget class="QGroupBox" name="faceButtons_6">
|
||||
<property name="title">
|
||||
<string>Misc.</string>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_6">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_25">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_29">
|
||||
<property name="text">
|
||||
<string>Plus:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonPlus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_26">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_30">
|
||||
<property name="text">
|
||||
<string>Minus:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonMinus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_27">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_31">
|
||||
<property name="text">
|
||||
<string>Home:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonHome">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_28">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_11">
|
||||
<property name="text">
|
||||
<string>Screen
|
||||
Capture:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonScreenshot">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QGroupBox" name="faceButtons_3">
|
||||
<property name="title">
|
||||
<string>Shoulder Buttons</string>
|
||||
|
@ -274,13 +375,49 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_8">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>SL:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonSL">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_29">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_8">
|
||||
<property name="text">
|
||||
<string>SR:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonSR">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<item row="1" column="0">
|
||||
<widget class="QGroupBox" name="faceButtons_4">
|
||||
<property name="title">
|
||||
<string>Circle Pad</string>
|
||||
<string>Left Stick</string>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
|
@ -299,7 +436,7 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleLeft">
|
||||
<widget class="QPushButton" name="buttonLStickLeft">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -317,7 +454,7 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleRight">
|
||||
<widget class="QPushButton" name="buttonLStickRight">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -335,7 +472,7 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleUp">
|
||||
<widget class="QPushButton" name="buttonLStickUp">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -353,7 +490,43 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleDown">
|
||||
<widget class="QPushButton" name="buttonLStickDown">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,0">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Pressed:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonLStick">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_31">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_9">
|
||||
<property name="text">
|
||||
<string>Modifier:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonLStickMod">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -364,10 +537,13 @@
|
|||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<item row="1" column="1">
|
||||
<widget class="QGroupBox" name="faceButtons_5">
|
||||
<property name="title">
|
||||
<string>C-Stick</string>
|
||||
<string>Right Stick</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
|
@ -376,17 +552,17 @@
|
|||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_5">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_21">
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_24">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_25">
|
||||
<widget class="QLabel" name="label_26">
|
||||
<property name="text">
|
||||
<string>Left:</string>
|
||||
<string>Down:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickLeft">
|
||||
<widget class="QPushButton" name="buttonRStickDown">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -404,7 +580,7 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickRight">
|
||||
<widget class="QPushButton" name="buttonRStickRight">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -422,7 +598,7 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickUp">
|
||||
<widget class="QPushButton" name="buttonRStickUp">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -430,50 +606,17 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_24">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_26">
|
||||
<property name="text">
|
||||
<string>Down:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCStickDown">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QGroupBox" name="faceButtons_6">
|
||||
<property name="title">
|
||||
<string>Misc.</string>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_6">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_25">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_21">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_29">
|
||||
<widget class="QLabel" name="label_25">
|
||||
<property name="text">
|
||||
<string>Start:</string>
|
||||
<string>Left:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonStart">
|
||||
<widget class="QPushButton" name="buttonRStickLeft">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -481,17 +624,17 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_26">
|
||||
<item row="2" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_32">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_30">
|
||||
<widget class="QLabel" name="label_10">
|
||||
<property name="text">
|
||||
<string>Select:</string>
|
||||
<string>Modifier:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonSelect">
|
||||
<widget class="QPushButton" name="buttonRStickMod">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
@ -499,35 +642,17 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_27">
|
||||
<item row="2" column="0">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_31">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Home:</string>
|
||||
<string>Pressed:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonHome">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_28">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_36">
|
||||
<property name="text">
|
||||
<string>Circle Mod:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonCircleMod">
|
||||
<widget class="QPushButton" name="buttonRStick">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
|
|
|
@ -30,17 +30,26 @@ button_a=
|
|||
button_b=
|
||||
button_x=
|
||||
button_y=
|
||||
button_up=
|
||||
button_down=
|
||||
button_left=
|
||||
button_right=
|
||||
button_lstick=
|
||||
button_rstick=
|
||||
button_l=
|
||||
button_r=
|
||||
button_start=
|
||||
button_select=
|
||||
button_zl=
|
||||
button_zr=
|
||||
button_plus=
|
||||
button_minus=
|
||||
button_dleft=
|
||||
button_dup=
|
||||
button_dright=
|
||||
button_ddown=
|
||||
button_lstick_left=
|
||||
button_lstick_up=
|
||||
button_lstick_right=
|
||||
button_lstick_down=
|
||||
button_sl=
|
||||
button_sr=
|
||||
button_home=
|
||||
button_screenshot=
|
||||
|
||||
# for analog input, the following devices are available:
|
||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
||||
|
@ -53,8 +62,8 @@ button_home=
|
|||
# - "joystick": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
circle_pad=
|
||||
c_stick=
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
|
||||
|
|
Loading…
Reference in a new issue