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Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
This commit is contained in:
commit
324029d4f9
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@ -12,16 +12,32 @@ add_library(audio_core STATIC
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buffer.h
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codec.cpp
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codec.h
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command_generator.cpp
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command_generator.h
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common.h
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effect_context.cpp
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effect_context.h
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info_updater.cpp
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info_updater.h
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memory_pool.cpp
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memory_pool.h
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mix_context.cpp
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mix_context.h
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null_sink.h
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sink.h
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sink_context.cpp
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sink_context.h
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sink_details.cpp
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sink_details.h
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sink_stream.h
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splitter_context.cpp
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splitter_context.h
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stream.cpp
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stream.h
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time_stretch.cpp
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time_stretch.h
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voice_context.cpp
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voice_context.h
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$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
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)
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@ -197,4 +197,36 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
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return output;
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}
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void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) {
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const std::array<s16, 512>& lut = [pitch] {
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if (pitch > 0xaaaa) {
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return curve_lut0;
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}
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if (pitch <= 0x8000) {
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return curve_lut1;
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}
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return curve_lut2;
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}();
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std::size_t index{};
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for (std::size_t i = 0; i < sample_count; i++) {
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const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4};
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const auto l0 = lut[lut_index + 0];
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const auto l1 = lut[lut_index + 1];
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const auto l2 = lut[lut_index + 2];
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const auto l3 = lut[lut_index + 3];
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const auto s0 = static_cast<s32>(input[index]);
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const auto s1 = static_cast<s32>(input[index + 1]);
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const auto s2 = static_cast<s32>(input[index + 2]);
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const auto s3 = static_cast<s32>(input[index + 3]);
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output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15;
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fraction += pitch;
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index += (fraction >> 15);
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fraction &= 0x7fff;
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}
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}
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} // namespace AudioCore
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@ -38,4 +38,7 @@ inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16>
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return Interpolate(state, std::move(input), ratio);
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}
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/// Nintendo Switchs DSP resampling algorithm. Based on a single channel
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void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count);
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} // namespace AudioCore
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@ -2,95 +2,49 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <vector>
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#include "audio_core/algorithm/interpolate.h"
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#include "audio_core/audio_out.h"
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#include "audio_core/audio_renderer.h"
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#include "audio_core/codec.h"
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#include "audio_core/common.h"
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#include "audio_core/info_updater.h"
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#include "audio_core/voice_context.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/memory.h"
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#include "core/settings.h"
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namespace AudioCore {
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constexpr u32 STREAM_SAMPLE_RATE{48000};
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constexpr u32 STREAM_NUM_CHANNELS{2};
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using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>;
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class AudioRenderer::VoiceState {
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public:
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bool IsPlaying() const {
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return is_in_use && info.play_state == PlayState::Started;
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}
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const VoiceOutStatus& GetOutStatus() const {
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return out_status;
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}
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const VoiceInfo& GetInfo() const {
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return info;
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}
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VoiceInfo& GetInfo() {
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return info;
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}
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void SetWaveIndex(std::size_t index);
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std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory,
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const VoiceChannelHolder& voice_resources);
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void UpdateState();
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void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources);
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private:
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bool is_in_use{};
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bool is_refresh_pending{};
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std::size_t wave_index{};
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std::size_t offset{};
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Codec::ADPCMState adpcm_state{};
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InterpolationState interp_state{};
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std::vector<s16> samples;
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VoiceOutStatus out_status{};
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VoiceInfo info{};
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};
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class AudioRenderer::EffectState {
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public:
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const EffectOutStatus& GetOutStatus() const {
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return out_status;
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}
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const EffectInStatus& GetInfo() const {
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return info;
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}
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EffectInStatus& GetInfo() {
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return info;
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}
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void UpdateState(Core::Memory::Memory& memory);
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private:
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EffectOutStatus out_status{};
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
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AudioRendererParameter params,
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AudioCommon::AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event,
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std::size_t instance_number)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} {
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: worker_params{params}, buffer_event{buffer_event},
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memory_pool_info(params.effect_count + params.voice_count * 4),
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voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
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sink_context(params.sink_count), splitter_context(),
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voices(params.voice_count), memory{memory_},
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command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
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memory),
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temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) {
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behavior_info.SetUserRevision(params.revision);
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splitter_context.Initialize(behavior_info, params.splitter_count,
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params.num_splitter_send_channels);
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mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
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audio_out = std::make_unique<AudioCore::AudioOut>();
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stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
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fmt::format("AudioRenderer-Instance{}", instance_number),
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[=]() { buffer_event->Signal(); });
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stream =
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audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
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fmt::format("AudioRenderer-Instance{}", instance_number),
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[=]() { buffer_event->Signal(); });
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audio_out->StartStream(stream);
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QueueMixedBuffer(0);
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QueueMixedBuffer(1);
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QueueMixedBuffer(2);
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QueueMixedBuffer(3);
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}
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AudioRenderer::~AudioRenderer() = default;
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@ -111,355 +65,200 @@ Stream::State AudioRenderer::GetStreamState() const {
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return stream->GetState();
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}
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ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
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// Copy UpdateDataHeader struct
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UpdateDataHeader config{};
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std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
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u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
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if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) {
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LOG_ERROR(Audio, "Failed to update behavior info input parameters");
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return Audren::ERR_INVALID_PARAMETERS;
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}
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// Copy MemoryPoolInfo structs
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std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
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std::memcpy(mem_pool_info.data(),
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input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
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memory_pool_count * sizeof(MemoryPoolInfo));
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// Copy voice resources
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const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size +
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config.memory_pools_size};
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std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset,
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sizeof(VoiceResourceInformation) * voice_resources.size());
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// Copy VoiceInfo structs
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std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
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config.memory_pools_size + config.voice_resource_size};
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for (auto& voice : voices) {
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std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo));
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voice_offset += sizeof(VoiceInfo);
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}
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std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size +
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config.memory_pools_size + config.voice_resource_size +
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config.voices_size};
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for (auto& effect : effects) {
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std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus));
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effect_offset += sizeof(EffectInStatus);
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}
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// Update memory pool state
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std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
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for (std::size_t index = 0; index < memory_pool.size(); ++index) {
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if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
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memory_pool[index].state = MemoryPoolStates::Attached;
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} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
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memory_pool[index].state = MemoryPoolStates::Detached;
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}
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}
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// Update voices
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for (auto& voice : voices) {
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voice.UpdateState();
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if (!voice.GetInfo().is_in_use) {
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continue;
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}
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if (voice.GetInfo().is_new) {
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voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
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}
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}
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for (auto& effect : effects) {
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effect.UpdateState(memory);
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}
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// Release previous buffers and queue next ones for playback
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ReleaseAndQueueBuffers();
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// Copy output header
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UpdateDataHeader response_data{worker_params};
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if (behavior_info.IsElapsedFrameCountSupported()) {
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response_data.render_info = sizeof(RendererInfo);
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response_data.total_size += sizeof(RendererInfo);
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}
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std::vector<u8> output_params(response_data.total_size);
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std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
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// Copy output memory pool entries
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std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
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response_data.memory_pools_size);
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// Copy output voice status
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std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
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for (const auto& voice : voices) {
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std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
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sizeof(VoiceOutStatus));
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voice_out_status_offset += sizeof(VoiceOutStatus);
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}
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std::size_t effect_out_status_offset{
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sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
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response_data.voice_resource_size};
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for (const auto& effect : effects) {
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std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(),
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sizeof(EffectOutStatus));
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effect_out_status_offset += sizeof(EffectOutStatus);
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}
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// Update behavior info output
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const std::size_t behavior_out_status_offset{
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sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
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response_data.effects_size + response_data.sinks_size +
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response_data.performance_manager_size};
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if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) {
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LOG_ERROR(Audio, "Failed to update behavior info output parameters");
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return Audren::ERR_INVALID_PARAMETERS;
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}
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if (behavior_info.IsElapsedFrameCountSupported()) {
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const std::size_t renderer_info_offset{
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sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
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response_data.effects_size + response_data.sinks_size +
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response_data.performance_manager_size + response_data.behavior_size};
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RendererInfo renderer_info{};
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renderer_info.elasped_frame_count = elapsed_frame_count;
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std::memcpy(output_params.data() + renderer_info_offset, &renderer_info,
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sizeof(RendererInfo));
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}
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return MakeResult(output_params);
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}
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void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
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wave_index = index & 3;
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is_refresh_pending = true;
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}
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(
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std::size_t sample_count, Core::Memory::Memory& memory,
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const VoiceChannelHolder& voice_resources) {
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if (!IsPlaying()) {
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return {};
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}
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if (is_refresh_pending) {
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RefreshBuffer(memory, voice_resources);
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}
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const std::size_t max_size{samples.size() - offset};
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const std::size_t dequeue_offset{offset};
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std::size_t size{sample_count * STREAM_NUM_CHANNELS};
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if (size > max_size) {
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size = max_size;
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}
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out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
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offset += size;
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const auto& wave_buffer{info.wave_buffer[wave_index]};
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if (offset == samples.size()) {
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offset = 0;
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if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
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SetWaveIndex(wave_index + 1);
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}
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if (wave_buffer.buffer_sz) {
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out_status.wave_buffer_consumed++;
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}
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if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
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info.play_state = PlayState::Paused;
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}
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}
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return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
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}
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void AudioRenderer::VoiceState::UpdateState() {
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if (is_in_use && !info.is_in_use) {
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// No longer in use, reset state
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is_refresh_pending = true;
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wave_index = 0;
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offset = 0;
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out_status = {};
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}
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is_in_use = info.is_in_use;
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}
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void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory,
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const VoiceChannelHolder& voice_resources) {
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const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
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const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
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std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
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memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size);
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|
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switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
|
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case Codec::PcmFormat::Int16: {
|
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// PCM16 is played as-is
|
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break;
|
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}
|
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case Codec::PcmFormat::Adpcm: {
|
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// Decode ADPCM to PCM16
|
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Codec::ADPCM_Coeff coeffs;
|
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memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
|
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new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
|
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new_samples.size() * sizeof(s16), coeffs, adpcm_state);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
|
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break;
|
||||
}
|
||||
|
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switch (info.channel_count) {
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case 1: {
|
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// 1 channel is upsampled to 2 channel
|
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samples.resize(new_samples.size() * 2);
|
||||
|
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for (std::size_t index = 0; index < new_samples.size(); ++index) {
|
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auto sample = static_cast<float>(new_samples[index]);
|
||||
if (voice_resources[0]->in_use) {
|
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sample *= voice_resources[0]->mix_volumes[0];
|
||||
}
|
||||
|
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samples[index * 2] = static_cast<s16>(sample * info.volume);
|
||||
samples[index * 2 + 1] = static_cast<s16>(sample * info.volume);
|
||||
}
|
||||
break;
|
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}
|
||||
case 2: {
|
||||
// 2 channel is played as is
|
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samples = std::move(new_samples);
|
||||
const std::size_t sample_count = (samples.size() / 2);
|
||||
for (std::size_t index = 0; index < sample_count; ++index) {
|
||||
const std::size_t index_l = index * 2;
|
||||
const std::size_t index_r = index * 2 + 1;
|
||||
|
||||
auto sample_l = static_cast<float>(samples[index_l]);
|
||||
auto sample_r = static_cast<float>(samples[index_r]);
|
||||
|
||||
if (voice_resources[0]->in_use) {
|
||||
sample_l *= voice_resources[0]->mix_volumes[0];
|
||||
}
|
||||
|
||||
if (voice_resources[1]->in_use) {
|
||||
sample_r *= voice_resources[1]->mix_volumes[1];
|
||||
}
|
||||
|
||||
samples[index_l] = static_cast<s16>(sample_l * info.volume);
|
||||
samples[index_r] = static_cast<s16>(sample_r * info.volume);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
samples.resize((new_samples.size() / 6) * 2);
|
||||
const std::size_t sample_count = samples.size() / 2;
|
||||
|
||||
for (std::size_t index = 0; index < sample_count; ++index) {
|
||||
auto FL = static_cast<float>(new_samples[index * 6]);
|
||||
auto FR = static_cast<float>(new_samples[index * 6 + 1]);
|
||||
auto FC = static_cast<float>(new_samples[index * 6 + 2]);
|
||||
auto BL = static_cast<float>(new_samples[index * 6 + 4]);
|
||||
auto BR = static_cast<float>(new_samples[index * 6 + 5]);
|
||||
|
||||
if (voice_resources[0]->in_use) {
|
||||
FL *= voice_resources[0]->mix_volumes[0];
|
||||
}
|
||||
if (voice_resources[1]->in_use) {
|
||||
FR *= voice_resources[1]->mix_volumes[1];
|
||||
}
|
||||
if (voice_resources[2]->in_use) {
|
||||
FC *= voice_resources[2]->mix_volumes[2];
|
||||
}
|
||||
if (voice_resources[4]->in_use) {
|
||||
BL *= voice_resources[4]->mix_volumes[4];
|
||||
}
|
||||
if (voice_resources[5]->in_use) {
|
||||
BR *= voice_resources[5]->mix_volumes[5];
|
||||
}
|
||||
|
||||
samples[index * 2] =
|
||||
static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume);
|
||||
samples[index * 2 + 1] =
|
||||
static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
|
||||
break;
|
||||
}
|
||||
|
||||
// Only interpolate when necessary, expensive.
|
||||
if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
|
||||
samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
|
||||
STREAM_SAMPLE_RATE);
|
||||
}
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
|
||||
if (info.is_new) {
|
||||
out_status.state = EffectStatus::New;
|
||||
} else {
|
||||
if (info.type == Effect::Aux) {
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0,
|
||||
"Aux buffers tried to update");
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0,
|
||||
"Aux buffers tried to update");
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0,
|
||||
"Aux buffers tried to update");
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0,
|
||||
"Aux buffers tried to update");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr s16 ClampToS16(s32 value) {
|
||||
return static_cast<s16>(std::clamp(value, -32768, 32767));
|
||||
}
|
||||
|
||||
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
|
||||
std::vector<u8>& output_params) {
|
||||
|
||||
InfoUpdater info_updater{input_params, output_params, behavior_info};
|
||||
|
||||
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
|
||||
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
|
||||
LOG_ERROR(Audio, "Failed to update memory pool parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
|
||||
LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
|
||||
LOG_ERROR(Audio, "Failed to update voice parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
|
||||
if (!info_updater.UpdateEffects(effect_context, true)) {
|
||||
LOG_ERROR(Audio, "Failed to update effect parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
if (!info_updater.UpdateSplitterInfo(splitter_context)) {
|
||||
LOG_ERROR(Audio, "Failed to update splitter parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
|
||||
auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
|
||||
splitter_context, effect_context);
|
||||
|
||||
if (mix_result.IsError()) {
|
||||
LOG_ERROR(Audio, "Failed to update mix parameters");
|
||||
return mix_result;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Sinks
|
||||
if (!info_updater.UpdateSinks(sink_context)) {
|
||||
LOG_ERROR(Audio, "Failed to update sink parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Performance buffer
|
||||
if (!info_updater.UpdatePerformanceBuffer()) {
|
||||
LOG_ERROR(Audio, "Failed to update performance buffer parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateErrorInfo(behavior_info)) {
|
||||
LOG_ERROR(Audio, "Failed to update error info");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (behavior_info.IsElapsedFrameCountSupported()) {
|
||||
if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
|
||||
LOG_ERROR(Audio, "Failed to update renderer info");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
// TODO(ogniK): Statistics
|
||||
|
||||
if (!info_updater.WriteOutputHeader()) {
|
||||
LOG_ERROR(Audio, "Failed to write output header");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Check when all sections are implemented
|
||||
|
||||
if (!info_updater.CheckConsumedSize()) {
|
||||
LOG_ERROR(Audio, "Audio buffers were not consumed!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
ReleaseAndQueueBuffers();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
constexpr std::size_t BUFFER_SIZE{512};
|
||||
command_generator.PreCommand();
|
||||
// Clear mix buffers before our next operation
|
||||
command_generator.ClearMixBuffers();
|
||||
|
||||
// If the splitter is not in use, sort our mixes
|
||||
if (!splitter_context.UsingSplitter()) {
|
||||
mix_context.SortInfo();
|
||||
}
|
||||
// Sort our voices
|
||||
voice_context.SortInfo();
|
||||
|
||||
// Handle samples
|
||||
command_generator.GenerateVoiceCommands();
|
||||
command_generator.GenerateSubMixCommands();
|
||||
command_generator.GenerateFinalMixCommands();
|
||||
|
||||
command_generator.PostCommand();
|
||||
// Base sample size
|
||||
std::size_t BUFFER_SIZE{worker_params.sample_count};
|
||||
// Samples
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
|
||||
// Make sure to clear our samples
|
||||
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
|
||||
|
||||
for (auto& voice : voices) {
|
||||
if (!voice.IsPlaying()) {
|
||||
continue;
|
||||
}
|
||||
VoiceChannelHolder resources{};
|
||||
for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) {
|
||||
const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel];
|
||||
resources[channel] = &voice_resources[channel_resource_id];
|
||||
if (sink_context.InUse()) {
|
||||
const auto stream_channel_count = stream->GetNumChannels();
|
||||
const auto buffer_offsets = sink_context.OutputBuffers();
|
||||
const auto channel_count = buffer_offsets.size();
|
||||
const auto& final_mix = mix_context.GetFinalMixInfo();
|
||||
const auto& in_params = final_mix.GetInParams();
|
||||
std::vector<s32*> mix_buffers(channel_count);
|
||||
for (std::size_t i = 0; i < channel_count; i++) {
|
||||
mix_buffers[i] =
|
||||
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
|
||||
}
|
||||
|
||||
std::size_t offset{};
|
||||
s64 samples_remaining{BUFFER_SIZE};
|
||||
while (samples_remaining > 0) {
|
||||
const std::vector<s16> samples{
|
||||
voice.DequeueSamples(samples_remaining, memory, resources)};
|
||||
for (std::size_t i = 0; i < BUFFER_SIZE; i++) {
|
||||
if (channel_count == 1) {
|
||||
const auto sample = ClampToS16(mix_buffers[0][i]);
|
||||
buffer[i * stream_channel_count + 0] = sample;
|
||||
if (stream_channel_count > 1) {
|
||||
buffer[i * stream_channel_count + 1] = sample;
|
||||
}
|
||||
if (stream_channel_count == 6) {
|
||||
buffer[i * stream_channel_count + 2] = sample;
|
||||
buffer[i * stream_channel_count + 4] = sample;
|
||||
buffer[i * stream_channel_count + 5] = sample;
|
||||
}
|
||||
} else if (channel_count == 2) {
|
||||
const auto l_sample = ClampToS16(mix_buffers[0][i]);
|
||||
const auto r_sample = ClampToS16(mix_buffers[1][i]);
|
||||
if (stream_channel_count == 1) {
|
||||
buffer[i * stream_channel_count + 0] = l_sample;
|
||||
} else if (stream_channel_count == 2) {
|
||||
buffer[i * stream_channel_count + 0] = l_sample;
|
||||
buffer[i * stream_channel_count + 1] = r_sample;
|
||||
} else if (stream_channel_count == 6) {
|
||||
buffer[i * stream_channel_count + 0] = l_sample;
|
||||
buffer[i * stream_channel_count + 1] = r_sample;
|
||||
|
||||
if (samples.empty()) {
|
||||
break;
|
||||
}
|
||||
buffer[i * stream_channel_count + 2] =
|
||||
ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2);
|
||||
|
||||
samples_remaining -= samples.size() / stream->GetNumChannels();
|
||||
buffer[i * stream_channel_count + 4] = l_sample;
|
||||
buffer[i * stream_channel_count + 5] = r_sample;
|
||||
}
|
||||
|
||||
for (const auto& sample : samples) {
|
||||
const s32 buffer_sample{buffer[offset]};
|
||||
buffer[offset++] =
|
||||
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
|
||||
} else if (channel_count == 6) {
|
||||
const auto fl_sample = ClampToS16(mix_buffers[0][i]);
|
||||
const auto fr_sample = ClampToS16(mix_buffers[1][i]);
|
||||
const auto fc_sample = ClampToS16(mix_buffers[2][i]);
|
||||
const auto lf_sample = ClampToS16(mix_buffers[3][i]);
|
||||
const auto bl_sample = ClampToS16(mix_buffers[4][i]);
|
||||
const auto br_sample = ClampToS16(mix_buffers[5][i]);
|
||||
|
||||
if (stream_channel_count == 1) {
|
||||
buffer[i * stream_channel_count + 0] = fc_sample;
|
||||
} else if (stream_channel_count == 2) {
|
||||
buffer[i * stream_channel_count + 0] =
|
||||
static_cast<s16>(0.3694f * static_cast<float>(fl_sample) +
|
||||
0.2612f * static_cast<float>(fc_sample) +
|
||||
0.3694f * static_cast<float>(bl_sample));
|
||||
buffer[i * stream_channel_count + 1] =
|
||||
static_cast<s16>(0.3694f * static_cast<float>(fr_sample) +
|
||||
0.2612f * static_cast<float>(fc_sample) +
|
||||
0.3694f * static_cast<float>(br_sample));
|
||||
} else if (stream_channel_count == 6) {
|
||||
buffer[i * stream_channel_count + 0] = fl_sample;
|
||||
buffer[i * stream_channel_count + 1] = fr_sample;
|
||||
buffer[i * stream_channel_count + 2] = fc_sample;
|
||||
buffer[i * stream_channel_count + 3] = lf_sample;
|
||||
buffer[i * stream_channel_count + 4] = bl_sample;
|
||||
buffer[i * stream_channel_count + 5] = br_sample;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
audio_out->QueueBuffer(stream, tag, std::move(buffer));
|
||||
elapsed_frame_count++;
|
||||
voice_context.UpdateStateByDspShared();
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
|
|
|
@ -9,8 +9,15 @@
|
|||
#include <vector>
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/command_generator.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/sink_context.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
@ -30,220 +37,25 @@ class Memory;
|
|||
}
|
||||
|
||||
namespace AudioCore {
|
||||
using DSPStateHolder = std::array<VoiceState*, 6>;
|
||||
|
||||
class AudioOut;
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2,
|
||||
};
|
||||
|
||||
enum class Effect : u8 {
|
||||
None = 0,
|
||||
Aux = 2,
|
||||
};
|
||||
|
||||
enum class EffectStatus : u8 {
|
||||
None = 0,
|
||||
New = 1,
|
||||
};
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le submix_count;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le splitter_count;
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 is_looping;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceResourceInformation {
|
||||
s32_le id{};
|
||||
std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(11);
|
||||
};
|
||||
static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
PlayState play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
std::array<BiquadFilter, 2> biquad_filter;
|
||||
u32_le wave_buffer_count;
|
||||
u32_le wave_buffer_head;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
std::array<WaveBuffer, 4> wave_buffer;
|
||||
std::array<u32_le, 6> voice_channel_resource_ids;
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
u32_le voice_drops_count;
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
struct AuxInfo {
|
||||
std::array<u8, 24> input_mix_buffers;
|
||||
std::array<u8, 24> output_mix_buffers;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le sample_rate; // Stored in the aux buffer currently
|
||||
u32_le sample_count;
|
||||
u64_le send_buffer_info;
|
||||
u64_le send_buffer_base;
|
||||
|
||||
u64_le return_buffer_info;
|
||||
u64_le return_buffer_base;
|
||||
};
|
||||
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
|
||||
|
||||
struct EffectInStatus {
|
||||
Effect type;
|
||||
u8 is_new;
|
||||
u8 is_enabled;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u32_le mix_id;
|
||||
u64_le buffer_base;
|
||||
u64_le buffer_sz;
|
||||
s32_le priority;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
union {
|
||||
std::array<u8, 0xa0> raw;
|
||||
AuxInfo aux_info;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size");
|
||||
|
||||
struct EffectOutStatus {
|
||||
EffectStatus state;
|
||||
INSERT_PADDING_BYTES(0xf);
|
||||
};
|
||||
static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
|
||||
|
||||
struct RendererInfo {
|
||||
u64_le elasped_frame_count{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
render_info = 0;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision{};
|
||||
u32_le behavior_size{};
|
||||
u32_le memory_pools_size{};
|
||||
u32_le voices_size{};
|
||||
u32_le voice_resource_size{};
|
||||
u32_le effects_size{};
|
||||
u32_le mixes_size{};
|
||||
u32_le sinks_size{};
|
||||
u32_le performance_manager_size{};
|
||||
u32_le splitter_size{};
|
||||
u32_le render_info{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
u32_le total_size{};
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
|
||||
AudioRendererParameter params,
|
||||
AudioCommon::AudioRendererParameter params,
|
||||
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
|
||||
~AudioRenderer();
|
||||
|
||||
ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
|
||||
std::vector<u8>& output_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
u32 GetSampleRate() const;
|
||||
|
@ -252,19 +64,23 @@ public:
|
|||
Stream::State GetStreamState() const;
|
||||
|
||||
private:
|
||||
class EffectState;
|
||||
class VoiceState;
|
||||
BehaviorInfo behavior_info{};
|
||||
|
||||
AudioRendererParameter worker_params;
|
||||
AudioCommon::AudioRendererParameter worker_params;
|
||||
std::shared_ptr<Kernel::WritableEvent> buffer_event;
|
||||
std::vector<ServerMemoryPoolInfo> memory_pool_info;
|
||||
VoiceContext voice_context;
|
||||
EffectContext effect_context;
|
||||
MixContext mix_context;
|
||||
SinkContext sink_context;
|
||||
SplitterContext splitter_context;
|
||||
std::vector<VoiceState> voices;
|
||||
std::vector<VoiceResourceInformation> voice_resources;
|
||||
std::vector<EffectState> effects;
|
||||
std::unique_ptr<AudioOut> audio_out;
|
||||
StreamPtr stream;
|
||||
Core::Memory::Memory& memory;
|
||||
CommandGenerator command_generator;
|
||||
std::size_t elapsed_frame_count{};
|
||||
std::vector<s32> temp_mix_buffer{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
|
@ -9,39 +9,11 @@
|
|||
|
||||
namespace AudioCore {
|
||||
|
||||
BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {}
|
||||
BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {}
|
||||
BehaviorInfo::~BehaviorInfo() = default;
|
||||
|
||||
bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) {
|
||||
if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
InParams params{};
|
||||
std::memcpy(¶ms, buffer.data() + offset, sizeof(InParams));
|
||||
|
||||
if (!IsValidRevision(params.revision)) {
|
||||
LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (user_revision != params.revision) {
|
||||
LOG_ERROR(Audio,
|
||||
"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
|
||||
user_revision, params.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
ClearError();
|
||||
UpdateFlags(params.flags);
|
||||
|
||||
// TODO(ogniK): Check input params size when InfoUpdater is used
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
|
||||
if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
|
||||
if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
@ -65,36 +37,69 @@ void BehaviorInfo::SetUserRevision(u32_le revision) {
|
|||
user_revision = revision;
|
||||
}
|
||||
|
||||
u32_le BehaviorInfo::GetUserRevision() const {
|
||||
return user_revision;
|
||||
}
|
||||
|
||||
u32_le BehaviorInfo::GetProcessRevision() const {
|
||||
return process_revision;
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
|
||||
return IsRevisionSupported(2, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(2, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsSplitterSupported() const {
|
||||
return IsRevisionSupported(2, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(2, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsLongSizePreDelaySupported() const {
|
||||
return IsRevisionSupported(3, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(3, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
|
||||
return IsRevisionSupported(5, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
|
||||
return IsRevisionSupported(4, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(4, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
|
||||
return IsRevisionSupported(1, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(1, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsElapsedFrameCountSupported() const {
|
||||
return IsRevisionSupported(5, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
|
||||
return (flags & 1) != 0;
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(7, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsSplitterBugFixed() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) {
|
||||
dst.error_count = static_cast<u32>(error_count);
|
||||
std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin());
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
|
@ -14,30 +14,6 @@
|
|||
namespace AudioCore {
|
||||
class BehaviorInfo {
|
||||
public:
|
||||
explicit BehaviorInfo();
|
||||
~BehaviorInfo();
|
||||
|
||||
bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset);
|
||||
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
|
||||
|
||||
void ClearError();
|
||||
void UpdateFlags(u64_le dest_flags);
|
||||
void SetUserRevision(u32_le revision);
|
||||
|
||||
bool IsAdpcmLoopContextBugFixed() const;
|
||||
bool IsSplitterSupported() const;
|
||||
bool IsLongSizePreDelaySupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
|
||||
bool IsElapsedFrameCountSupported() const;
|
||||
bool IsMemoryPoolForceMappingEnabled() const;
|
||||
|
||||
private:
|
||||
u32_le process_revision{};
|
||||
u32_le user_revision{};
|
||||
u64_le flags{};
|
||||
|
||||
struct ErrorInfo {
|
||||
u32_le result{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
|
@ -45,9 +21,6 @@ private:
|
|||
};
|
||||
static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size");
|
||||
|
||||
std::array<ErrorInfo, 10> errors{};
|
||||
std::size_t error_count{};
|
||||
|
||||
struct InParams {
|
||||
u32_le revision{};
|
||||
u32_le padding{};
|
||||
|
@ -61,6 +34,39 @@ private:
|
|||
INSERT_PADDING_BYTES(12);
|
||||
};
|
||||
static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size");
|
||||
|
||||
explicit BehaviorInfo();
|
||||
~BehaviorInfo();
|
||||
|
||||
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
|
||||
|
||||
void ClearError();
|
||||
void UpdateFlags(u64_le dest_flags);
|
||||
void SetUserRevision(u32_le revision);
|
||||
u32_le GetUserRevision() const;
|
||||
u32_le GetProcessRevision() const;
|
||||
|
||||
bool IsAdpcmLoopContextBugFixed() const;
|
||||
bool IsSplitterSupported() const;
|
||||
bool IsLongSizePreDelaySupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
|
||||
bool IsElapsedFrameCountSupported() const;
|
||||
bool IsMemoryPoolForceMappingEnabled() const;
|
||||
bool IsFlushVoiceWaveBuffersSupported() const;
|
||||
bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
|
||||
bool IsVoicePitchAndSrcSkippedSupported() const;
|
||||
bool IsMixInParameterDirtyOnlyUpdateSupported() const;
|
||||
bool IsSplitterBugFixed() const;
|
||||
void CopyErrorInfo(OutParams& dst);
|
||||
|
||||
private:
|
||||
u32_le process_revision{};
|
||||
u32_le user_revision{};
|
||||
u64_le flags{};
|
||||
std::array<ErrorInfo, 10> errors{};
|
||||
std::size_t error_count{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
|
976
src/audio_core/command_generator.cpp
Normal file
976
src/audio_core/command_generator.cpp
Normal file
|
@ -0,0 +1,976 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/command_generator.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00;
|
||||
constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL;
|
||||
|
||||
template <std::size_t N>
|
||||
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
|
||||
for (std::size_t j = 0; j < N; j++) {
|
||||
output[i + j] +=
|
||||
static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
|
||||
s32 x = 0;
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
|
||||
output[i] += x;
|
||||
gain += delta;
|
||||
}
|
||||
return x;
|
||||
}
|
||||
|
||||
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
|
||||
gain += delta;
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
|
||||
}
|
||||
}
|
||||
|
||||
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
|
||||
const bool positive = first_sample > 0;
|
||||
auto final_sample = std::abs(first_sample);
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15);
|
||||
if (positive) {
|
||||
output[i] += final_sample;
|
||||
} else {
|
||||
output[i] -= final_sample;
|
||||
}
|
||||
}
|
||||
if (positive) {
|
||||
return final_sample;
|
||||
} else {
|
||||
return -final_sample;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
|
||||
VoiceContext& voice_context, MixContext& mix_context,
|
||||
SplitterContext& splitter_context, EffectContext& effect_context,
|
||||
Core::Memory::Memory& memory)
|
||||
: worker_params(worker_params), voice_context(voice_context), mix_context(mix_context),
|
||||
splitter_context(splitter_context), effect_context(effect_context), memory(memory),
|
||||
mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
|
||||
worker_params.sample_count),
|
||||
sample_buffer(MIX_BUFFER_SIZE),
|
||||
depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
|
||||
worker_params.sample_count) {}
|
||||
CommandGenerator::~CommandGenerator() = default;
|
||||
|
||||
void CommandGenerator::ClearMixBuffers() {
|
||||
std::fill(mix_buffer.begin(), mix_buffer.end(), 0);
|
||||
std::fill(sample_buffer.begin(), sample_buffer.end(), 0);
|
||||
// std::fill(depop_buffer.begin(), depop_buffer.end(), 0);
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVoiceCommands() {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands");
|
||||
}
|
||||
// Grab all our voices
|
||||
const auto voice_count = voice_context.GetVoiceCount();
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
auto& voice_info = voice_context.GetSortedInfo(i);
|
||||
// Update voices and check if we should queue them
|
||||
if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Queue our voice
|
||||
GenerateVoiceCommand(voice_info);
|
||||
}
|
||||
// Update our splitters
|
||||
splitter_context.UpdateInternalState();
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto channel_count = in_params.channel_count;
|
||||
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
const auto resource_id = in_params.voice_channel_resource_id[channel];
|
||||
auto& dsp_state = voice_context.GetDspSharedState(resource_id);
|
||||
auto& channel_resource = voice_context.GetChannelResource(resource_id);
|
||||
|
||||
// Decode our samples for our channel
|
||||
GenerateDataSourceCommand(voice_info, dsp_state, channel);
|
||||
|
||||
if (in_params.should_depop) {
|
||||
in_params.last_volume = 0.0f;
|
||||
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER ||
|
||||
in_params.mix_id != AudioCommon::NO_MIX) {
|
||||
// Apply a biquad filter if needed
|
||||
GenerateBiquadFilterCommandForVoice(voice_info, dsp_state,
|
||||
worker_params.mix_buffer_count, channel);
|
||||
// Base voice volume ramping
|
||||
GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel,
|
||||
in_params.node_id);
|
||||
in_params.last_volume = in_params.volume;
|
||||
|
||||
if (in_params.mix_id != AudioCommon::NO_MIX) {
|
||||
// If we're using a mix id
|
||||
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
|
||||
const auto& dest_mix_params = mix_info.GetInParams();
|
||||
|
||||
// Voice Mixing
|
||||
GenerateVoiceMixCommand(
|
||||
channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(),
|
||||
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
|
||||
worker_params.mix_buffer_count + channel, in_params.node_id);
|
||||
|
||||
// Update last mix volumes
|
||||
channel_resource.UpdateLastMixVolumes();
|
||||
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
|
||||
s32 base = channel;
|
||||
while (auto* destination_data =
|
||||
GetDestinationData(in_params.splitter_info_id, base)) {
|
||||
base += channel_count;
|
||||
|
||||
if (!destination_data->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
if (destination_data->GetMixId() >= mix_context.GetCount()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId());
|
||||
const auto& dest_mix_params = mix_info.GetInParams();
|
||||
GenerateVoiceMixCommand(
|
||||
destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(),
|
||||
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
|
||||
worker_params.mix_buffer_count + channel, in_params.node_id);
|
||||
destination_data->MarkDirty();
|
||||
}
|
||||
}
|
||||
// Update biquad filter enabled states
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
|
||||
in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateSubMixCommands() {
|
||||
const auto mix_count = mix_context.GetCount();
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
auto& mix_info = mix_context.GetSortedInfo(i);
|
||||
const auto& in_params = mix_info.GetInParams();
|
||||
if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) {
|
||||
continue;
|
||||
}
|
||||
GenerateSubMixCommand(mix_info);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateFinalMixCommands() {
|
||||
GenerateFinalMixCommand();
|
||||
}
|
||||
|
||||
void CommandGenerator::PreCommand() {
|
||||
if (!dumping_frame) {
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) {
|
||||
const auto& base = splitter_context.GetInfo(i);
|
||||
std::string graph = fmt::format("b[{}]", i);
|
||||
auto* head = base.GetHead();
|
||||
while (head != nullptr) {
|
||||
graph += fmt::format("->{}", head->GetMixId());
|
||||
head = head->GetNextDestination();
|
||||
}
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::PostCommand() {
|
||||
if (!dumping_frame) {
|
||||
return;
|
||||
}
|
||||
dumping_frame = false;
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 channel) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto depop = in_params.should_depop;
|
||||
|
||||
if (depop) {
|
||||
if (in_params.mix_id != AudioCommon::NO_MIX) {
|
||||
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
|
||||
const auto& mix_in = mix_info.GetInParams();
|
||||
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
|
||||
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
|
||||
s32 index{};
|
||||
while (const auto* destination =
|
||||
GetDestinationData(in_params.splitter_info_id, index++)) {
|
||||
if (!destination->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
auto& mix_info = mix_context.GetInfo(destination->GetMixId());
|
||||
const auto& mix_in = mix_info.GetInParams();
|
||||
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
switch (in_params.sample_format) {
|
||||
case SampleFormat::Pcm16:
|
||||
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
|
||||
worker_params.sample_rate, worker_params.sample_count,
|
||||
in_params.node_id);
|
||||
break;
|
||||
case SampleFormat::Adpcm:
|
||||
ASSERT(channel == 0 && in_params.channel_count == 1);
|
||||
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0,
|
||||
worker_params.sample_rate, worker_params.sample_count,
|
||||
in_params.node_id);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
|
||||
VoiceState& dsp_state,
|
||||
s32 mix_buffer_count, s32 channel) {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
|
||||
const auto& in_params = voice_info.GetInParams();
|
||||
auto& biquad_filter = in_params.biquad_filter[i];
|
||||
// Check if biquad filter is actually used
|
||||
if (!biquad_filter.enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Reinitialize our biquad filter state if it was enabled previously
|
||||
if (!in_params.was_biquad_filter_enabled[i]) {
|
||||
dsp_state.biquad_filter_state.fill(0);
|
||||
}
|
||||
|
||||
// Generate biquad filter
|
||||
// GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
|
||||
// dsp_state.biquad_filter_state,
|
||||
// mix_buffer_count + channel, mix_buffer_count +
|
||||
// channel, worker_params.sample_count,
|
||||
// voice_info.GetInParams().node_id);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioCore::CommandGenerator::GenerateBiquadFilterCommand(
|
||||
s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state,
|
||||
std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
|
||||
"input_mix_buffer={}, output_mix_buffer={}",
|
||||
node_id, input_offset, output_offset);
|
||||
}
|
||||
const auto* input = GetMixBuffer(input_offset);
|
||||
auto* output = GetMixBuffer(output_offset);
|
||||
|
||||
// Biquad filter parameters
|
||||
const auto [n0, n1, n2] = params.numerator;
|
||||
const auto [d0, d1] = params.denominator;
|
||||
|
||||
// Biquad filter states
|
||||
auto [s0, s1] = state;
|
||||
|
||||
constexpr s64 int32_min = std::numeric_limits<s32>::min();
|
||||
constexpr s64 int32_max = std::numeric_limits<s32>::max();
|
||||
|
||||
for (int i = 0; i < sample_count; ++i) {
|
||||
const auto sample = static_cast<s64>(input[i]);
|
||||
const auto f = (sample * n0 + s0 + 0x4000) >> 15;
|
||||
const auto y = std::clamp(f, int32_min, int32_max);
|
||||
s0 = sample * n1 + y * d0 + s1;
|
||||
s1 = sample * n2 + y * d1;
|
||||
output[i] = static_cast<s32>(y);
|
||||
}
|
||||
|
||||
state = {s0, s1};
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state,
|
||||
std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset) {
|
||||
for (std::size_t i = 0; i < mix_buffer_count; i++) {
|
||||
auto& sample = dsp_state.previous_samples[i];
|
||||
if (sample != 0) {
|
||||
depop_buffer[mix_buffer_offset + i] += sample;
|
||||
sample = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset,
|
||||
s32 sample_rate) {
|
||||
const std::size_t end_offset =
|
||||
std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount());
|
||||
const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB;
|
||||
for (std::size_t i = mix_buffer_offset; i < end_offset; i++) {
|
||||
if (depop_buffer[i] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
depop_buffer[i] =
|
||||
ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) {
|
||||
const std::size_t effect_count = effect_context.GetCount();
|
||||
const auto buffer_offset = mix_info.GetInParams().buffer_offset;
|
||||
for (std::size_t i = 0; i < effect_count; i++) {
|
||||
const auto index = mix_info.GetEffectOrder(i);
|
||||
if (index == AudioCommon::NO_EFFECT_ORDER) {
|
||||
break;
|
||||
}
|
||||
auto* info = effect_context.GetInfo(index);
|
||||
const auto type = info->GetType();
|
||||
|
||||
// TODO(ogniK): Finish remaining effects
|
||||
switch (type) {
|
||||
case EffectType::Aux:
|
||||
GenerateAuxCommand(buffer_offset, info, info->IsEnabled());
|
||||
break;
|
||||
case EffectType::I3dl2Reverb:
|
||||
GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled());
|
||||
break;
|
||||
case EffectType::BiquadFilter:
|
||||
GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
info->UpdateForCommandGeneration();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info,
|
||||
bool enabled) {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams();
|
||||
const auto channel_count = params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// TODO(ogniK): Actually implement reverb
|
||||
if (params.input[i] != params.output[i]) {
|
||||
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info,
|
||||
bool enabled) {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams();
|
||||
const auto channel_count = params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// TODO(ogniK): Actually implement biquad filter
|
||||
if (params.input[i] != params.output[i]) {
|
||||
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) {
|
||||
auto aux = dynamic_cast<EffectAuxInfo*>(info);
|
||||
const auto& params = aux->GetParams();
|
||||
if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) {
|
||||
const auto max_channels = params.count;
|
||||
u32 offset{};
|
||||
for (u32 channel = 0; channel < max_channels; channel++) {
|
||||
u32 write_count = 0;
|
||||
if (channel == (max_channels - 1)) {
|
||||
write_count = offset + worker_params.sample_count;
|
||||
}
|
||||
|
||||
const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset;
|
||||
const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset;
|
||||
|
||||
if (enabled) {
|
||||
AuxInfoDSP send_info{};
|
||||
AuxInfoDSP recv_info{};
|
||||
memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
|
||||
memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
|
||||
|
||||
WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count,
|
||||
GetMixBuffer(input_index), worker_params.sample_count, offset,
|
||||
write_count);
|
||||
memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
|
||||
|
||||
const auto samples_read = ReadAuxBuffer(
|
||||
recv_info, aux->GetRecvBuffer(), params.sample_count,
|
||||
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
|
||||
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
|
||||
|
||||
if (samples_read != worker_params.sample_count &&
|
||||
samples_read <= params.sample_count) {
|
||||
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
|
||||
}
|
||||
} else {
|
||||
AuxInfoDSP empty{};
|
||||
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
|
||||
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
|
||||
if (output_index != input_index) {
|
||||
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
|
||||
worker_params.sample_count * sizeof(s32));
|
||||
}
|
||||
}
|
||||
|
||||
offset += worker_params.sample_count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) {
|
||||
if (splitter_id == AudioCommon::NO_SPLITTER) {
|
||||
return nullptr;
|
||||
}
|
||||
return splitter_context.GetDestinationData(splitter_id, index);
|
||||
}
|
||||
|
||||
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
|
||||
const s32* data, u32 sample_count, u32 write_offset,
|
||||
u32 write_count) {
|
||||
if (max_samples == 0) {
|
||||
return 0;
|
||||
}
|
||||
u32 offset = dsp_info.write_offset + write_offset;
|
||||
if (send_buffer == 0 || offset > max_samples) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::size_t data_offset{};
|
||||
u32 remaining = sample_count;
|
||||
while (remaining > 0) {
|
||||
// Get position in buffer
|
||||
const auto base = send_buffer + (offset * sizeof(u32));
|
||||
const auto samples_to_grab = std::min(max_samples - offset, remaining);
|
||||
// Write to output
|
||||
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
|
||||
offset = (offset + samples_to_grab) % max_samples;
|
||||
remaining -= samples_to_grab;
|
||||
data_offset += samples_to_grab;
|
||||
}
|
||||
|
||||
if (write_count != 0) {
|
||||
dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples;
|
||||
}
|
||||
return sample_count;
|
||||
}
|
||||
|
||||
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
|
||||
s32* out_data, u32 sample_count, u32 read_offset,
|
||||
u32 read_count) {
|
||||
if (max_samples == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 offset = recv_info.read_offset + read_offset;
|
||||
if (recv_buffer == 0 || offset > max_samples) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 remaining = sample_count;
|
||||
while (remaining > 0) {
|
||||
const auto base = recv_buffer + (offset * sizeof(u32));
|
||||
const auto samples_to_grab = std::min(max_samples - offset, remaining);
|
||||
std::vector<s32> buffer(samples_to_grab);
|
||||
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
|
||||
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
|
||||
out_data += samples_to_grab;
|
||||
offset = (offset + samples_to_grab) % max_samples;
|
||||
remaining -= samples_to_grab;
|
||||
}
|
||||
|
||||
if (read_count != 0) {
|
||||
recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples;
|
||||
}
|
||||
return sample_count;
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume,
|
||||
s32 channel, s32 node_id) {
|
||||
const auto last = static_cast<s32>(last_volume * 32768.0f);
|
||||
const auto current = static_cast<s32>(current_volume * 32768.0f);
|
||||
const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) /
|
||||
static_cast<float>(worker_params.sample_count));
|
||||
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, "
|
||||
"last_volume={}, current_volume={}",
|
||||
node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel),
|
||||
last_volume, current_volume);
|
||||
}
|
||||
// Apply generic gain on samples
|
||||
ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta,
|
||||
worker_params.sample_count);
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
|
||||
const MixVolumeBuffer& last_mix_volumes,
|
||||
VoiceState& dsp_state, s32 mix_buffer_offset,
|
||||
s32 mix_buffer_count, s32 voice_index, s32 node_id) {
|
||||
// Loop all our mix buffers
|
||||
for (s32 i = 0; i < mix_buffer_count; i++) {
|
||||
if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) {
|
||||
const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) /
|
||||
static_cast<float>(worker_params.sample_count);
|
||||
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, "
|
||||
"output={}, last_volume={}, current_volume={}",
|
||||
node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i],
|
||||
mix_volumes[i]);
|
||||
}
|
||||
|
||||
dsp_state.previous_samples[i] =
|
||||
ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index),
|
||||
last_mix_volumes[i], delta, worker_params.sample_count);
|
||||
} else {
|
||||
dsp_state.previous_samples[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand");
|
||||
}
|
||||
auto& in_params = mix_info.GetInParams();
|
||||
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
|
||||
in_params.sample_rate);
|
||||
|
||||
GenerateEffectCommand(mix_info);
|
||||
|
||||
GenerateMixCommands(mix_info);
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
|
||||
if (!mix_info.HasAnyConnection()) {
|
||||
return;
|
||||
}
|
||||
const auto& in_params = mix_info.GetInParams();
|
||||
if (in_params.dest_mix_id != AudioCommon::NO_MIX) {
|
||||
const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id);
|
||||
const auto& dest_in_params = dest_mix.GetInParams();
|
||||
|
||||
const auto buffer_count = in_params.buffer_count;
|
||||
|
||||
for (s32 i = 0; i < buffer_count; i++) {
|
||||
for (s32 j = 0; j < dest_in_params.buffer_count; j++) {
|
||||
const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j];
|
||||
if (mixed_volume != 0.0f) {
|
||||
GenerateMixCommand(dest_in_params.buffer_offset + j,
|
||||
in_params.buffer_offset + i, mixed_volume,
|
||||
in_params.node_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) {
|
||||
s32 base{};
|
||||
while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) {
|
||||
if (!destination_data->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
|
||||
const auto& dest_in_params = dest_mix.GetInParams();
|
||||
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
|
||||
for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) {
|
||||
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
|
||||
if (mixed_volume != 0.0f) {
|
||||
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
|
||||
in_params.node_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset,
|
||||
float volume, s32 node_id) {
|
||||
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}",
|
||||
node_id, input_offset, output_offset, volume);
|
||||
}
|
||||
|
||||
auto* output = GetMixBuffer(output_offset);
|
||||
const auto* input = GetMixBuffer(input_offset);
|
||||
|
||||
const s32 gain = static_cast<s32>(volume * 32768.0f);
|
||||
// Mix with loop unrolling
|
||||
if (worker_params.sample_count % 4 == 0) {
|
||||
ApplyMix<4>(output, input, gain, worker_params.sample_count);
|
||||
} else if (worker_params.sample_count % 2 == 0) {
|
||||
ApplyMix<2>(output, input, gain, worker_params.sample_count);
|
||||
} else {
|
||||
ApplyMix<1>(output, input, gain, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateFinalMixCommand() {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand");
|
||||
}
|
||||
auto& mix_info = mix_context.GetFinalMixInfo();
|
||||
const auto in_params = mix_info.GetInParams();
|
||||
|
||||
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
|
||||
in_params.sample_rate);
|
||||
|
||||
GenerateEffectCommand(mix_info);
|
||||
|
||||
for (s32 i = 0; i < in_params.buffer_count; i++) {
|
||||
const s32 gain = static_cast<s32>(in_params.volume * 32768.0f);
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(
|
||||
Audio,
|
||||
"(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}",
|
||||
in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i,
|
||||
in_params.volume);
|
||||
}
|
||||
ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i),
|
||||
GetMixBuffer(in_params.buffer_offset + i), gain,
|
||||
worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
|
||||
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_count, s32 channel, std::size_t mix_offset) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
if (wave_buffer.buffer_address == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
const auto samples_remaining =
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
|
||||
const auto start_offset =
|
||||
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
|
||||
sizeof(s16);
|
||||
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
|
||||
if (in_params.channel_count == 1) {
|
||||
std::vector<s16> buffer(samples_processed);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
for (std::size_t i = 0; i < buffer.size(); i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i];
|
||||
}
|
||||
} else {
|
||||
const auto channel_count = in_params.channel_count;
|
||||
std::vector<s16> buffer(samples_processed * channel_count);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_count, s32 channel, std::size_t mix_offset) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
if (wave_buffer.buffer_address == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
|
||||
constexpr std::size_t FRAME_LEN = 8;
|
||||
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
|
||||
constexpr std::size_t SAMPLES_PER_FRAME = 14;
|
||||
|
||||
auto frame_header = dsp_state.context.header;
|
||||
s32 idx = (frame_header >> 4) & 0xf;
|
||||
s32 scale = frame_header & 0xf;
|
||||
s16 yn1 = dsp_state.context.yn1;
|
||||
s16 yn2 = dsp_state.context.yn2;
|
||||
|
||||
Codec::ADPCM_Coeff coeffs;
|
||||
memory.ReadBlock(in_params.additional_params_address, coeffs.data(),
|
||||
sizeof(Codec::ADPCM_Coeff));
|
||||
|
||||
s32 coef1 = coeffs[idx * 2];
|
||||
s32 coef2 = coeffs[idx * 2 + 1];
|
||||
|
||||
const auto samples_remaining =
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
|
||||
|
||||
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
|
||||
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
|
||||
samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0);
|
||||
|
||||
const auto decode_sample = [&](const int nibble) -> s16 {
|
||||
const int xn = nibble * (1 << scale);
|
||||
// We first transform everything into 11 bit fixed point, perform the second order
|
||||
// digital filter, then transform back.
|
||||
// 0x400 == 0.5 in 11 bit fixed point.
|
||||
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
|
||||
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
|
||||
// Clamp to output range.
|
||||
val = std::clamp<s32>(val, -32768, 32767);
|
||||
// Advance output feedback.
|
||||
yn2 = yn1;
|
||||
yn1 = val;
|
||||
return static_cast<s16>(val);
|
||||
};
|
||||
|
||||
std::size_t buffer_offset{};
|
||||
std::vector<u8> buffer(
|
||||
std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN));
|
||||
memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(),
|
||||
buffer.size());
|
||||
std::size_t cur_mix_offset = mix_offset;
|
||||
|
||||
auto remaining_samples = samples_processed;
|
||||
while (remaining_samples > 0) {
|
||||
if (position_in_frame % NIBBLES_PER_SAMPLE == 0) {
|
||||
// Read header
|
||||
frame_header = buffer[buffer_offset++];
|
||||
idx = (frame_header >> 4) & 0xf;
|
||||
scale = frame_header & 0xf;
|
||||
coef1 = coeffs[idx * 2];
|
||||
coef2 = coeffs[idx * 2 + 1];
|
||||
position_in_frame += 2;
|
||||
|
||||
// Decode entire frame
|
||||
if (remaining_samples >= SAMPLES_PER_FRAME) {
|
||||
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
|
||||
|
||||
// Sample 1
|
||||
const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
|
||||
const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
|
||||
const s16 sample_1 = decode_sample(s0);
|
||||
const s16 sample_2 = decode_sample(s1);
|
||||
sample_buffer[cur_mix_offset++] = sample_1;
|
||||
sample_buffer[cur_mix_offset++] = sample_2;
|
||||
}
|
||||
remaining_samples -= SAMPLES_PER_FRAME;
|
||||
position_in_frame += SAMPLES_PER_FRAME;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Decode mid frame
|
||||
s32 current_nibble = buffer[buffer_offset];
|
||||
if (position_in_frame++ & 0x1) {
|
||||
current_nibble &= 0xf;
|
||||
buffer_offset++;
|
||||
} else {
|
||||
current_nibble >>= 4;
|
||||
}
|
||||
const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]);
|
||||
sample_buffer[cur_mix_offset++] = sample;
|
||||
remaining_samples--;
|
||||
}
|
||||
|
||||
dsp_state.context.header = frame_header;
|
||||
dsp_state.context.yn1 = yn1;
|
||||
dsp_state.context.yn2 = yn2;
|
||||
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
|
||||
return mix_buffer.data() + (index * worker_params.sample_count);
|
||||
}
|
||||
|
||||
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
|
||||
return mix_buffer.data() + (index * worker_params.sample_count);
|
||||
}
|
||||
|
||||
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
|
||||
return worker_params.mix_buffer_count + channel;
|
||||
}
|
||||
|
||||
std::size_t CommandGenerator::GetTotalMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
|
||||
}
|
||||
|
||||
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
|
||||
return GetMixBuffer(worker_params.mix_buffer_count + channel);
|
||||
}
|
||||
|
||||
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
|
||||
return GetMixBuffer(worker_params.mix_buffer_count + channel);
|
||||
}
|
||||
|
||||
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
|
||||
VoiceState& dsp_state, s32 channel,
|
||||
s32 target_sample_rate, s32 sample_count,
|
||||
s32 node_id) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, "
|
||||
"format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}",
|
||||
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
|
||||
in_params.mix_id, in_params.splitter_info_id);
|
||||
}
|
||||
ASSERT_OR_EXECUTE(output != nullptr, { return; });
|
||||
|
||||
const auto resample_rate = static_cast<s32>(
|
||||
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
|
||||
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
|
||||
auto* output_base = output;
|
||||
if ((dsp_state.fraction + sample_count * resample_rate) > (SCALED_MIX_BUFFER_SIZE - 4ULL)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto min_required_samples =
|
||||
std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate);
|
||||
if (min_required_samples >= sample_count) {
|
||||
min_required_samples = sample_count;
|
||||
}
|
||||
|
||||
std::size_t temp_mix_offset{};
|
||||
bool is_buffer_completed{false};
|
||||
auto samples_remaining = sample_count;
|
||||
while (samples_remaining > 0 && !is_buffer_completed) {
|
||||
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
|
||||
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
|
||||
|
||||
if (!in_params.behavior_flags.is_pitch_and_src_skipped) {
|
||||
// Append sample histtory for resampler
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
|
||||
sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i];
|
||||
}
|
||||
temp_mix_offset += 4;
|
||||
}
|
||||
|
||||
s32 samples_read{};
|
||||
while (samples_read < samples_to_read) {
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
// No more data can be read
|
||||
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
|
||||
is_buffer_completed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
|
||||
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
|
||||
// TODO(ogniK): ADPCM loop context
|
||||
}
|
||||
|
||||
s32 samples_decoded{0};
|
||||
switch (in_params.sample_format) {
|
||||
case SampleFormat::Pcm16:
|
||||
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
|
||||
channel, temp_mix_offset);
|
||||
break;
|
||||
case SampleFormat::Adpcm:
|
||||
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
|
||||
channel, temp_mix_offset);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
}
|
||||
|
||||
temp_mix_offset += samples_decoded;
|
||||
samples_read += samples_decoded;
|
||||
dsp_state.offset += samples_decoded;
|
||||
dsp_state.played_sample_count += samples_decoded;
|
||||
|
||||
if (dsp_state.offset >=
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
|
||||
samples_decoded == 0) {
|
||||
// Reset our sample offset
|
||||
dsp_state.offset = 0;
|
||||
if (wave_buffer.is_looping) {
|
||||
if (samples_decoded == 0) {
|
||||
// End of our buffer
|
||||
is_buffer_completed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
} else {
|
||||
|
||||
// Update our wave buffer states
|
||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||
dsp_state.wave_buffer_consumed++;
|
||||
dsp_state.wave_buffer_index =
|
||||
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
if (wave_buffer.end_of_stream) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
|
||||
// No need to resample
|
||||
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
|
||||
} else {
|
||||
std::fill(sample_buffer.begin() + temp_mix_offset,
|
||||
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
|
||||
0);
|
||||
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
|
||||
samples_to_output);
|
||||
// Resample
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
|
||||
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
|
||||
}
|
||||
}
|
||||
output += samples_to_output;
|
||||
samples_remaining -= samples_to_output;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
103
src/audio_core/command_generator.h
Normal file
103
src/audio_core/command_generator.h
Normal file
|
@ -0,0 +1,103 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
class MixContext;
|
||||
class SplitterContext;
|
||||
class ServerSplitterDestinationData;
|
||||
class ServerMixInfo;
|
||||
class EffectContext;
|
||||
class EffectBase;
|
||||
struct AuxInfoDSP;
|
||||
using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
|
||||
|
||||
class CommandGenerator {
|
||||
public:
|
||||
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
|
||||
VoiceContext& voice_context, MixContext& mix_context,
|
||||
SplitterContext& splitter_context, EffectContext& effect_context,
|
||||
Core::Memory::Memory& memory);
|
||||
~CommandGenerator();
|
||||
|
||||
void ClearMixBuffers();
|
||||
void GenerateVoiceCommands();
|
||||
void GenerateVoiceCommand(ServerVoiceInfo& voice_info);
|
||||
void GenerateSubMixCommands();
|
||||
void GenerateFinalMixCommands();
|
||||
void PreCommand();
|
||||
void PostCommand();
|
||||
|
||||
s32* GetChannelMixBuffer(s32 channel);
|
||||
const s32* GetChannelMixBuffer(s32 channel) const;
|
||||
s32* GetMixBuffer(std::size_t index);
|
||||
const s32* GetMixBuffer(std::size_t index) const;
|
||||
std::size_t GetMixChannelBufferOffset(s32 channel) const;
|
||||
|
||||
std::size_t GetTotalMixBufferCount() const;
|
||||
|
||||
private:
|
||||
void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel);
|
||||
void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 mix_buffer_count, s32 channel);
|
||||
void GenerateVolumeRampCommand(float last_volume, float current_volume, s32 channel,
|
||||
s32 node_id);
|
||||
void GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
|
||||
const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state,
|
||||
s32 mix_buffer_offset, s32 mix_buffer_count, s32 voice_index,
|
||||
s32 node_id);
|
||||
void GenerateSubMixCommand(ServerMixInfo& mix_info);
|
||||
void GenerateMixCommands(ServerMixInfo& mix_info);
|
||||
void GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, float volume,
|
||||
s32 node_id);
|
||||
void GenerateFinalMixCommand();
|
||||
void GenerateBiquadFilterCommand(s32 mix_buffer, const BiquadFilterParameter& params,
|
||||
std::array<s64, 2>& state, std::size_t input_offset,
|
||||
std::size_t output_offset, s32 sample_count, s32 node_id);
|
||||
void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset);
|
||||
void GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset, s32 sample_rate);
|
||||
void GenerateEffectCommand(ServerMixInfo& mix_info);
|
||||
void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
|
||||
|
||||
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
|
||||
u32 sample_count, u32 write_offset, u32 write_count);
|
||||
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
|
||||
u32 sample_count, u32 read_offset, u32 read_count);
|
||||
|
||||
// DSP Code
|
||||
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
|
||||
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
|
||||
|
||||
AudioCommon::AudioRendererParameter& worker_params;
|
||||
VoiceContext& voice_context;
|
||||
MixContext& mix_context;
|
||||
SplitterContext& splitter_context;
|
||||
EffectContext& effect_context;
|
||||
Core::Memory::Memory& memory;
|
||||
std::vector<s32> mix_buffer{};
|
||||
std::vector<s32> sample_buffer{};
|
||||
std::vector<s32> depop_buffer{};
|
||||
bool dumping_frame{false};
|
||||
};
|
||||
} // namespace AudioCore
|
|
@ -8,13 +8,30 @@
|
|||
#include "common/swap.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace AudioCommon {
|
||||
namespace Audren {
|
||||
constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
|
||||
}
|
||||
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
|
||||
} // namespace Audren
|
||||
|
||||
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
|
||||
constexpr std::size_t MAX_MIX_BUFFERS = 24;
|
||||
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
|
||||
constexpr std::size_t MAX_CHANNEL_COUNT = 6;
|
||||
constexpr std::size_t MAX_WAVE_BUFFERS = 4;
|
||||
constexpr std::size_t MAX_SAMPLE_HISTORY = 4;
|
||||
constexpr u32 STREAM_SAMPLE_RATE = 48000;
|
||||
constexpr u32 STREAM_NUM_CHANNELS = 6;
|
||||
constexpr s32 NO_SPLITTER = -1;
|
||||
constexpr s32 NO_MIX = 0x7fffffff;
|
||||
constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min();
|
||||
constexpr s32 FINAL_MIX = 0;
|
||||
constexpr s32 NO_EFFECT_ORDER = -1;
|
||||
constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this constant
|
||||
// Any size checks seem to take the sample history into account
|
||||
// and our const ends up being 0x3f04, the 4 bytes are most
|
||||
// likely the sample history
|
||||
constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY;
|
||||
|
||||
static constexpr u32 VersionFromRevision(u32_le rev) {
|
||||
// "REV7" -> 7
|
||||
|
@ -45,4 +62,46 @@ static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std
|
|||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
struct UpdateDataSizes {
|
||||
u32_le behavior{};
|
||||
u32_le memory_pool{};
|
||||
u32_le voice{};
|
||||
u32_le voice_channel_resource{};
|
||||
u32_le effect{};
|
||||
u32_le mixer{};
|
||||
u32_le sink{};
|
||||
u32_le performance{};
|
||||
u32_le splitter{};
|
||||
u32_le render_info{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
};
|
||||
static_assert(sizeof(UpdateDataSizes) == 0x38, "UpdateDataSizes is an invalid size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
u32_le revision{};
|
||||
UpdateDataSizes size{};
|
||||
u32_le total_size{};
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader is an invalid size");
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le submix_count;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le splitter_count;
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
} // namespace AudioCommon
|
||||
|
|
|
@ -23,14 +23,24 @@ class CubebSinkStream final : public SinkStream {
|
|||
public:
|
||||
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
|
||||
: ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
params.channels = num_channels;
|
||||
params.format = CUBEB_SAMPLE_S16NE;
|
||||
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
|
||||
switch (num_channels) {
|
||||
case 1:
|
||||
params.layout = CUBEB_LAYOUT_MONO;
|
||||
break;
|
||||
case 2:
|
||||
params.layout = CUBEB_LAYOUT_STEREO;
|
||||
break;
|
||||
case 6:
|
||||
params.layout = CUBEB_LAYOUT_3F2_LFE;
|
||||
break;
|
||||
}
|
||||
|
||||
u32 minimum_latency{};
|
||||
if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
|
||||
|
@ -193,6 +203,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
|
|||
const std::size_t samples_to_write = num_channels * num_frames;
|
||||
std::size_t samples_written;
|
||||
|
||||
/*
|
||||
if (Settings::values.enable_audio_stretching.GetValue()) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const std::size_t num_in{in.size() / num_channels};
|
||||
|
@ -207,7 +218,8 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
|
|||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}
|
||||
}*/
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
|
|
299
src/audio_core/effect_context.cpp
Normal file
299
src/audio_core/effect_context.cpp
Normal file
|
@ -0,0 +1,299 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "audio_core/effect_context.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
bool ValidChannelCountForEffect(s32 channel_count) {
|
||||
return channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) {
|
||||
effects.reserve(effect_count);
|
||||
std::generate_n(std::back_inserter(effects), effect_count,
|
||||
[] { return std::make_unique<EffectStubbed>(); });
|
||||
}
|
||||
EffectContext::~EffectContext() = default;
|
||||
|
||||
std::size_t EffectContext::GetCount() const {
|
||||
return effect_count;
|
||||
}
|
||||
|
||||
EffectBase* EffectContext::GetInfo(std::size_t i) {
|
||||
return effects.at(i).get();
|
||||
}
|
||||
|
||||
EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) {
|
||||
switch (effect) {
|
||||
case EffectType::Invalid:
|
||||
effects[i] = std::make_unique<EffectStubbed>();
|
||||
break;
|
||||
case EffectType::BufferMixer:
|
||||
effects[i] = std::make_unique<EffectBufferMixer>();
|
||||
break;
|
||||
case EffectType::Aux:
|
||||
effects[i] = std::make_unique<EffectAuxInfo>();
|
||||
break;
|
||||
case EffectType::Delay:
|
||||
effects[i] = std::make_unique<EffectDelay>();
|
||||
break;
|
||||
case EffectType::Reverb:
|
||||
effects[i] = std::make_unique<EffectReverb>();
|
||||
break;
|
||||
case EffectType::I3dl2Reverb:
|
||||
effects[i] = std::make_unique<EffectI3dl2Reverb>();
|
||||
break;
|
||||
case EffectType::BiquadFilter:
|
||||
effects[i] = std::make_unique<EffectBiquadFilter>();
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented effect {}", effect);
|
||||
effects[i] = std::make_unique<EffectStubbed>();
|
||||
}
|
||||
return GetInfo(i);
|
||||
}
|
||||
|
||||
const EffectBase* EffectContext::GetInfo(std::size_t i) const {
|
||||
return effects.at(i).get();
|
||||
}
|
||||
|
||||
EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {}
|
||||
EffectStubbed::~EffectStubbed() = default;
|
||||
|
||||
void EffectStubbed::Update(EffectInfo::InParams& in_params) {}
|
||||
void EffectStubbed::UpdateForCommandGeneration() {}
|
||||
|
||||
EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {}
|
||||
EffectBase::~EffectBase() = default;
|
||||
|
||||
UsageState EffectBase::GetUsage() const {
|
||||
return usage;
|
||||
}
|
||||
|
||||
EffectType EffectBase::GetType() const {
|
||||
return effect_type;
|
||||
}
|
||||
|
||||
bool EffectBase::IsEnabled() const {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
s32 EffectBase::GetMixID() const {
|
||||
return mix_id;
|
||||
}
|
||||
|
||||
s32 EffectBase::GetProcessingOrder() const {
|
||||
return processing_order;
|
||||
}
|
||||
|
||||
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {}
|
||||
EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
|
||||
|
||||
void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
|
||||
auto& internal_params = GetParams();
|
||||
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
|
||||
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
|
||||
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto last_status = internal_params.status;
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *reverb_params;
|
||||
if (!ValidChannelCountForEffect(reverb_params->channel_count)) {
|
||||
internal_params.channel_count = internal_params.max_channels;
|
||||
}
|
||||
enabled = in_params.is_enabled;
|
||||
if (last_status != ParameterStatus::Updated) {
|
||||
internal_params.status = last_status;
|
||||
}
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
usage = UsageState::Initialized;
|
||||
internal_params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void EffectI3dl2Reverb::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {}
|
||||
EffectBiquadFilter::~EffectBiquadFilter() = default;
|
||||
|
||||
void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) {
|
||||
auto& internal_params = GetParams();
|
||||
const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data());
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *biquad_params;
|
||||
enabled = in_params.is_enabled;
|
||||
}
|
||||
|
||||
void EffectBiquadFilter::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {}
|
||||
EffectAuxInfo::~EffectAuxInfo() = default;
|
||||
|
||||
void EffectAuxInfo::Update(EffectInfo::InParams& in_params) {
|
||||
const auto* aux_params = reinterpret_cast<AuxInfo*>(in_params.raw.data());
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
GetParams() = *aux_params;
|
||||
enabled = in_params.is_enabled;
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
skipped = aux_params->send_buffer_info == 0 || aux_params->return_buffer_info == 0;
|
||||
if (skipped) {
|
||||
return;
|
||||
}
|
||||
|
||||
// There's two AuxInfos which are an identical size, the first one is managed by the cpu,
|
||||
// the second is managed by the dsp. All we care about is managing the DSP one
|
||||
send_info = aux_params->send_buffer_info + sizeof(AuxInfoDSP);
|
||||
send_buffer = aux_params->send_buffer_info + (sizeof(AuxInfoDSP) * 2);
|
||||
|
||||
recv_info = aux_params->return_buffer_info + sizeof(AuxInfoDSP);
|
||||
recv_buffer = aux_params->return_buffer_info + (sizeof(AuxInfoDSP) * 2);
|
||||
}
|
||||
}
|
||||
|
||||
void EffectAuxInfo::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetSendInfo() const {
|
||||
return send_info;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetSendBuffer() const {
|
||||
return send_buffer;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetRecvInfo() const {
|
||||
return recv_info;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetRecvBuffer() const {
|
||||
return recv_buffer;
|
||||
}
|
||||
|
||||
EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {}
|
||||
EffectDelay::~EffectDelay() = default;
|
||||
|
||||
void EffectDelay::Update(EffectInfo::InParams& in_params) {
|
||||
const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data());
|
||||
auto& internal_params = GetParams();
|
||||
if (!ValidChannelCountForEffect(delay_params->max_channels)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto last_status = internal_params.status;
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *delay_params;
|
||||
if (!ValidChannelCountForEffect(delay_params->channels)) {
|
||||
internal_params.channels = internal_params.max_channels;
|
||||
}
|
||||
enabled = in_params.is_enabled;
|
||||
|
||||
if (last_status != ParameterStatus::Updated) {
|
||||
internal_params.status = last_status;
|
||||
}
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
usage = UsageState::Initialized;
|
||||
internal_params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void EffectDelay::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {}
|
||||
EffectBufferMixer::~EffectBufferMixer() = default;
|
||||
|
||||
void EffectBufferMixer::Update(EffectInfo::InParams& in_params) {
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
GetParams() = *reinterpret_cast<BufferMixerParams*>(in_params.raw.data());
|
||||
enabled = in_params.is_enabled;
|
||||
}
|
||||
|
||||
void EffectBufferMixer::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
}
|
||||
|
||||
EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {}
|
||||
EffectReverb::~EffectReverb() = default;
|
||||
|
||||
void EffectReverb::Update(EffectInfo::InParams& in_params) {
|
||||
const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data());
|
||||
auto& internal_params = GetParams();
|
||||
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto last_status = internal_params.status;
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *reverb_params;
|
||||
if (!ValidChannelCountForEffect(reverb_params->channels)) {
|
||||
internal_params.channels = internal_params.max_channels;
|
||||
}
|
||||
enabled = in_params.is_enabled;
|
||||
|
||||
if (last_status != ParameterStatus::Updated) {
|
||||
internal_params.status = last_status;
|
||||
}
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
usage = UsageState::Initialized;
|
||||
internal_params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void EffectReverb::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
322
src/audio_core/effect_context.h
Normal file
322
src/audio_core/effect_context.h
Normal file
|
@ -0,0 +1,322 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
enum class EffectType : u8 {
|
||||
Invalid = 0,
|
||||
BufferMixer = 1,
|
||||
Aux = 2,
|
||||
Delay = 3,
|
||||
Reverb = 4,
|
||||
I3dl2Reverb = 5,
|
||||
BiquadFilter = 6,
|
||||
};
|
||||
|
||||
enum class UsageStatus : u8 {
|
||||
Invalid = 0,
|
||||
New = 1,
|
||||
Initialized = 2,
|
||||
Used = 3,
|
||||
Removed = 4,
|
||||
};
|
||||
|
||||
enum class UsageState {
|
||||
Invalid = 0,
|
||||
Initialized = 1,
|
||||
Running = 2,
|
||||
Stopped = 3,
|
||||
};
|
||||
|
||||
enum class ParameterStatus : u8 {
|
||||
Initialized = 0,
|
||||
Updating = 1,
|
||||
Updated = 2,
|
||||
};
|
||||
|
||||
struct BufferMixerParams {
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
|
||||
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
|
||||
s32_le count{};
|
||||
};
|
||||
static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
|
||||
|
||||
struct AuxInfoDSP {
|
||||
u32_le read_offset{};
|
||||
u32_le write_offset{};
|
||||
u32_le remaining{};
|
||||
INSERT_PADDING_WORDS(13);
|
||||
};
|
||||
static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
|
||||
|
||||
struct AuxInfo {
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
|
||||
u32_le count{};
|
||||
s32_le sample_rate{};
|
||||
s32_le sample_count{};
|
||||
s32_le mix_buffer_count{};
|
||||
u64_le send_buffer_info{};
|
||||
u64_le send_buffer_base{};
|
||||
|
||||
u64_le return_buffer_info{};
|
||||
u64_le return_buffer_base{};
|
||||
};
|
||||
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
|
||||
|
||||
struct I3dl2ReverbParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
u16_le max_channels{};
|
||||
u16_le channel_count{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u32_le sample_rate{};
|
||||
f32 room_hf{};
|
||||
f32 hf_reference{};
|
||||
f32 decay_time{};
|
||||
f32 hf_decay_ratio{};
|
||||
f32 room{};
|
||||
f32 reflection{};
|
||||
f32 reverb{};
|
||||
f32 diffusion{};
|
||||
f32 reflection_delay{};
|
||||
f32 reverb_delay{};
|
||||
f32 density{};
|
||||
f32 dry_gain{};
|
||||
ParameterStatus status{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
|
||||
|
||||
struct BiquadFilterParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
s8 channel_count{};
|
||||
ParameterStatus status{};
|
||||
};
|
||||
static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
|
||||
|
||||
struct DelayParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
u16_le max_channels{};
|
||||
u16_le channels{};
|
||||
s32_le max_delay{};
|
||||
s32_le delay{};
|
||||
s32_le sample_rate{};
|
||||
s32_le gain{};
|
||||
s32_le feedback_gain{};
|
||||
s32_le out_gain{};
|
||||
s32_le dry_gain{};
|
||||
s32_le channel_spread{};
|
||||
s32_le low_pass{};
|
||||
ParameterStatus status{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
|
||||
|
||||
struct ReverbParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
u16_le max_channels{};
|
||||
u16_le channels{};
|
||||
s32_le sample_rate{};
|
||||
s32_le mode0{};
|
||||
s32_le mode0_gain{};
|
||||
s32_le pre_delay{};
|
||||
s32_le mode1{};
|
||||
s32_le mode1_gain{};
|
||||
s32_le decay{};
|
||||
s32_le hf_decay_ratio{};
|
||||
s32_le coloration{};
|
||||
s32_le reverb_gain{};
|
||||
s32_le out_gain{};
|
||||
s32_le dry_gain{};
|
||||
ParameterStatus status{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
|
||||
|
||||
class EffectInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
EffectType type{};
|
||||
u8 is_new{};
|
||||
u8 is_enabled{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s32_le mix_id{};
|
||||
u64_le buffer_address{};
|
||||
u64_le buffer_size{};
|
||||
s32_le processing_order{};
|
||||
INSERT_PADDING_BYTES(4);
|
||||
union {
|
||||
std::array<u8, 0xa0> raw;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
UsageStatus status{};
|
||||
INSERT_PADDING_BYTES(15);
|
||||
};
|
||||
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
|
||||
};
|
||||
|
||||
struct AuxAddress {
|
||||
VAddr send_dsp_info{};
|
||||
VAddr send_buffer_base{};
|
||||
VAddr return_dsp_info{};
|
||||
VAddr return_buffer_base{};
|
||||
};
|
||||
|
||||
class EffectBase {
|
||||
public:
|
||||
EffectBase(EffectType effect_type);
|
||||
~EffectBase();
|
||||
|
||||
virtual void Update(EffectInfo::InParams& in_params) = 0;
|
||||
virtual void UpdateForCommandGeneration() = 0;
|
||||
UsageState GetUsage() const;
|
||||
EffectType GetType() const;
|
||||
bool IsEnabled() const;
|
||||
s32 GetMixID() const;
|
||||
s32 GetProcessingOrder() const;
|
||||
|
||||
protected:
|
||||
UsageState usage{UsageState::Invalid};
|
||||
EffectType effect_type{};
|
||||
s32 mix_id{};
|
||||
s32 processing_order{};
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class EffectGeneric : public EffectBase {
|
||||
public:
|
||||
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
|
||||
~EffectGeneric() = default;
|
||||
|
||||
T& GetParams() {
|
||||
return internal_params;
|
||||
}
|
||||
|
||||
const I3dl2ReverbParams& GetParams() const {
|
||||
return internal_params;
|
||||
}
|
||||
|
||||
private:
|
||||
T internal_params{};
|
||||
};
|
||||
|
||||
class EffectStubbed : public EffectBase {
|
||||
public:
|
||||
explicit EffectStubbed();
|
||||
~EffectStubbed();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
|
||||
public:
|
||||
explicit EffectI3dl2Reverb();
|
||||
~EffectI3dl2Reverb();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
};
|
||||
|
||||
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
|
||||
public:
|
||||
explicit EffectBiquadFilter();
|
||||
~EffectBiquadFilter();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
|
||||
public:
|
||||
explicit EffectAuxInfo();
|
||||
~EffectAuxInfo();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
const VAddr GetSendInfo() const;
|
||||
const VAddr GetSendBuffer() const;
|
||||
const VAddr GetRecvInfo() const;
|
||||
const VAddr GetRecvBuffer() const;
|
||||
|
||||
private:
|
||||
VAddr send_info{};
|
||||
VAddr send_buffer{};
|
||||
VAddr recv_info{};
|
||||
VAddr recv_buffer{};
|
||||
bool skipped = false;
|
||||
AuxAddress addresses{};
|
||||
};
|
||||
|
||||
class EffectDelay : public EffectGeneric<DelayParams> {
|
||||
public:
|
||||
explicit EffectDelay();
|
||||
~EffectDelay();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
};
|
||||
|
||||
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
|
||||
public:
|
||||
explicit EffectBufferMixer();
|
||||
~EffectBufferMixer();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
class EffectReverb : public EffectGeneric<ReverbParams> {
|
||||
public:
|
||||
explicit EffectReverb();
|
||||
~EffectReverb();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
};
|
||||
|
||||
class EffectContext {
|
||||
public:
|
||||
explicit EffectContext(std::size_t effect_count);
|
||||
~EffectContext();
|
||||
|
||||
std::size_t GetCount() const;
|
||||
EffectBase* GetInfo(std::size_t i);
|
||||
EffectBase* RetargetEffect(std::size_t i, EffectType effect);
|
||||
const EffectBase* GetInfo(std::size_t i) const;
|
||||
|
||||
private:
|
||||
std::size_t effect_count{};
|
||||
std::vector<std::unique_ptr<EffectBase>> effects;
|
||||
};
|
||||
} // namespace AudioCore
|
517
src/audio_core/info_updater.cpp
Normal file
517
src/audio_core/info_updater.cpp
Normal file
|
@ -0,0 +1,517 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/info_updater.h"
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/sink_context.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
|
||||
BehaviorInfo& behavior_info)
|
||||
: in_params(in_params), out_params(out_params), behavior_info(behavior_info) {
|
||||
ASSERT(
|
||||
AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
|
||||
std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
|
||||
output_header.total_size = sizeof(AudioCommon::UpdateDataHeader);
|
||||
}
|
||||
|
||||
InfoUpdater::~InfoUpdater() = default;
|
||||
|
||||
bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
|
||||
if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) {
|
||||
LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
sizeof(BehaviorInfo::InParams), input_header.size.behavior);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
|
||||
sizeof(BehaviorInfo::InParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
BehaviorInfo::InParams behavior_in{};
|
||||
std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams));
|
||||
input_offset += sizeof(BehaviorInfo::InParams);
|
||||
|
||||
// Make sure it's an audio revision we can actually support
|
||||
if (!AudioCommon::IsValidRevision(behavior_in.revision)) {
|
||||
LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Make sure that our behavior info revision matches the input
|
||||
if (in_behavior_info.GetUserRevision() != behavior_in.revision) {
|
||||
LOG_ERROR(Audio,
|
||||
"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
|
||||
in_behavior_info.GetUserRevision(), behavior_in.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update behavior info flags
|
||||
in_behavior_info.ClearError();
|
||||
in_behavior_info.UpdateFlags(behavior_in.flags);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
|
||||
const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled();
|
||||
const auto memory_pool_count = memory_pool_info.size();
|
||||
const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
|
||||
const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
|
||||
|
||||
if (input_header.size.memory_pool != total_memory_pool_in) {
|
||||
LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_memory_pool_in, input_header.size.memory_pool);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count);
|
||||
std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count);
|
||||
|
||||
std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in);
|
||||
input_offset += total_memory_pool_in;
|
||||
|
||||
// Update our memory pools
|
||||
for (std::size_t i = 0; i < memory_pool_count; i++) {
|
||||
if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) {
|
||||
LOG_ERROR(Audio, "Failed to update memory pool {}!", i);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset,
|
||||
sizeof(BehaviorInfo::InParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out);
|
||||
output_offset += total_memory_pool_out;
|
||||
output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
|
||||
const auto voice_count = voice_context.GetVoiceCount();
|
||||
const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams);
|
||||
std::vector<VoiceChannelResource::InParams> resources_in(voice_count);
|
||||
|
||||
if (input_header.size.voice_channel_resource != voice_size) {
|
||||
LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
voice_size, input_header.size.voice_channel_resource);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size);
|
||||
input_offset += voice_size;
|
||||
|
||||
// Update our channel resources
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
// Grab our channel resource
|
||||
auto& resource = voice_context.GetChannelResource(i);
|
||||
resource.Update(resources_in[i]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
||||
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
|
||||
VAddr audio_codec_dsp_addr) {
|
||||
const auto voice_count = voice_context.GetVoiceCount();
|
||||
std::vector<VoiceInfo::InParams> voice_in(voice_count);
|
||||
std::vector<VoiceInfo::OutParams> voice_out(voice_count);
|
||||
|
||||
const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams);
|
||||
const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams);
|
||||
|
||||
if (input_header.size.voice != voice_in_size) {
|
||||
LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
voice_in_size, input_header.size.voice);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size);
|
||||
input_offset += voice_in_size;
|
||||
|
||||
// Set all voices to not be in use
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_context.GetInfo(i).GetInParams().in_use = false;
|
||||
}
|
||||
|
||||
// Update our voices
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
auto& in_params = voice_in[i];
|
||||
const auto channel_count = static_cast<std::size_t>(in_params.channel_count);
|
||||
// Skip if it's not currently in use
|
||||
if (!in_params.is_in_use) {
|
||||
continue;
|
||||
}
|
||||
// Voice states for each channel
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
|
||||
ASSERT(in_params.id < voice_count);
|
||||
|
||||
// Grab our current voice info
|
||||
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
|
||||
|
||||
ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
|
||||
|
||||
// Get all our channel voice states
|
||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||
voice_states[channel] =
|
||||
&voice_context.GetState(in_params.voice_channel_resource_ids[channel]);
|
||||
}
|
||||
|
||||
if (in_params.is_new) {
|
||||
// Default our values for our voice
|
||||
voice_info.Initialize();
|
||||
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Zero out our voice states
|
||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||
std::memset(voice_states[channel], 0, sizeof(VoiceState));
|
||||
}
|
||||
}
|
||||
|
||||
// Update our voice
|
||||
voice_info.UpdateParameters(in_params, behavior_info);
|
||||
// TODO(ogniK): Handle mapping errors with behavior info based on in params response
|
||||
|
||||
// Update our wave buffers
|
||||
voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info);
|
||||
voice_info.WriteOutStatus(voice_out[i], in_params, voice_states);
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size);
|
||||
output_offset += voice_out_size;
|
||||
output_header.size.voice = static_cast<u32>(voice_out_size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) {
|
||||
const auto effect_count = effect_context.GetCount();
|
||||
std::vector<EffectInfo::InParams> effect_in(effect_count);
|
||||
std::vector<EffectInfo::OutParams> effect_out(effect_count);
|
||||
|
||||
const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams);
|
||||
const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams);
|
||||
|
||||
if (input_header.size.effect != total_effect_in) {
|
||||
LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_effect_in, input_header.size.effect);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in);
|
||||
input_offset += total_effect_in;
|
||||
|
||||
// Update effects
|
||||
for (std::size_t i = 0; i < effect_count; i++) {
|
||||
auto* info = effect_context.GetInfo(i);
|
||||
if (effect_in[i].type != info->GetType()) {
|
||||
info = effect_context.RetargetEffect(i, effect_in[i].type);
|
||||
}
|
||||
|
||||
info->Update(effect_in[i]);
|
||||
|
||||
if ((!is_active && info->GetUsage() != UsageState::Initialized) ||
|
||||
info->GetUsage() == UsageState::Stopped) {
|
||||
effect_out[i].status = UsageStatus::Removed;
|
||||
} else {
|
||||
effect_out[i].status = UsageStatus::Used;
|
||||
}
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out);
|
||||
output_offset += total_effect_out;
|
||||
output_header.size.effect = static_cast<u32>(total_effect_out);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
|
||||
std::size_t start_offset = input_offset;
|
||||
std::size_t bytes_read{};
|
||||
// Update splitter context
|
||||
if (!splitter_context.Update(in_params, input_offset, bytes_read)) {
|
||||
LOG_ERROR(Audio, "Failed to update splitter context!");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto consumed = input_offset - start_offset;
|
||||
|
||||
if (input_header.size.splitter != consumed) {
|
||||
LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
bytes_read, input_header.size.splitter);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
|
||||
SplitterContext& splitter_context,
|
||||
EffectContext& effect_context) {
|
||||
std::vector<MixInfo::InParams> mix_in_params;
|
||||
|
||||
if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
|
||||
// If we're not dirty, get ALL mix in parameters
|
||||
const auto context_mix_count = mix_context.GetCount();
|
||||
const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams);
|
||||
if (input_header.size.mixer != total_mix_in) {
|
||||
LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_mix_in, input_header.size.mixer);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
mix_in_params.resize(context_mix_count);
|
||||
std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in);
|
||||
|
||||
input_offset += total_mix_in;
|
||||
} else {
|
||||
// Only update the "dirty" mixes
|
||||
MixInfo::DirtyHeader dirty_header{};
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
|
||||
sizeof(MixInfo::DirtyHeader))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader));
|
||||
input_offset += sizeof(MixInfo::DirtyHeader);
|
||||
|
||||
const auto total_mix_in =
|
||||
dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader);
|
||||
|
||||
if (input_header.size.mixer != total_mix_in) {
|
||||
LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_mix_in, input_header.size.mixer);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (dirty_header.mixer_count != 0) {
|
||||
mix_in_params.resize(dirty_header.mixer_count);
|
||||
std::memcpy(mix_in_params.data(), in_params.data() + input_offset,
|
||||
mix_in_params.size() * sizeof(MixInfo::InParams));
|
||||
input_offset += mix_in_params.size() * sizeof(MixInfo::InParams);
|
||||
}
|
||||
}
|
||||
|
||||
// Get our total input count
|
||||
const auto mix_count = mix_in_params.size();
|
||||
|
||||
if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
|
||||
// Only verify our buffer count if we're not dirty
|
||||
std::size_t total_buffer_count{};
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
const auto& in = mix_in_params[i];
|
||||
total_buffer_count += in.buffer_count;
|
||||
if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX &&
|
||||
in.mix_id != AudioCommon::FINAL_MIX) {
|
||||
LOG_ERROR(
|
||||
Audio,
|
||||
"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
|
||||
in.mix_id, in.dest_mix_id, mix_buffer_count);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
|
||||
if (total_buffer_count > mix_buffer_count) {
|
||||
LOG_ERROR(Audio,
|
||||
"Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}",
|
||||
mix_buffer_count, total_buffer_count);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
|
||||
if (mix_buffer_count == 0) {
|
||||
LOG_ERROR(Audio, "No mix buffers!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
bool should_sort = false;
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
const auto& mix_in = mix_in_params[i];
|
||||
std::size_t target_mix{};
|
||||
if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
|
||||
target_mix = mix_in.mix_id;
|
||||
} else {
|
||||
// Non dirty supported games just use i instead of the actual mix_id
|
||||
target_mix = i;
|
||||
}
|
||||
auto& mix_info = mix_context.GetInfo(target_mix);
|
||||
auto& mix_info_params = mix_info.GetInParams();
|
||||
if (mix_info_params.in_use != mix_in.in_use) {
|
||||
mix_info_params.in_use = mix_in.in_use;
|
||||
mix_info.ResetEffectProcessingOrder();
|
||||
should_sort = true;
|
||||
}
|
||||
|
||||
if (mix_in.in_use) {
|
||||
should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info,
|
||||
splitter_context, effect_context);
|
||||
}
|
||||
}
|
||||
|
||||
if (should_sort && behavior_info.IsSplitterSupported()) {
|
||||
// Sort our splitter data
|
||||
if (!mix_context.TsortInfo(splitter_context)) {
|
||||
return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(ogniK): Sort when splitter is suppoorted
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateSinks(SinkContext& sink_context) {
|
||||
const auto sink_count = sink_context.GetCount();
|
||||
std::vector<SinkInfo::InParams> sink_in_params(sink_count);
|
||||
const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams);
|
||||
|
||||
if (input_header.size.sink != total_sink_in) {
|
||||
LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_sink_in, input_header.size.effect);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in);
|
||||
input_offset += total_sink_in;
|
||||
|
||||
// TODO(ogniK): Properly update sinks
|
||||
if (!sink_in_params.empty()) {
|
||||
sink_context.UpdateMainSink(sink_in_params[0]);
|
||||
}
|
||||
|
||||
output_header.size.sink = static_cast<u32>(0x20 * sink_count);
|
||||
output_offset += 0x20 * sink_count;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdatePerformanceBuffer() {
|
||||
output_header.size.performance = 0x10;
|
||||
output_offset += 0x10;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) {
|
||||
const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
BehaviorInfo::OutParams behavior_info_out{};
|
||||
behavior_info.CopyErrorInfo(behavior_info_out);
|
||||
|
||||
std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out);
|
||||
output_offset += total_beahvior_info_out;
|
||||
output_header.size.behavior = total_beahvior_info_out;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct RendererInfo {
|
||||
u64_le elasped_frame_count{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
|
||||
|
||||
bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) {
|
||||
const auto total_renderer_info_out = sizeof(RendererInfo);
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
RendererInfo out{};
|
||||
out.elasped_frame_count = elapsed_frame_count;
|
||||
std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out);
|
||||
output_offset += total_renderer_info_out;
|
||||
output_header.size.render_info = total_renderer_info_out;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::CheckConsumedSize() const {
|
||||
if (output_offset != out_params.size()) {
|
||||
LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining",
|
||||
output_offset, out_params.size(), out_params.size() - output_offset);
|
||||
return false;
|
||||
}
|
||||
/*if (input_offset != in_params.size()) {
|
||||
LOG_ERROR(Audio, "Input is not consumed!");
|
||||
return false;
|
||||
}*/
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::WriteOutputHeader() {
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0,
|
||||
sizeof(AudioCommon::UpdateDataHeader))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION;
|
||||
const auto& sz = output_header.size;
|
||||
output_header.total_size += sz.behavior + sz.memory_pool + sz.voice +
|
||||
sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink +
|
||||
sz.performance + sz.splitter + sz.render_info;
|
||||
|
||||
std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader));
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
58
src/audio_core/info_updater.h
Normal file
58
src/audio_core/info_updater.h
Normal file
|
@ -0,0 +1,58 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class BehaviorInfo;
|
||||
class ServerMemoryPoolInfo;
|
||||
class VoiceContext;
|
||||
class EffectContext;
|
||||
class MixContext;
|
||||
class SinkContext;
|
||||
class SplitterContext;
|
||||
|
||||
class InfoUpdater {
|
||||
public:
|
||||
// TODO(ogniK): Pass process handle when we support it
|
||||
InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
|
||||
BehaviorInfo& behavior_info);
|
||||
~InfoUpdater();
|
||||
|
||||
bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info);
|
||||
bool UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info);
|
||||
bool UpdateVoiceChannelResources(VoiceContext& voice_context);
|
||||
bool UpdateVoices(VoiceContext& voice_context,
|
||||
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
|
||||
VAddr audio_codec_dsp_addr);
|
||||
bool UpdateEffects(EffectContext& effect_context, bool is_active);
|
||||
bool UpdateSplitterInfo(SplitterContext& splitter_context);
|
||||
ResultCode UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
|
||||
SplitterContext& splitter_context, EffectContext& effect_context);
|
||||
bool UpdateSinks(SinkContext& sink_context);
|
||||
bool UpdatePerformanceBuffer();
|
||||
bool UpdateErrorInfo(BehaviorInfo& in_behavior_info);
|
||||
bool UpdateRendererInfo(std::size_t elapsed_frame_count);
|
||||
bool CheckConsumedSize() const;
|
||||
|
||||
bool WriteOutputHeader();
|
||||
|
||||
private:
|
||||
const std::vector<u8>& in_params;
|
||||
std::vector<u8>& out_params;
|
||||
BehaviorInfo& behavior_info;
|
||||
|
||||
AudioCommon::UpdateDataHeader input_header{};
|
||||
AudioCommon::UpdateDataHeader output_header{};
|
||||
|
||||
std::size_t input_offset{sizeof(AudioCommon::UpdateDataHeader)};
|
||||
std::size_t output_offset{sizeof(AudioCommon::UpdateDataHeader)};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
62
src/audio_core/memory_pool.cpp
Normal file
62
src/audio_core/memory_pool.cpp
Normal file
|
@ -0,0 +1,62 @@
|
|||
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default;
|
||||
ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default;
|
||||
bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params,
|
||||
ServerMemoryPoolInfo::OutParams& out_params) {
|
||||
// Our state does not need to be changed
|
||||
if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach &&
|
||||
in_params.state != ServerMemoryPoolInfo::State::RequestDetach) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Address or size is null
|
||||
if (in_params.address == 0 || in_params.size == 0) {
|
||||
LOG_ERROR(Audio, "Memory pool address or size is zero! address={:X}, size={:X}",
|
||||
in_params.address, in_params.size);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Address or size is not aligned
|
||||
if ((in_params.address % 0x1000) != 0 || (in_params.size % 0x1000) != 0) {
|
||||
LOG_ERROR(Audio, "Memory pool address or size is not aligned! address={:X}, size={:X}",
|
||||
in_params.address, in_params.size);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) {
|
||||
cpu_address = in_params.address;
|
||||
size = in_params.size;
|
||||
used = true;
|
||||
out_params.state = ServerMemoryPoolInfo::State::Attached;
|
||||
} else {
|
||||
// Unexpected address
|
||||
if (cpu_address != in_params.address) {
|
||||
LOG_ERROR(Audio, "Memory pool address differs! Expecting {:X} but address is {:X}",
|
||||
cpu_address, in_params.address);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (size != in_params.size) {
|
||||
LOG_ERROR(Audio, "Memory pool size differs! Expecting {:X} but size is {:X}", size,
|
||||
in_params.size);
|
||||
return false;
|
||||
}
|
||||
|
||||
cpu_address = 0;
|
||||
size = 0;
|
||||
used = false;
|
||||
out_params.state = ServerMemoryPoolInfo::State::Detached;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
53
src/audio_core/memory_pool.h
Normal file
53
src/audio_core/memory_pool.h
Normal file
|
@ -0,0 +1,53 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class ServerMemoryPoolInfo {
|
||||
public:
|
||||
ServerMemoryPoolInfo();
|
||||
~ServerMemoryPoolInfo();
|
||||
|
||||
enum class State : u32_le {
|
||||
Invalid = 0x0,
|
||||
Aquired = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct InParams {
|
||||
u64_le address{};
|
||||
u64_le size{};
|
||||
ServerMemoryPoolInfo::State state{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
};
|
||||
static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
ServerMemoryPoolInfo::State state{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
};
|
||||
static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size");
|
||||
|
||||
bool Update(const ServerMemoryPoolInfo::InParams& in_params,
|
||||
ServerMemoryPoolInfo::OutParams& out_params);
|
||||
|
||||
private:
|
||||
// There's another entry here which is the DSP address, however since we're not talking to the
|
||||
// DSP we can just use the same address provided by the guest without needing to remap
|
||||
u64_le cpu_address{};
|
||||
u64_le size{};
|
||||
bool used{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
296
src/audio_core/mix_context.cpp
Normal file
296
src/audio_core/mix_context.cpp
Normal file
|
@ -0,0 +1,296 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
|
||||
namespace AudioCore {
|
||||
MixContext::MixContext() = default;
|
||||
MixContext::~MixContext() = default;
|
||||
|
||||
void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
|
||||
std::size_t effect_count) {
|
||||
info_count = mix_count;
|
||||
infos.resize(info_count);
|
||||
auto& final_mix = GetInfo(AudioCommon::FINAL_MIX);
|
||||
final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX;
|
||||
sorted_info.reserve(infos.size());
|
||||
for (auto& info : infos) {
|
||||
sorted_info.push_back(&info);
|
||||
}
|
||||
|
||||
for (auto& info : infos) {
|
||||
info.SetEffectCount(effect_count);
|
||||
}
|
||||
|
||||
// Only initialize our edge matrix and node states if splitters are supported
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
node_states.Initialize(mix_count);
|
||||
edge_matrix.Initialize(mix_count);
|
||||
}
|
||||
}
|
||||
|
||||
void MixContext::UpdateDistancesFromFinalMix() {
|
||||
// Set all distances to be invalid
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX;
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
auto& info = GetInfo(i);
|
||||
auto& in_params = info.GetInParams();
|
||||
// Populate our sorted info
|
||||
sorted_info[i] = &info;
|
||||
|
||||
if (!in_params.in_use) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto mix_id = in_params.mix_id;
|
||||
// Needs to be referenced out of scope
|
||||
s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
|
||||
for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
|
||||
if (mix_id == AudioCommon::FINAL_MIX) {
|
||||
// If we're at the final mix, we're done
|
||||
break;
|
||||
} else if (mix_id == AudioCommon::NO_MIX) {
|
||||
// If we have no more mix ids, we're done
|
||||
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
|
||||
break;
|
||||
} else {
|
||||
const auto& dest_mix = GetInfo(mix_id);
|
||||
const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance;
|
||||
|
||||
if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) {
|
||||
// If our current mix isn't pointing to a final mix, follow through
|
||||
mix_id = dest_mix.GetInParams().dest_mix_id;
|
||||
} else {
|
||||
// Our current mix + 1 = final distance
|
||||
distance_to_final_mix = dest_mix_distance + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we're out of range for our distance, mark it as no final mix
|
||||
if (distance_to_final_mix >= info_count) {
|
||||
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
|
||||
}
|
||||
|
||||
in_params.final_mix_distance = distance_to_final_mix;
|
||||
}
|
||||
}
|
||||
|
||||
void MixContext::CalcMixBufferOffset() {
|
||||
s32 offset{};
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
auto& info = GetSortedInfo(i);
|
||||
auto& in_params = info.GetInParams();
|
||||
if (in_params.in_use) {
|
||||
// Only update if in use
|
||||
in_params.buffer_offset = offset;
|
||||
offset += in_params.buffer_count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MixContext::SortInfo() {
|
||||
// Get the distance to the final mix
|
||||
UpdateDistancesFromFinalMix();
|
||||
|
||||
// Sort based on the distance to the final mix
|
||||
std::sort(sorted_info.begin(), sorted_info.end(),
|
||||
[](const ServerMixInfo* lhs, const ServerMixInfo* rhs) {
|
||||
return lhs->GetInParams().final_mix_distance >
|
||||
rhs->GetInParams().final_mix_distance;
|
||||
});
|
||||
|
||||
// Calculate the mix buffer offset
|
||||
CalcMixBufferOffset();
|
||||
}
|
||||
|
||||
bool MixContext::TsortInfo(SplitterContext& splitter_context) {
|
||||
// If we're not using mixes, just calculate the mix buffer offset
|
||||
if (!splitter_context.UsingSplitter()) {
|
||||
CalcMixBufferOffset();
|
||||
return true;
|
||||
}
|
||||
// Sort our node states
|
||||
if (!node_states.Tsort(edge_matrix)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get our sorted list
|
||||
const auto sorted_list = node_states.GetIndexList();
|
||||
std::size_t info_id{};
|
||||
for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) {
|
||||
// Set our sorted info
|
||||
sorted_info[info_id++] = &GetInfo(*itr);
|
||||
}
|
||||
|
||||
// Calculate the mix buffer offset
|
||||
CalcMixBufferOffset();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::size_t MixContext::GetCount() const {
|
||||
return info_count;
|
||||
}
|
||||
|
||||
ServerMixInfo& MixContext::GetInfo(std::size_t i) {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
const ServerMixInfo& MixContext::GetInfo(std::size_t i) const {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) {
|
||||
ASSERT(i < info_count);
|
||||
return *sorted_info.at(i);
|
||||
}
|
||||
|
||||
const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const {
|
||||
ASSERT(i < info_count);
|
||||
return *sorted_info.at(i);
|
||||
}
|
||||
|
||||
ServerMixInfo& MixContext::GetFinalMixInfo() {
|
||||
return infos.at(AudioCommon::FINAL_MIX);
|
||||
}
|
||||
|
||||
const ServerMixInfo& MixContext::GetFinalMixInfo() const {
|
||||
return infos.at(AudioCommon::FINAL_MIX);
|
||||
}
|
||||
|
||||
EdgeMatrix& MixContext::GetEdgeMatrix() {
|
||||
return edge_matrix;
|
||||
}
|
||||
|
||||
const EdgeMatrix& MixContext::GetEdgeMatrix() const {
|
||||
return edge_matrix;
|
||||
}
|
||||
|
||||
ServerMixInfo::ServerMixInfo() {
|
||||
Cleanup();
|
||||
}
|
||||
ServerMixInfo::~ServerMixInfo() = default;
|
||||
|
||||
const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
ServerMixInfo::InParams& ServerMixInfo::GetInParams() {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
BehaviorInfo& behavior_info, SplitterContext& splitter_context,
|
||||
EffectContext& effect_context) {
|
||||
in_params.volume = mix_in.volume;
|
||||
in_params.sample_rate = mix_in.sample_rate;
|
||||
in_params.buffer_count = mix_in.buffer_count;
|
||||
in_params.in_use = mix_in.in_use;
|
||||
in_params.mix_id = mix_in.mix_id;
|
||||
in_params.node_id = mix_in.node_id;
|
||||
for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) {
|
||||
std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(),
|
||||
in_params.mix_volume[i].begin());
|
||||
}
|
||||
|
||||
bool require_sort = false;
|
||||
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context);
|
||||
} else {
|
||||
in_params.dest_mix_id = mix_in.dest_mix_id;
|
||||
in_params.splitter_id = AudioCommon::NO_SPLITTER;
|
||||
}
|
||||
|
||||
ResetEffectProcessingOrder();
|
||||
const auto effect_count = effect_context.GetCount();
|
||||
for (std::size_t i = 0; i < effect_count; i++) {
|
||||
auto* effect_info = effect_context.GetInfo(i);
|
||||
if (effect_info->GetMixID() == in_params.mix_id) {
|
||||
effect_processing_order[effect_info->GetProcessingOrder()] = static_cast<s32>(i);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(ogniK): Update effect processing order
|
||||
return require_sort;
|
||||
}
|
||||
|
||||
bool ServerMixInfo::HasAnyConnection() const {
|
||||
return in_params.splitter_id != AudioCommon::NO_SPLITTER ||
|
||||
in_params.mix_id != AudioCommon::NO_MIX;
|
||||
}
|
||||
|
||||
void ServerMixInfo::Cleanup() {
|
||||
in_params.volume = 0.0f;
|
||||
in_params.sample_rate = 0;
|
||||
in_params.buffer_count = 0;
|
||||
in_params.in_use = false;
|
||||
in_params.mix_id = AudioCommon::NO_MIX;
|
||||
in_params.node_id = 0;
|
||||
in_params.buffer_offset = 0;
|
||||
in_params.dest_mix_id = AudioCommon::NO_MIX;
|
||||
in_params.splitter_id = AudioCommon::NO_SPLITTER;
|
||||
std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size());
|
||||
}
|
||||
|
||||
void ServerMixInfo::SetEffectCount(std::size_t count) {
|
||||
effect_processing_order.resize(count);
|
||||
ResetEffectProcessingOrder();
|
||||
}
|
||||
|
||||
void ServerMixInfo::ResetEffectProcessingOrder() {
|
||||
for (auto& order : effect_processing_order) {
|
||||
order = AudioCommon::NO_EFFECT_ORDER;
|
||||
}
|
||||
}
|
||||
|
||||
s32 ServerMixInfo::GetEffectOrder(std::size_t i) const {
|
||||
return effect_processing_order.at(i);
|
||||
}
|
||||
|
||||
bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
SplitterContext& splitter_context) {
|
||||
// Mixes are identical
|
||||
if (in_params.dest_mix_id == mix_in.dest_mix_id &&
|
||||
in_params.splitter_id == mix_in.splitter_id &&
|
||||
((in_params.splitter_id == AudioCommon::NO_SPLITTER) ||
|
||||
!splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) {
|
||||
return false;
|
||||
}
|
||||
// Remove current edges for mix id
|
||||
edge_matrix.RemoveEdges(in_params.mix_id);
|
||||
if (mix_in.dest_mix_id != AudioCommon::NO_MIX) {
|
||||
// If we have a valid destination mix id, set our edge matrix
|
||||
edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id);
|
||||
} else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) {
|
||||
// Recurse our splitter linked and set our edges
|
||||
auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id);
|
||||
const auto length = splitter_info.GetLength();
|
||||
for (s32 i = 0; i < length; i++) {
|
||||
const auto* splitter_destination =
|
||||
splitter_context.GetDestinationData(mix_in.splitter_id, i);
|
||||
if (splitter_destination == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (splitter_destination->ValidMixId()) {
|
||||
edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId());
|
||||
}
|
||||
}
|
||||
}
|
||||
in_params.dest_mix_id = mix_in.dest_mix_id;
|
||||
in_params.splitter_id = mix_in.splitter_id;
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
114
src/audio_core/mix_context.h
Normal file
114
src/audio_core/mix_context.h
Normal file
|
@ -0,0 +1,114 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
class BehaviorInfo;
|
||||
class EffectContext;
|
||||
|
||||
class MixInfo {
|
||||
public:
|
||||
struct DirtyHeader {
|
||||
u32_le magic{};
|
||||
u32_le mixer_count{};
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
};
|
||||
static_assert(sizeof(DirtyHeader) == 0x20, "MixInfo::DirtyHeader is an invalid size");
|
||||
|
||||
struct InParams {
|
||||
float_le volume{};
|
||||
s32_le sample_rate{};
|
||||
s32_le buffer_count{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
s32_le mix_id{};
|
||||
s32_le effect_count{};
|
||||
u32_le node_id{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS>
|
||||
mix_volume{};
|
||||
s32_le dest_mix_id{};
|
||||
s32_le splitter_id{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(MixInfo::InParams) == 0x930, "MixInfo::InParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerMixInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
float volume{};
|
||||
s32 sample_rate{};
|
||||
s32 buffer_count{};
|
||||
bool in_use{};
|
||||
s32 mix_id{};
|
||||
u32 node_id{};
|
||||
std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS>
|
||||
mix_volume{};
|
||||
s32 dest_mix_id{};
|
||||
s32 splitter_id{};
|
||||
s32 buffer_offset{};
|
||||
s32 final_mix_distance{};
|
||||
};
|
||||
ServerMixInfo();
|
||||
~ServerMixInfo();
|
||||
|
||||
const ServerMixInfo::InParams& GetInParams() const;
|
||||
ServerMixInfo::InParams& GetInParams();
|
||||
|
||||
bool Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
BehaviorInfo& behavior_info, SplitterContext& splitter_context,
|
||||
EffectContext& effect_context);
|
||||
bool HasAnyConnection() const;
|
||||
void Cleanup();
|
||||
void SetEffectCount(std::size_t count);
|
||||
void ResetEffectProcessingOrder();
|
||||
s32 GetEffectOrder(std::size_t i) const;
|
||||
|
||||
private:
|
||||
std::vector<s32> effect_processing_order;
|
||||
InParams in_params{};
|
||||
bool UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
SplitterContext& splitter_context);
|
||||
};
|
||||
|
||||
class MixContext {
|
||||
public:
|
||||
MixContext();
|
||||
~MixContext();
|
||||
|
||||
void Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
|
||||
std::size_t effect_count);
|
||||
void SortInfo();
|
||||
bool TsortInfo(SplitterContext& splitter_context);
|
||||
|
||||
std::size_t GetCount() const;
|
||||
ServerMixInfo& GetInfo(std::size_t i);
|
||||
const ServerMixInfo& GetInfo(std::size_t i) const;
|
||||
ServerMixInfo& GetSortedInfo(std::size_t i);
|
||||
const ServerMixInfo& GetSortedInfo(std::size_t i) const;
|
||||
ServerMixInfo& GetFinalMixInfo();
|
||||
const ServerMixInfo& GetFinalMixInfo() const;
|
||||
EdgeMatrix& GetEdgeMatrix();
|
||||
const EdgeMatrix& GetEdgeMatrix() const;
|
||||
|
||||
private:
|
||||
void CalcMixBufferOffset();
|
||||
void UpdateDistancesFromFinalMix();
|
||||
|
||||
NodeStates node_states{};
|
||||
EdgeMatrix edge_matrix{};
|
||||
std::size_t info_count{};
|
||||
std::vector<ServerMixInfo> infos{};
|
||||
std::vector<ServerMixInfo*> sorted_info{};
|
||||
};
|
||||
} // namespace AudioCore
|
31
src/audio_core/sink_context.cpp
Normal file
31
src/audio_core/sink_context.cpp
Normal file
|
@ -0,0 +1,31 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/sink_context.h"
|
||||
|
||||
namespace AudioCore {
|
||||
SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {}
|
||||
SinkContext::~SinkContext() = default;
|
||||
|
||||
std::size_t SinkContext::GetCount() const {
|
||||
return sink_count;
|
||||
}
|
||||
|
||||
void SinkContext::UpdateMainSink(SinkInfo::InParams& in) {
|
||||
in_use = in.in_use;
|
||||
use_count = in.device.input_count;
|
||||
std::memcpy(buffers.data(), in.device.input.data(), AudioCommon::MAX_CHANNEL_COUNT);
|
||||
}
|
||||
|
||||
bool SinkContext::InUse() const {
|
||||
return in_use;
|
||||
}
|
||||
|
||||
std::vector<u8> SinkContext::OutputBuffers() const {
|
||||
std::vector<u8> buffer_ret(use_count);
|
||||
std::memcpy(buffer_ret.data(), buffers.data(), use_count);
|
||||
return buffer_ret;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
89
src/audio_core/sink_context.h
Normal file
89
src/audio_core/sink_context.h
Normal file
|
@ -0,0 +1,89 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
enum class SinkTypes : u8 {
|
||||
Invalid = 0,
|
||||
Device = 1,
|
||||
Circular = 2,
|
||||
};
|
||||
|
||||
enum class SinkSampleFormat : u32_le {
|
||||
None = 0,
|
||||
Pcm8 = 1,
|
||||
Pcm16 = 2,
|
||||
Pcm24 = 3,
|
||||
Pcm32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
class SinkInfo {
|
||||
public:
|
||||
struct CircularBufferIn {
|
||||
u64_le address;
|
||||
u32_le size;
|
||||
u32_le input_count;
|
||||
u32_le sample_count;
|
||||
u32_le previous_position;
|
||||
SinkSampleFormat sample_format;
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
|
||||
bool in_use;
|
||||
INSERT_UNION_PADDING_BYTES(5);
|
||||
};
|
||||
static_assert(sizeof(SinkInfo::CircularBufferIn) == 0x28,
|
||||
"SinkInfo::CircularBufferIn is in invalid size");
|
||||
|
||||
struct DeviceIn {
|
||||
std::array<u8, 255> device_name;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
s32_le input_count;
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
bool down_matrix_enabled;
|
||||
std::array<float_le, 4> down_matrix_coef;
|
||||
};
|
||||
static_assert(sizeof(SinkInfo::DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
|
||||
|
||||
struct InParams {
|
||||
SinkTypes type{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
u32_le node_id{};
|
||||
INSERT_PADDING_WORDS(6);
|
||||
union {
|
||||
// std::array<u8, 0x120> raw{};
|
||||
SinkInfo::DeviceIn device;
|
||||
SinkInfo::CircularBufferIn circular_buffer;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(SinkInfo::InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
|
||||
};
|
||||
|
||||
class SinkContext {
|
||||
public:
|
||||
explicit SinkContext(std::size_t sink_count);
|
||||
~SinkContext();
|
||||
|
||||
std::size_t GetCount() const;
|
||||
|
||||
void UpdateMainSink(SinkInfo::InParams& in);
|
||||
bool InUse() const;
|
||||
std::vector<u8> OutputBuffers() const;
|
||||
|
||||
private:
|
||||
bool in_use{false};
|
||||
s32 use_count{};
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
|
||||
std::size_t sink_count{};
|
||||
};
|
||||
} // namespace AudioCore
|
617
src/audio_core/splitter_context.cpp
Normal file
617
src/audio_core/splitter_context.cpp
Normal file
|
@ -0,0 +1,617 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {}
|
||||
ServerSplitterDestinationData::~ServerSplitterDestinationData() = default;
|
||||
|
||||
void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) {
|
||||
// Log error as these are not actually failure states
|
||||
if (header.magic != SplitterMagic::DataHeader) {
|
||||
LOG_ERROR(Audio, "Splitter destination header is invalid!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Incorrect splitter id
|
||||
if (header.splitter_id != id) {
|
||||
LOG_ERROR(Audio, "Splitter destination ids do not match!");
|
||||
return;
|
||||
}
|
||||
|
||||
mix_id = header.mix_id;
|
||||
// Copy our mix volumes
|
||||
std::copy(header.mix_volumes.begin(), header.mix_volumes.end(), current_mix_volumes.begin());
|
||||
if (!in_use && header.in_use) {
|
||||
// Update mix volumes
|
||||
std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin());
|
||||
needs_update = false;
|
||||
}
|
||||
in_use = header.in_use;
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() {
|
||||
return next;
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() const {
|
||||
return next;
|
||||
}
|
||||
|
||||
void ServerSplitterDestinationData::SetNextDestination(ServerSplitterDestinationData* dest) {
|
||||
next = dest;
|
||||
}
|
||||
|
||||
bool ServerSplitterDestinationData::ValidMixId() const {
|
||||
return GetMixId() != AudioCommon::NO_MIX;
|
||||
}
|
||||
|
||||
s32 ServerSplitterDestinationData::GetMixId() const {
|
||||
return mix_id;
|
||||
}
|
||||
|
||||
bool ServerSplitterDestinationData::IsConfigured() const {
|
||||
return in_use && ValidMixId();
|
||||
}
|
||||
|
||||
float ServerSplitterDestinationData::GetMixVolume(std::size_t i) const {
|
||||
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
||||
return current_mix_volumes.at(i);
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerSplitterDestinationData::CurrentMixVolumes() const {
|
||||
return current_mix_volumes;
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerSplitterDestinationData::LastMixVolumes() const {
|
||||
return last_mix_volumes;
|
||||
}
|
||||
|
||||
void ServerSplitterDestinationData::MarkDirty() {
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
void ServerSplitterDestinationData::UpdateInternalState() {
|
||||
if (in_use && needs_update) {
|
||||
std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin());
|
||||
}
|
||||
needs_update = false;
|
||||
}
|
||||
|
||||
ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {}
|
||||
ServerSplitterInfo::~ServerSplitterInfo() = default;
|
||||
|
||||
void ServerSplitterInfo::InitializeInfos() {
|
||||
send_length = 0;
|
||||
head = nullptr;
|
||||
new_connection = true;
|
||||
}
|
||||
|
||||
void ServerSplitterInfo::ClearNewConnectionFlag() {
|
||||
new_connection = false;
|
||||
}
|
||||
|
||||
std::size_t ServerSplitterInfo::Update(SplitterInfo::InInfoPrams& header) {
|
||||
if (header.send_id != id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
sample_rate = header.sample_rate;
|
||||
new_connection = true;
|
||||
// We need to update the size here due to the splitter bug being present and providing an
|
||||
// incorrect size. We're suppose to also update the header here but we just ignore and continue
|
||||
return (sizeof(s32_le) * (header.length - 1)) + (sizeof(s32_le) * 3);
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* ServerSplitterInfo::GetHead() {
|
||||
return head;
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const {
|
||||
return head;
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
|
||||
auto current_head = head;
|
||||
for (std::size_t i = 0; i < depth; i++) {
|
||||
if (current_head == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
current_head = current_head->GetNextDestination();
|
||||
}
|
||||
return current_head;
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const {
|
||||
auto current_head = head;
|
||||
for (std::size_t i = 0; i < depth; i++) {
|
||||
if (current_head == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
current_head = current_head->GetNextDestination();
|
||||
}
|
||||
return current_head;
|
||||
}
|
||||
|
||||
bool ServerSplitterInfo::HasNewConnection() const {
|
||||
return new_connection;
|
||||
}
|
||||
|
||||
s32 ServerSplitterInfo::GetLength() const {
|
||||
return send_length;
|
||||
}
|
||||
|
||||
void ServerSplitterInfo::SetHead(ServerSplitterDestinationData* new_head) {
|
||||
head = new_head;
|
||||
}
|
||||
|
||||
void ServerSplitterInfo::SetHeadDepth(s32 length) {
|
||||
send_length = length;
|
||||
}
|
||||
|
||||
SplitterContext::SplitterContext() = default;
|
||||
SplitterContext::~SplitterContext() = default;
|
||||
|
||||
void SplitterContext::Initialize(BehaviorInfo& behavior_info, std::size_t _info_count,
|
||||
std::size_t _data_count) {
|
||||
if (!behavior_info.IsSplitterSupported() || _data_count == 0 || _info_count == 0) {
|
||||
Setup(0, 0, false);
|
||||
return;
|
||||
}
|
||||
// Only initialize if we're using splitters
|
||||
Setup(_info_count, _data_count, behavior_info.IsSplitterBugFixed());
|
||||
}
|
||||
|
||||
bool SplitterContext::Update(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read) {
|
||||
const auto UpdateOffsets = [&](std::size_t read) {
|
||||
input_offset += read;
|
||||
bytes_read += read;
|
||||
};
|
||||
|
||||
if (info_count == 0 || data_count == 0) {
|
||||
bytes_read = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
sizeof(SplitterInfo::InHeader))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
SplitterInfo::InHeader header{};
|
||||
std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InHeader));
|
||||
UpdateOffsets(sizeof(SplitterInfo::InHeader));
|
||||
|
||||
if (header.magic != SplitterMagic::SplitterHeader) {
|
||||
LOG_ERROR(Audio, "Invalid header magic! Expecting {:X} but got {:X}",
|
||||
SplitterMagic::SplitterHeader, header.magic);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Clear all connections
|
||||
for (auto& info : infos) {
|
||||
info.ClearNewConnectionFlag();
|
||||
}
|
||||
|
||||
UpdateInfo(input, input_offset, bytes_read, header.info_count);
|
||||
UpdateData(input, input_offset, bytes_read, header.data_count);
|
||||
const auto aligned_bytes_read = Common::AlignUp(bytes_read, 16);
|
||||
input_offset += aligned_bytes_read - bytes_read;
|
||||
bytes_read = aligned_bytes_read;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SplitterContext::UsingSplitter() const {
|
||||
return info_count > 0 && data_count > 0;
|
||||
}
|
||||
|
||||
ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
const ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) const {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) {
|
||||
ASSERT(i < data_count);
|
||||
return datas.at(i);
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) const {
|
||||
ASSERT(i < data_count);
|
||||
return datas.at(i);
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
|
||||
std::size_t data) {
|
||||
ASSERT(info < info_count);
|
||||
auto& cur_info = GetInfo(info);
|
||||
return cur_info.GetData(data);
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
|
||||
std::size_t data) const {
|
||||
ASSERT(info < info_count);
|
||||
auto& cur_info = GetInfo(info);
|
||||
return cur_info.GetData(data);
|
||||
}
|
||||
|
||||
void SplitterContext::UpdateInternalState() {
|
||||
if (data_count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& data : datas) {
|
||||
data.UpdateInternalState();
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t SplitterContext::GetInfoCount() const {
|
||||
return info_count;
|
||||
}
|
||||
|
||||
std::size_t SplitterContext::GetDataCount() const {
|
||||
return data_count;
|
||||
}
|
||||
|
||||
void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count,
|
||||
bool is_splitter_bug_fixed) {
|
||||
|
||||
info_count = _info_count;
|
||||
data_count = _data_count;
|
||||
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
auto& splitter = infos.emplace_back(static_cast<s32>(i));
|
||||
splitter.InitializeInfos();
|
||||
}
|
||||
for (std::size_t i = 0; i < data_count; i++) {
|
||||
datas.emplace_back(static_cast<s32>(i));
|
||||
}
|
||||
|
||||
bug_fixed = is_splitter_bug_fixed;
|
||||
}
|
||||
|
||||
bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_splitter_count) {
|
||||
const auto UpdateOffsets = [&](std::size_t read) {
|
||||
input_offset += read;
|
||||
bytes_read += read;
|
||||
};
|
||||
|
||||
for (s32 i = 0; i < in_splitter_count; i++) {
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
sizeof(SplitterInfo::InInfoPrams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
SplitterInfo::InInfoPrams header{};
|
||||
std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InInfoPrams));
|
||||
|
||||
// Logged as warning as these don't actually cause a bailout for some reason
|
||||
if (header.magic != SplitterMagic::InfoHeader) {
|
||||
LOG_ERROR(Audio, "Bad splitter data header");
|
||||
break;
|
||||
}
|
||||
|
||||
if (header.send_id < 0 || header.send_id > info_count) {
|
||||
LOG_ERROR(Audio, "Bad splitter data id");
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateOffsets(sizeof(SplitterInfo::InInfoPrams));
|
||||
auto& info = GetInfo(header.send_id);
|
||||
if (!RecomposeDestination(info, header, input, input_offset)) {
|
||||
LOG_ERROR(Audio, "Failed to recompose destination for splitter!");
|
||||
return false;
|
||||
}
|
||||
const std::size_t read = info.Update(header);
|
||||
bytes_read += read;
|
||||
input_offset += read;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_data_count) {
|
||||
const auto UpdateOffsets = [&](std::size_t read) {
|
||||
input_offset += read;
|
||||
bytes_read += read;
|
||||
};
|
||||
|
||||
for (s32 i = 0; i < in_data_count; i++) {
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
sizeof(SplitterInfo::InDestinationParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
SplitterInfo::InDestinationParams header{};
|
||||
std::memcpy(&header, input.data() + input_offset,
|
||||
sizeof(SplitterInfo::InDestinationParams));
|
||||
UpdateOffsets(sizeof(SplitterInfo::InDestinationParams));
|
||||
|
||||
// Logged as warning as these don't actually cause a bailout for some reason
|
||||
if (header.magic != SplitterMagic::DataHeader) {
|
||||
LOG_ERROR(Audio, "Bad splitter data header");
|
||||
break;
|
||||
}
|
||||
|
||||
if (header.splitter_id < 0 || header.splitter_id > data_count) {
|
||||
LOG_ERROR(Audio, "Bad splitter data id");
|
||||
break;
|
||||
}
|
||||
GetData(header.splitter_id).Update(header);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info,
|
||||
SplitterInfo::InInfoPrams& header,
|
||||
const std::vector<u8>& input,
|
||||
const std::size_t& input_offset) {
|
||||
// Clear our current destinations
|
||||
auto* current_head = info.GetHead();
|
||||
while (current_head != nullptr) {
|
||||
auto next_head = current_head->GetNextDestination();
|
||||
current_head->SetNextDestination(nullptr);
|
||||
current_head = next_head;
|
||||
}
|
||||
info.SetHead(nullptr);
|
||||
|
||||
s32 size = header.length;
|
||||
// If the splitter bug is present, calculate fixed size
|
||||
if (!bug_fixed) {
|
||||
if (info_count > 0) {
|
||||
const auto factor = data_count / info_count;
|
||||
size = std::min(header.length, static_cast<s32>(factor));
|
||||
} else {
|
||||
size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 1) {
|
||||
LOG_ERROR(Audio, "Invalid splitter info size! size={:X}", size);
|
||||
return true;
|
||||
}
|
||||
|
||||
auto* start_head = &GetData(header.resource_id_base);
|
||||
current_head = start_head;
|
||||
std::vector<s32_le> resource_ids(size - 1);
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
resource_ids.size() * sizeof(s32_le))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
std::memcpy(resource_ids.data(), input.data() + input_offset,
|
||||
resource_ids.size() * sizeof(s32_le));
|
||||
|
||||
for (auto resource_id : resource_ids) {
|
||||
auto* head = &GetData(resource_id);
|
||||
current_head->SetNextDestination(head);
|
||||
current_head = head;
|
||||
}
|
||||
|
||||
info.SetHead(start_head);
|
||||
info.SetHeadDepth(size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
NodeStates::NodeStates() = default;
|
||||
NodeStates::~NodeStates() = default;
|
||||
|
||||
void NodeStates::Initialize(std::size_t node_count_) {
|
||||
// Setup our work parameters
|
||||
node_count = node_count_;
|
||||
was_node_found.resize(node_count);
|
||||
was_node_completed.resize(node_count);
|
||||
index_list.resize(node_count);
|
||||
index_stack.Reset(node_count * node_count);
|
||||
}
|
||||
|
||||
bool NodeStates::Tsort(EdgeMatrix& edge_matrix) {
|
||||
return DepthFirstSearch(edge_matrix);
|
||||
}
|
||||
|
||||
std::size_t NodeStates::GetIndexPos() const {
|
||||
return index_pos;
|
||||
}
|
||||
|
||||
const std::vector<s32>& NodeStates::GetIndexList() const {
|
||||
return index_list;
|
||||
}
|
||||
|
||||
void NodeStates::PushTsortResult(s32 index) {
|
||||
ASSERT(index < node_count);
|
||||
index_list[index_pos++] = index;
|
||||
}
|
||||
|
||||
bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
|
||||
ResetState();
|
||||
for (std::size_t i = 0; i < node_count; i++) {
|
||||
const auto node_id = static_cast<s32>(i);
|
||||
|
||||
// If we don't have a state, send to our index stack for work
|
||||
if (GetState(i) == NodeStates::State::NoState) {
|
||||
index_stack.push(node_id);
|
||||
}
|
||||
|
||||
// While we have work to do in our stack
|
||||
while (index_stack.Count() > 0) {
|
||||
// Get the current node
|
||||
const auto current_stack_index = index_stack.top();
|
||||
// Check if we've seen the node yet
|
||||
const auto index_state = GetState(current_stack_index);
|
||||
if (index_state == NodeStates::State::NoState) {
|
||||
// Mark the node as seen
|
||||
UpdateState(NodeStates::State::InFound, current_stack_index);
|
||||
} else if (index_state == NodeStates::State::InFound) {
|
||||
// We've seen this node before, mark it as completed
|
||||
UpdateState(NodeStates::State::InCompleted, current_stack_index);
|
||||
// Update our index list
|
||||
PushTsortResult(current_stack_index);
|
||||
// Pop the stack
|
||||
index_stack.pop();
|
||||
continue;
|
||||
} else if (index_state == NodeStates::State::InCompleted) {
|
||||
// If our node is already sorted, clear it
|
||||
index_stack.pop();
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto node_count = edge_matrix.GetNodeCount();
|
||||
for (s32 j = 0; j < static_cast<s32>(node_count); j++) {
|
||||
// Check if our node is connected to our edge matrix
|
||||
if (!edge_matrix.Connected(current_stack_index, j)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if our node exists
|
||||
const auto node_state = GetState(j);
|
||||
if (node_state == NodeStates::State::NoState) {
|
||||
// Add more work
|
||||
index_stack.push(j);
|
||||
} else if (node_state == NodeStates::State::InFound) {
|
||||
UNREACHABLE_MSG("Node start marked as found");
|
||||
ResetState();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void NodeStates::ResetState() {
|
||||
// Reset to the start of our index stack
|
||||
index_pos = 0;
|
||||
for (std::size_t i = 0; i < node_count; i++) {
|
||||
// Mark all nodes as not found
|
||||
was_node_found[i] = false;
|
||||
// Mark all nodes as uncompleted
|
||||
was_node_completed[i] = false;
|
||||
// Mark all indexes as invalid
|
||||
index_list[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void NodeStates::UpdateState(NodeStates::State state, std::size_t i) {
|
||||
switch (state) {
|
||||
case NodeStates::State::NoState:
|
||||
was_node_found[i] = false;
|
||||
was_node_completed[i] = false;
|
||||
break;
|
||||
case NodeStates::State::InFound:
|
||||
was_node_found[i] = true;
|
||||
was_node_completed[i] = false;
|
||||
break;
|
||||
case NodeStates::State::InCompleted:
|
||||
was_node_found[i] = false;
|
||||
was_node_completed[i] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
NodeStates::State NodeStates::GetState(std::size_t i) {
|
||||
ASSERT(i < node_count);
|
||||
if (was_node_found[i]) {
|
||||
// If our node exists in our found list
|
||||
return NodeStates::State::InFound;
|
||||
} else if (was_node_completed[i]) {
|
||||
// If node is in the completed list
|
||||
return NodeStates::State::InCompleted;
|
||||
} else {
|
||||
// If in neither
|
||||
return NodeStates::State::NoState;
|
||||
}
|
||||
}
|
||||
|
||||
NodeStates::Stack::Stack() = default;
|
||||
NodeStates::Stack::~Stack() = default;
|
||||
|
||||
void NodeStates::Stack::Reset(std::size_t size) {
|
||||
// Mark our stack as empty
|
||||
stack.resize(size);
|
||||
stack_size = size;
|
||||
stack_pos = 0;
|
||||
std::fill(stack.begin(), stack.end(), 0);
|
||||
}
|
||||
|
||||
void NodeStates::Stack::push(s32 val) {
|
||||
ASSERT(stack_pos < stack_size);
|
||||
stack[stack_pos++] = val;
|
||||
}
|
||||
|
||||
std::size_t NodeStates::Stack::Count() const {
|
||||
return stack_pos;
|
||||
}
|
||||
|
||||
s32 NodeStates::Stack::top() const {
|
||||
ASSERT(stack_pos > 0);
|
||||
return stack[stack_pos - 1];
|
||||
}
|
||||
|
||||
s32 NodeStates::Stack::pop() {
|
||||
ASSERT(stack_pos > 0);
|
||||
stack_pos--;
|
||||
return stack[stack_pos];
|
||||
}
|
||||
|
||||
EdgeMatrix::EdgeMatrix() = default;
|
||||
EdgeMatrix::~EdgeMatrix() = default;
|
||||
|
||||
void EdgeMatrix::Initialize(std::size_t _node_count) {
|
||||
node_count = _node_count;
|
||||
edge_matrix.resize(node_count * node_count);
|
||||
}
|
||||
|
||||
bool EdgeMatrix::Connected(s32 a, s32 b) {
|
||||
return GetState(a, b);
|
||||
}
|
||||
|
||||
void EdgeMatrix::Connect(s32 a, s32 b) {
|
||||
SetState(a, b, true);
|
||||
}
|
||||
|
||||
void EdgeMatrix::Disconnect(s32 a, s32 b) {
|
||||
SetState(a, b, false);
|
||||
}
|
||||
|
||||
void EdgeMatrix::RemoveEdges(s32 edge) {
|
||||
for (std::size_t i = 0; i < node_count; i++) {
|
||||
SetState(edge, static_cast<s32>(i), false);
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t EdgeMatrix::GetNodeCount() const {
|
||||
return node_count;
|
||||
}
|
||||
|
||||
void EdgeMatrix::SetState(s32 a, s32 b, bool state) {
|
||||
ASSERT(InRange(a, b));
|
||||
edge_matrix.at(a * node_count + b) = state;
|
||||
}
|
||||
|
||||
bool EdgeMatrix::GetState(s32 a, s32 b) {
|
||||
ASSERT(InRange(a, b));
|
||||
return edge_matrix.at(a * node_count + b);
|
||||
}
|
||||
|
||||
bool EdgeMatrix::InRange(s32 a, s32 b) const {
|
||||
const std::size_t pos = a * node_count + b;
|
||||
return pos < (node_count * node_count);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
221
src/audio_core/splitter_context.h
Normal file
221
src/audio_core/splitter_context.h
Normal file
|
@ -0,0 +1,221 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stack>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
class BehaviorInfo;
|
||||
|
||||
class EdgeMatrix {
|
||||
public:
|
||||
EdgeMatrix();
|
||||
~EdgeMatrix();
|
||||
|
||||
void Initialize(std::size_t _node_count);
|
||||
bool Connected(s32 a, s32 b);
|
||||
void Connect(s32 a, s32 b);
|
||||
void Disconnect(s32 a, s32 b);
|
||||
void RemoveEdges(s32 edge);
|
||||
std::size_t GetNodeCount() const;
|
||||
|
||||
private:
|
||||
void SetState(s32 a, s32 b, bool state);
|
||||
bool GetState(s32 a, s32 b);
|
||||
|
||||
bool InRange(s32 a, s32 b) const;
|
||||
std::vector<bool> edge_matrix{};
|
||||
std::size_t node_count{};
|
||||
};
|
||||
|
||||
class NodeStates {
|
||||
public:
|
||||
enum class State {
|
||||
NoState = 0,
|
||||
InFound = 1,
|
||||
InCompleted = 2,
|
||||
};
|
||||
|
||||
// Looks to be a fixed size stack. Placed within the NodeStates class based on symbols
|
||||
class Stack {
|
||||
public:
|
||||
Stack();
|
||||
~Stack();
|
||||
|
||||
void Reset(std::size_t size);
|
||||
void push(s32 val);
|
||||
std::size_t Count() const;
|
||||
s32 top() const;
|
||||
s32 pop();
|
||||
|
||||
private:
|
||||
std::vector<s32> stack{};
|
||||
std::size_t stack_size{};
|
||||
std::size_t stack_pos{};
|
||||
};
|
||||
NodeStates();
|
||||
~NodeStates();
|
||||
|
||||
void Initialize(std::size_t _node_count);
|
||||
bool Tsort(EdgeMatrix& edge_matrix);
|
||||
std::size_t GetIndexPos() const;
|
||||
const std::vector<s32>& GetIndexList() const;
|
||||
|
||||
private:
|
||||
void PushTsortResult(s32 index);
|
||||
bool DepthFirstSearch(EdgeMatrix& edge_matrix);
|
||||
void ResetState();
|
||||
void UpdateState(NodeStates::State state, std::size_t i);
|
||||
NodeStates::State GetState(std::size_t i);
|
||||
|
||||
std::size_t node_count{};
|
||||
std::vector<bool> was_node_found{};
|
||||
std::vector<bool> was_node_completed{};
|
||||
std::size_t index_pos{};
|
||||
std::vector<s32> index_list{};
|
||||
NodeStates::Stack index_stack{};
|
||||
};
|
||||
|
||||
enum class SplitterMagic : u32_le {
|
||||
SplitterHeader = Common::MakeMagic('S', 'N', 'D', 'H'),
|
||||
DataHeader = Common::MakeMagic('S', 'N', 'D', 'D'),
|
||||
InfoHeader = Common::MakeMagic('S', 'N', 'D', 'I'),
|
||||
};
|
||||
|
||||
class SplitterInfo {
|
||||
public:
|
||||
struct InHeader {
|
||||
SplitterMagic magic{};
|
||||
s32_le info_count{};
|
||||
s32_le data_count{};
|
||||
INSERT_PADDING_WORDS(5);
|
||||
};
|
||||
static_assert(sizeof(SplitterInfo::InHeader) == 0x20,
|
||||
"SplitterInfo::InHeader is an invalid size");
|
||||
|
||||
struct InInfoPrams {
|
||||
SplitterMagic magic{};
|
||||
s32_le send_id{};
|
||||
s32_le sample_rate{};
|
||||
s32_le length{};
|
||||
s32_le resource_id_base{};
|
||||
};
|
||||
static_assert(sizeof(SplitterInfo::InInfoPrams) == 0x14,
|
||||
"SplitterInfo::InInfoPrams is an invalid size");
|
||||
|
||||
struct InDestinationParams {
|
||||
SplitterMagic magic{};
|
||||
s32_le splitter_id{};
|
||||
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volumes{};
|
||||
s32_le mix_id{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(SplitterInfo::InDestinationParams) == 0x70,
|
||||
"SplitterInfo::InDestinationParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerSplitterDestinationData {
|
||||
public:
|
||||
explicit ServerSplitterDestinationData(s32 id);
|
||||
~ServerSplitterDestinationData();
|
||||
|
||||
void Update(SplitterInfo::InDestinationParams& header);
|
||||
|
||||
ServerSplitterDestinationData* GetNextDestination();
|
||||
const ServerSplitterDestinationData* GetNextDestination() const;
|
||||
void SetNextDestination(ServerSplitterDestinationData* dest);
|
||||
bool ValidMixId() const;
|
||||
s32 GetMixId() const;
|
||||
bool IsConfigured() const;
|
||||
float GetMixVolume(std::size_t i) const;
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& CurrentMixVolumes() const;
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& LastMixVolumes() const;
|
||||
void MarkDirty();
|
||||
void UpdateInternalState();
|
||||
|
||||
private:
|
||||
bool needs_update{};
|
||||
bool in_use{};
|
||||
s32 id{};
|
||||
s32 mix_id{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> current_mix_volumes{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volumes{};
|
||||
ServerSplitterDestinationData* next = nullptr;
|
||||
};
|
||||
|
||||
class ServerSplitterInfo {
|
||||
public:
|
||||
explicit ServerSplitterInfo(s32 id);
|
||||
~ServerSplitterInfo();
|
||||
|
||||
void InitializeInfos();
|
||||
void ClearNewConnectionFlag();
|
||||
std::size_t Update(SplitterInfo::InInfoPrams& header);
|
||||
|
||||
ServerSplitterDestinationData* GetHead();
|
||||
const ServerSplitterDestinationData* GetHead() const;
|
||||
ServerSplitterDestinationData* GetData(std::size_t depth);
|
||||
const ServerSplitterDestinationData* GetData(std::size_t depth) const;
|
||||
|
||||
bool HasNewConnection() const;
|
||||
s32 GetLength() const;
|
||||
|
||||
void SetHead(ServerSplitterDestinationData* new_head);
|
||||
void SetHeadDepth(s32 length);
|
||||
|
||||
private:
|
||||
s32 sample_rate{};
|
||||
s32 id{};
|
||||
s32 send_length{};
|
||||
ServerSplitterDestinationData* head = nullptr;
|
||||
bool new_connection{};
|
||||
};
|
||||
|
||||
class SplitterContext {
|
||||
public:
|
||||
SplitterContext();
|
||||
~SplitterContext();
|
||||
|
||||
void Initialize(BehaviorInfo& behavior_info, std::size_t splitter_count,
|
||||
std::size_t data_count);
|
||||
|
||||
bool Update(const std::vector<u8>& input, std::size_t& input_offset, std::size_t& bytes_read);
|
||||
bool UsingSplitter() const;
|
||||
|
||||
ServerSplitterInfo& GetInfo(std::size_t i);
|
||||
const ServerSplitterInfo& GetInfo(std::size_t i) const;
|
||||
ServerSplitterDestinationData& GetData(std::size_t i);
|
||||
const ServerSplitterDestinationData& GetData(std::size_t i) const;
|
||||
ServerSplitterDestinationData* GetDestinationData(std::size_t info, std::size_t data);
|
||||
const ServerSplitterDestinationData* GetDestinationData(std::size_t info,
|
||||
std::size_t data) const;
|
||||
void UpdateInternalState();
|
||||
|
||||
std::size_t GetInfoCount() const;
|
||||
std::size_t GetDataCount() const;
|
||||
|
||||
private:
|
||||
void Setup(std::size_t info_count, std::size_t data_count, bool is_splitter_bug_fixed);
|
||||
bool UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_splitter_count);
|
||||
bool UpdateData(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_data_count);
|
||||
bool RecomposeDestination(ServerSplitterInfo& info, SplitterInfo::InInfoPrams& header,
|
||||
const std::vector<u8>& input, const std::size_t& input_offset);
|
||||
|
||||
std::vector<ServerSplitterInfo> infos{};
|
||||
std::vector<ServerSplitterDestinationData> datas{};
|
||||
|
||||
std::size_t info_count{};
|
||||
std::size_t data_count{};
|
||||
bool bug_fixed{};
|
||||
};
|
||||
} // namespace AudioCore
|
|
@ -104,11 +104,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
|||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue()
|
||||
? std::chrono::nanoseconds::zero()
|
||||
: ns_late;
|
||||
const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta;
|
||||
core_timing.ScheduleEvent(future_time, release_event, {});
|
||||
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) {
|
||||
|
|
526
src/audio_core/voice_context.cpp
Normal file
526
src/audio_core/voice_context.cpp
Normal file
|
@ -0,0 +1,526 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {}
|
||||
ServerVoiceChannelResource::~ServerVoiceChannelResource() = default;
|
||||
|
||||
bool ServerVoiceChannelResource::InUse() const {
|
||||
return in_use;
|
||||
}
|
||||
|
||||
float ServerVoiceChannelResource::GetCurrentMixVolumeAt(std::size_t i) const {
|
||||
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
||||
return mix_volume.at(i);
|
||||
}
|
||||
|
||||
float ServerVoiceChannelResource::GetLastMixVolumeAt(std::size_t i) const {
|
||||
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
||||
return last_mix_volume.at(i);
|
||||
}
|
||||
|
||||
void ServerVoiceChannelResource::Update(VoiceChannelResource::InParams& in_params) {
|
||||
in_use = in_params.in_use;
|
||||
// Update our mix volumes only if it's in use
|
||||
if (in_params.in_use) {
|
||||
mix_volume = in_params.mix_volume;
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceChannelResource::UpdateLastMixVolumes() {
|
||||
last_mix_volume = mix_volume;
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerVoiceChannelResource::GetCurrentMixVolume() const {
|
||||
return mix_volume;
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerVoiceChannelResource::GetLastMixVolume() const {
|
||||
return last_mix_volume;
|
||||
}
|
||||
|
||||
ServerVoiceInfo::ServerVoiceInfo() {
|
||||
Initialize();
|
||||
}
|
||||
ServerVoiceInfo::~ServerVoiceInfo() = default;
|
||||
|
||||
void ServerVoiceInfo::Initialize() {
|
||||
in_params.in_use = false;
|
||||
in_params.node_id = 0;
|
||||
in_params.id = 0;
|
||||
in_params.current_playstate = ServerPlayState::Stop;
|
||||
in_params.priority = 255;
|
||||
in_params.sample_rate = 0;
|
||||
in_params.sample_format = SampleFormat::Invalid;
|
||||
in_params.channel_count = 0;
|
||||
in_params.pitch = 0.0f;
|
||||
in_params.volume = 0.0f;
|
||||
in_params.last_volume = 0.0f;
|
||||
in_params.biquad_filter.fill({});
|
||||
in_params.wave_buffer_count = 0;
|
||||
in_params.wave_bufffer_head = 0;
|
||||
in_params.mix_id = AudioCommon::NO_MIX;
|
||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||
in_params.additional_params_address = 0;
|
||||
in_params.additional_params_size = 0;
|
||||
in_params.is_new = false;
|
||||
out_params.played_sample_count = 0;
|
||||
out_params.wave_buffer_consumed = 0;
|
||||
in_params.voice_drop_flag = false;
|
||||
in_params.buffer_mapped = false;
|
||||
in_params.wave_buffer_flush_request_count = 0;
|
||||
in_params.was_biquad_filter_enabled.fill(false);
|
||||
|
||||
for (auto& wave_buffer : in_params.wave_buffer) {
|
||||
wave_buffer.start_sample_offset = 0;
|
||||
wave_buffer.end_sample_offset = 0;
|
||||
wave_buffer.is_looping = false;
|
||||
wave_buffer.end_of_stream = false;
|
||||
wave_buffer.buffer_address = 0;
|
||||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
stored_samples.clear();
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
||||
BehaviorInfo& behavior_info) {
|
||||
in_params.in_use = voice_in.is_in_use;
|
||||
in_params.id = voice_in.id;
|
||||
in_params.node_id = voice_in.node_id;
|
||||
in_params.last_playstate = in_params.current_playstate;
|
||||
switch (voice_in.play_state) {
|
||||
case PlayState::Paused:
|
||||
in_params.current_playstate = ServerPlayState::Paused;
|
||||
break;
|
||||
case PlayState::Stopped:
|
||||
if (in_params.current_playstate != ServerPlayState::Stop) {
|
||||
in_params.current_playstate = ServerPlayState::RequestStop;
|
||||
}
|
||||
break;
|
||||
case PlayState::Started:
|
||||
in_params.current_playstate = ServerPlayState::Play;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state);
|
||||
break;
|
||||
}
|
||||
|
||||
in_params.priority = voice_in.priority;
|
||||
in_params.sorting_order = voice_in.sorting_order;
|
||||
in_params.sample_rate = voice_in.sample_rate;
|
||||
in_params.sample_format = voice_in.sample_format;
|
||||
in_params.channel_count = voice_in.channel_count;
|
||||
in_params.pitch = voice_in.pitch;
|
||||
in_params.volume = voice_in.volume;
|
||||
in_params.biquad_filter = voice_in.biquad_filter;
|
||||
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
||||
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
||||
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
||||
in_params.wave_buffer_flush_request_count += voice_in.wave_buffer_flush_request_count;
|
||||
}
|
||||
in_params.mix_id = voice_in.mix_id;
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
in_params.splitter_info_id = voice_in.splitter_info_id;
|
||||
} else {
|
||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||
}
|
||||
|
||||
std::memcpy(in_params.voice_channel_resource_id.data(),
|
||||
voice_in.voice_channel_resource_ids.data(),
|
||||
sizeof(s32) * in_params.voice_channel_resource_id.size());
|
||||
|
||||
if (behavior_info.IsVoicePlayedSampleCountResetAtLoopPointSupported()) {
|
||||
in_params.behavior_flags.is_played_samples_reset_at_loop_point =
|
||||
voice_in.behavior_flags.is_played_samples_reset_at_loop_point;
|
||||
} else {
|
||||
in_params.behavior_flags.is_played_samples_reset_at_loop_point.Assign(0);
|
||||
}
|
||||
if (behavior_info.IsVoicePitchAndSrcSkippedSupported()) {
|
||||
in_params.behavior_flags.is_pitch_and_src_skipped =
|
||||
voice_in.behavior_flags.is_pitch_and_src_skipped;
|
||||
} else {
|
||||
in_params.behavior_flags.is_pitch_and_src_skipped.Assign(0);
|
||||
}
|
||||
|
||||
if (voice_in.is_voice_drop_flag_clear_requested) {
|
||||
in_params.voice_drop_flag = false;
|
||||
}
|
||||
|
||||
if (in_params.additional_params_address != voice_in.additional_params_address ||
|
||||
in_params.additional_params_size != voice_in.additional_params_size) {
|
||||
in_params.additional_params_address = voice_in.additional_params_address;
|
||||
in_params.additional_params_size = voice_in.additional_params_size;
|
||||
// TODO(ogniK): Reattach buffer, do we actually need to? Maybe just signal to the DSP that
|
||||
// our context is new
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::UpdateWaveBuffers(
|
||||
const VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
|
||||
BehaviorInfo& behavior_info) {
|
||||
if (voice_in.is_new) {
|
||||
// Initialize our wave buffers
|
||||
for (auto& wave_buffer : in_params.wave_buffer) {
|
||||
wave_buffer.start_sample_offset = 0;
|
||||
wave_buffer.end_sample_offset = 0;
|
||||
wave_buffer.is_looping = false;
|
||||
wave_buffer.end_of_stream = false;
|
||||
wave_buffer.buffer_address = 0;
|
||||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
// Mark all our wave buffers as invalid
|
||||
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
||||
channel++) {
|
||||
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
||||
is_valid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update our wave buffers
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
||||
// Assume that we have at least 1 channel voice state
|
||||
const auto have_valid_wave_buffer = voice_states[0]->is_wave_buffer_valid[i];
|
||||
|
||||
UpdateWaveBuffer(in_params.wave_buffer[i], voice_in.wave_buffer[i], in_params.sample_format,
|
||||
have_valid_wave_buffer, behavior_info);
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
||||
bool is_buffer_valid, BehaviorInfo& behavior_info) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
||||
out_wavebuffer.buffer_address = 0;
|
||||
out_wavebuffer.buffer_size = 0;
|
||||
}
|
||||
|
||||
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
|
||||
// Validate sample offset sizings
|
||||
if (sample_format == SampleFormat::Pcm16) {
|
||||
const auto buffer_size = in_wave_buffer.buffer_size;
|
||||
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
|
||||
// TODO(ogniK): Write error info
|
||||
return;
|
||||
}
|
||||
}
|
||||
// TODO(ogniK): ADPCM Size error
|
||||
|
||||
out_wavebuffer.sent_to_dsp = false;
|
||||
out_wavebuffer.start_sample_offset = in_wave_buffer.start_sample_offset;
|
||||
out_wavebuffer.end_sample_offset = in_wave_buffer.end_sample_offset;
|
||||
out_wavebuffer.is_looping = in_wave_buffer.is_looping;
|
||||
out_wavebuffer.end_of_stream = in_wave_buffer.end_of_stream;
|
||||
|
||||
out_wavebuffer.buffer_address = in_wave_buffer.buffer_address;
|
||||
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
||||
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
||||
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
||||
in_params.buffer_mapped =
|
||||
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
||||
// TODO(ogniK): Pool mapper attachment
|
||||
// TODO(ogniK): IsAdpcmLoopContextBugFixed
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::WriteOutStatus(
|
||||
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
||||
if (voice_in.is_new) {
|
||||
in_params.is_new = true;
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
} else if (!in_params.is_new) {
|
||||
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
||||
voice_out.voice_dropped = in_params.voice_drop_flag;
|
||||
} else {
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
}
|
||||
}
|
||||
|
||||
const ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() const {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
const ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() const {
|
||||
return out_params;
|
||||
}
|
||||
|
||||
ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
||||
return out_params;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::ShouldSkip() const {
|
||||
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
||||
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{};
|
||||
if (in_params.is_new) {
|
||||
ResetResources(voice_context);
|
||||
in_params.last_volume = in_params.volume;
|
||||
in_params.is_new = false;
|
||||
}
|
||||
|
||||
const s32 channel_count = in_params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
const auto channel_resource = in_params.voice_channel_resource_id[i];
|
||||
dsp_voice_states[i] =
|
||||
&voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
|
||||
}
|
||||
return UpdateParametersForCommandGeneration(dsp_voice_states);
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::ResetResources(VoiceContext& voice_context) {
|
||||
const s32 channel_count = in_params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
const auto channel_resource = in_params.voice_channel_resource_id[i];
|
||||
auto& dsp_state =
|
||||
voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
|
||||
dsp_state = {};
|
||||
voice_context.GetChannelResource(static_cast<std::size_t>(channel_resource))
|
||||
.UpdateLastMixVolumes();
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) {
|
||||
const s32 channel_count = in_params.channel_count;
|
||||
if (in_params.wave_buffer_flush_request_count > 0) {
|
||||
FlushWaveBuffers(in_params.wave_buffer_flush_request_count, dsp_voice_states,
|
||||
channel_count);
|
||||
in_params.wave_buffer_flush_request_count = 0;
|
||||
}
|
||||
|
||||
switch (in_params.current_playstate) {
|
||||
case ServerPlayState::Play: {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
||||
if (!in_params.wave_buffer[i].sent_to_dsp) {
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
dsp_voice_states[channel]->is_wave_buffer_valid[i] = true;
|
||||
}
|
||||
in_params.wave_buffer[i].sent_to_dsp = true;
|
||||
}
|
||||
}
|
||||
in_params.should_depop = false;
|
||||
return HasValidWaveBuffer(dsp_voice_states[0]);
|
||||
}
|
||||
case ServerPlayState::Paused:
|
||||
case ServerPlayState::Stop: {
|
||||
in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
|
||||
return in_params.should_depop;
|
||||
}
|
||||
case ServerPlayState::RequestStop: {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
||||
in_params.wave_buffer[i].sent_to_dsp = true;
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
auto* dsp_state = dsp_voice_states[channel];
|
||||
|
||||
if (dsp_state->is_wave_buffer_valid[i]) {
|
||||
dsp_state->wave_buffer_index =
|
||||
(dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
dsp_state->wave_buffer_consumed++;
|
||||
}
|
||||
|
||||
dsp_state->is_wave_buffer_valid[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
auto* dsp_state = dsp_voice_states[channel];
|
||||
dsp_state->offset = 0;
|
||||
dsp_state->played_sample_count = 0;
|
||||
dsp_state->fraction = 0;
|
||||
dsp_state->sample_history.fill(0);
|
||||
dsp_state->context = {};
|
||||
}
|
||||
|
||||
in_params.current_playstate = ServerPlayState::Stop;
|
||||
in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
|
||||
return in_params.should_depop;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::FlushWaveBuffers(
|
||||
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count) {
|
||||
auto wave_head = in_params.wave_bufffer_head;
|
||||
|
||||
for (u8 i = 0; i < flush_count; i++) {
|
||||
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
auto* dsp_state = dsp_voice_states[channel];
|
||||
dsp_state->wave_buffer_consumed++;
|
||||
dsp_state->is_wave_buffer_valid[wave_head] = false;
|
||||
dsp_state->wave_buffer_index =
|
||||
(dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
}
|
||||
wave_head = (wave_head + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
||||
const auto& valid_wb = state->is_wave_buffer_valid;
|
||||
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
||||
}
|
||||
|
||||
VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
||||
sorted_voice_info.push_back(&voice_info.emplace_back());
|
||||
voice_states.emplace_back();
|
||||
dsp_voice_states.emplace_back();
|
||||
}
|
||||
}
|
||||
|
||||
VoiceContext::~VoiceContext() {
|
||||
sorted_voice_info.clear();
|
||||
}
|
||||
|
||||
std::size_t VoiceContext::GetVoiceCount() const {
|
||||
return voice_count;
|
||||
}
|
||||
|
||||
ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_channel_resources.at(i);
|
||||
}
|
||||
|
||||
const ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_channel_resources.at(i);
|
||||
}
|
||||
|
||||
VoiceState& VoiceContext::GetState(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_states.at(i);
|
||||
}
|
||||
|
||||
const VoiceState& VoiceContext::GetState(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_states.at(i);
|
||||
}
|
||||
|
||||
VoiceState& VoiceContext::GetDspSharedState(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return dsp_voice_states.at(i);
|
||||
}
|
||||
|
||||
const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return dsp_voice_states.at(i);
|
||||
}
|
||||
|
||||
ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_info.at(i);
|
||||
}
|
||||
|
||||
const ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_info.at(i);
|
||||
}
|
||||
|
||||
ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return *sorted_voice_info.at(i);
|
||||
}
|
||||
|
||||
const ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return *sorted_voice_info.at(i);
|
||||
}
|
||||
|
||||
s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
|
||||
s32 channel_count, s32 buffer_offset, s32 sample_count,
|
||||
Core::Memory::Memory& memory) {
|
||||
if (wave_buffer->buffer_address == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer->buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer->end_sample_offset < wave_buffer->start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto samples_remaining =
|
||||
(wave_buffer->end_sample_offset - wave_buffer->start_sample_offset) - buffer_offset;
|
||||
const auto start_offset = (wave_buffer->start_sample_offset + buffer_offset) * channel_count;
|
||||
const auto buffer_pos = wave_buffer->buffer_address + start_offset;
|
||||
|
||||
s16* buffer_data = reinterpret_cast<s16*>(memory.GetPointer(buffer_pos));
|
||||
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
|
||||
// Fast path
|
||||
if (channel_count == 1) {
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
output_buffer[i] = buffer_data[i];
|
||||
}
|
||||
} else {
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
output_buffer[i] = buffer_data[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
void VoiceContext::SortInfo() {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
sorted_voice_info[i] = &voice_info[i];
|
||||
}
|
||||
|
||||
std::sort(sorted_voice_info.begin(), sorted_voice_info.end(),
|
||||
[](const ServerVoiceInfo* lhs, const ServerVoiceInfo* rhs) {
|
||||
const auto& lhs_in = lhs->GetInParams();
|
||||
const auto& rhs_in = rhs->GetInParams();
|
||||
// Sort by priority
|
||||
if (lhs_in.priority != rhs_in.priority) {
|
||||
return lhs_in.priority > rhs_in.priority;
|
||||
} else {
|
||||
// If the priorities match, sort by sorting order
|
||||
return lhs_in.sorting_order > rhs_in.sorting_order;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void VoiceContext::UpdateStateByDspShared() {
|
||||
voice_states = dsp_voice_states;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
296
src/audio_core/voice_context.h
Normal file
296
src/audio_core/voice_context.h
Normal file
|
@ -0,0 +1,296 @@
|
|||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class BehaviorInfo;
|
||||
class VoiceContext;
|
||||
|
||||
enum class SampleFormat : u8 {
|
||||
Invalid = 0,
|
||||
Pcm8 = 1,
|
||||
Pcm16 = 2,
|
||||
Pcm24 = 3,
|
||||
Pcm32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2,
|
||||
};
|
||||
|
||||
enum class ServerPlayState {
|
||||
Play = 0,
|
||||
Stop = 1,
|
||||
RequestStop = 2,
|
||||
Paused = 3,
|
||||
};
|
||||
|
||||
struct BiquadFilterParameter {
|
||||
bool enabled{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
std::array<s16, 3> numerator{};
|
||||
std::array<s16, 2> denominator{};
|
||||
};
|
||||
static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_address{};
|
||||
u64_le buffer_size{};
|
||||
s32_le start_sample_offset{};
|
||||
s32_le end_sample_offset{};
|
||||
u8 is_looping{};
|
||||
u8 end_of_stream{};
|
||||
u8 sent_to_server{};
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_address{};
|
||||
u64 context_size{};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
||||
|
||||
struct ServerWaveBuffer {
|
||||
VAddr buffer_address{};
|
||||
std::size_t buffer_size{};
|
||||
s32 start_sample_offset{};
|
||||
s32 end_sample_offset{};
|
||||
bool is_looping{};
|
||||
bool end_of_stream{};
|
||||
VAddr context_address{};
|
||||
std::size_t context_size{};
|
||||
bool sent_to_dsp{true};
|
||||
};
|
||||
|
||||
struct BehaviorFlags {
|
||||
BitField<0, 1, u16> is_played_samples_reset_at_loop_point;
|
||||
BitField<1, 1, u16> is_pitch_and_src_skipped;
|
||||
};
|
||||
static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size");
|
||||
|
||||
struct ADPCMContext {
|
||||
u16 header{};
|
||||
s16 yn1{};
|
||||
s16 yn2{};
|
||||
};
|
||||
static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size");
|
||||
|
||||
struct VoiceState {
|
||||
s64 played_sample_count{};
|
||||
s32 offset{};
|
||||
s32 wave_buffer_index{};
|
||||
std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid{};
|
||||
s32 wave_buffer_consumed{};
|
||||
std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history{};
|
||||
s32 fraction{};
|
||||
VAddr context_address{};
|
||||
Codec::ADPCM_Coeff coeff{};
|
||||
ADPCMContext context{};
|
||||
std::array<s64, 2> biquad_filter_state{};
|
||||
std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples{};
|
||||
u32 external_context_size{};
|
||||
bool is_external_context_used{};
|
||||
bool voice_dropped{};
|
||||
};
|
||||
|
||||
class VoiceChannelResource {
|
||||
public:
|
||||
struct InParams {
|
||||
s32_le id{};
|
||||
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(11);
|
||||
};
|
||||
static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerVoiceChannelResource {
|
||||
public:
|
||||
explicit ServerVoiceChannelResource(s32 id);
|
||||
~ServerVoiceChannelResource();
|
||||
|
||||
bool InUse() const;
|
||||
float GetCurrentMixVolumeAt(std::size_t i) const;
|
||||
float GetLastMixVolumeAt(std::size_t i) const;
|
||||
void Update(VoiceChannelResource::InParams& in_params);
|
||||
void UpdateLastMixVolumes();
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const;
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const;
|
||||
|
||||
private:
|
||||
s32 id{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{};
|
||||
bool in_use{};
|
||||
};
|
||||
|
||||
class VoiceInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
s32_le id{};
|
||||
u32_le node_id{};
|
||||
u8 is_new{};
|
||||
u8 is_in_use{};
|
||||
PlayState play_state{};
|
||||
SampleFormat sample_format{};
|
||||
s32_le sample_rate{};
|
||||
s32_le priority{};
|
||||
s32_le sorting_order{};
|
||||
s32_le channel_count{};
|
||||
float_le pitch{};
|
||||
float_le volume{};
|
||||
std::array<BiquadFilterParameter, 2> biquad_filter{};
|
||||
s32_le wave_buffer_count{};
|
||||
s16_le wave_buffer_head{};
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64_le additional_params_address{};
|
||||
u64_le additional_params_size{};
|
||||
s32_le mix_id{};
|
||||
s32_le splitter_info_id{};
|
||||
std::array<WaveBuffer, 4> wave_buffer{};
|
||||
std::array<u32_le, 6> voice_channel_resource_ids{};
|
||||
// TODO(ogniK): Remaining flags
|
||||
u8 is_voice_drop_flag_clear_requested{};
|
||||
u8 wave_buffer_flush_request_count{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
INSERT_PADDING_BYTES(16);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
u64_le played_sample_count{};
|
||||
u32_le wave_buffer_consumed{};
|
||||
u8 voice_dropped{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerVoiceInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
bool in_use{};
|
||||
bool is_new{};
|
||||
bool should_depop{};
|
||||
SampleFormat sample_format{};
|
||||
s32 sample_rate{};
|
||||
s32 channel_count{};
|
||||
s32 id{};
|
||||
s32 node_id{};
|
||||
s32 mix_id{};
|
||||
ServerPlayState current_playstate{};
|
||||
ServerPlayState last_playstate{};
|
||||
s32 priority{};
|
||||
s32 sorting_order{};
|
||||
float pitch{};
|
||||
float volume{};
|
||||
float last_volume{};
|
||||
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
||||
s32 wave_buffer_count{};
|
||||
s16 wave_bufffer_head{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
VAddr additional_params_address{};
|
||||
std::size_t additional_params_size{};
|
||||
std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{};
|
||||
std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{};
|
||||
s32 splitter_info_id{};
|
||||
u8 wave_buffer_flush_request_count{};
|
||||
bool voice_drop_flag{};
|
||||
bool buffer_mapped{};
|
||||
std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{};
|
||||
};
|
||||
|
||||
struct OutParams {
|
||||
s64 played_sample_count{};
|
||||
s32 wave_buffer_consumed{};
|
||||
};
|
||||
|
||||
ServerVoiceInfo();
|
||||
~ServerVoiceInfo();
|
||||
void Initialize();
|
||||
void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info);
|
||||
void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
|
||||
BehaviorInfo& behavior_info);
|
||||
void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer,
|
||||
SampleFormat sample_format, bool is_buffer_valid,
|
||||
BehaviorInfo& behavior_info);
|
||||
void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states);
|
||||
|
||||
const InParams& GetInParams() const;
|
||||
InParams& GetInParams();
|
||||
|
||||
const OutParams& GetOutParams() const;
|
||||
OutParams& GetOutParams();
|
||||
|
||||
bool ShouldSkip() const;
|
||||
bool UpdateForCommandGeneration(VoiceContext& voice_context);
|
||||
void ResetResources(VoiceContext& voice_context);
|
||||
bool UpdateParametersForCommandGeneration(
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states);
|
||||
void FlushWaveBuffers(u8 flush_count,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count);
|
||||
|
||||
private:
|
||||
std::vector<s16> stored_samples;
|
||||
InParams in_params{};
|
||||
OutParams out_params{};
|
||||
|
||||
bool HasValidWaveBuffer(const VoiceState* state) const;
|
||||
};
|
||||
|
||||
class VoiceContext {
|
||||
public:
|
||||
VoiceContext(std::size_t voice_count);
|
||||
~VoiceContext();
|
||||
|
||||
std::size_t GetVoiceCount() const;
|
||||
ServerVoiceChannelResource& GetChannelResource(std::size_t i);
|
||||
const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const;
|
||||
VoiceState& GetState(std::size_t i);
|
||||
const VoiceState& GetState(std::size_t i) const;
|
||||
VoiceState& GetDspSharedState(std::size_t i);
|
||||
const VoiceState& GetDspSharedState(std::size_t i) const;
|
||||
ServerVoiceInfo& GetInfo(std::size_t i);
|
||||
const ServerVoiceInfo& GetInfo(std::size_t i) const;
|
||||
ServerVoiceInfo& GetSortedInfo(std::size_t i);
|
||||
const ServerVoiceInfo& GetSortedInfo(std::size_t i) const;
|
||||
|
||||
s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
|
||||
s32 channel_count, s32 buffer_offset, s32 sample_count,
|
||||
Core::Memory::Memory& memory);
|
||||
void SortInfo();
|
||||
void UpdateStateByDspShared();
|
||||
|
||||
private:
|
||||
std::size_t voice_count{};
|
||||
std::vector<ServerVoiceChannelResource> voice_channel_resources{};
|
||||
std::vector<VoiceState> voice_states{};
|
||||
std::vector<VoiceState> dsp_voice_states{};
|
||||
std::vector<ServerVoiceInfo> voice_info{};
|
||||
std::vector<ServerVoiceInfo*> sorted_voice_info{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
|
@ -26,7 +26,7 @@ namespace Service::Audio {
|
|||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(Core::System& system, AudioCore::AudioRendererParameter audren_params,
|
||||
explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
|
||||
const std::size_t instance_number)
|
||||
: ServiceFramework("IAudioRenderer") {
|
||||
// clang-format off
|
||||
|
@ -94,14 +94,15 @@ private:
|
|||
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called");
|
||||
|
||||
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer());
|
||||
std::vector<u8> output_params(ctx.GetWriteBufferSize());
|
||||
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
|
||||
|
||||
if (result.Succeeded()) {
|
||||
ctx.WriteBuffer(result.Unwrap());
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBuffer(output_params);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result.Code());
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Start(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -346,7 +347,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
|||
OpenAudioRendererImpl(ctx);
|
||||
}
|
||||
|
||||
static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) {
|
||||
static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) {
|
||||
// +1 represents the final mix.
|
||||
return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
|
||||
1;
|
||||
|
@ -375,7 +376,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
constexpr u64 upsampler_manager_size = 0x48;
|
||||
|
||||
// Calculates the part of the size that relates to mix buffers.
|
||||
const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
// As of 8.0.0 this is the maximum on voice channels.
|
||||
constexpr u64 max_voice_channels = 6;
|
||||
|
||||
|
@ -397,7 +398,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
};
|
||||
|
||||
// Calculates the portion of the size related to the mix data (and the sorting thereof).
|
||||
const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
// The size of the mixing info data structure.
|
||||
constexpr u64 mix_info_size = 0x940;
|
||||
|
||||
|
@ -447,7 +448,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
};
|
||||
|
||||
// Calculates the part of the size related to voice channel info.
|
||||
const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 voice_info_size = 0x220;
|
||||
constexpr u64 voice_resource_size = 0xD0;
|
||||
|
||||
|
@ -461,7 +462,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
};
|
||||
|
||||
// Calculates the part of the size related to memory pools.
|
||||
const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
|
||||
const u64 memory_pool_info_size = 0x20;
|
||||
return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
|
||||
|
@ -469,7 +470,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
|
||||
// Calculates the part of the size related to the splitter context.
|
||||
const auto calculate_splitter_context_size =
|
||||
[](const AudioCore::AudioRendererParameter& params) -> u64 {
|
||||
[](const AudioCommon::AudioRendererParameter& params) -> u64 {
|
||||
if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||
return 0;
|
||||
}
|
||||
|
@ -488,27 +489,29 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
};
|
||||
|
||||
// Calculates the part of the size related to the upsampler info.
|
||||
const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
constexpr u64 upsampler_info_size = 0x280;
|
||||
// Yes, using the buffer size over info alignment size is intentional here.
|
||||
return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count),
|
||||
buffer_alignment_size);
|
||||
};
|
||||
const auto calculate_upsampler_info_size =
|
||||
[](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 upsampler_info_size = 0x280;
|
||||
// Yes, using the buffer size over info alignment size is intentional here.
|
||||
return Common::AlignUp(upsampler_info_size *
|
||||
(u64{params.submix_count} + params.sink_count),
|
||||
buffer_alignment_size);
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to effect info.
|
||||
const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 effect_info_size = 0x2B0;
|
||||
return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to audio sink info.
|
||||
const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
const u64 sink_info_size = 0x170;
|
||||
return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to voice state info.
|
||||
const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
const u64 voice_state_size = 0x100;
|
||||
const u64 additional_size = buffer_alignment_size - 1;
|
||||
return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
|
||||
|
@ -516,7 +519,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
};
|
||||
|
||||
// Calculates the part of the size related to performance statistics.
|
||||
const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
// Extra size value appended to the end of the calculation.
|
||||
constexpr u64 appended = 128;
|
||||
|
||||
|
@ -543,79 +546,81 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
|||
};
|
||||
|
||||
// Calculates the part of the size that relates to the audio command buffer.
|
||||
const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
|
||||
const auto calculate_command_buffer_size =
|
||||
[](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
|
||||
|
||||
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
|
||||
constexpr u64 command_buffer_size = 0x18000;
|
||||
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
|
||||
constexpr u64 command_buffer_size = 0x18000;
|
||||
|
||||
return command_buffer_size + alignment;
|
||||
}
|
||||
return command_buffer_size + alignment;
|
||||
}
|
||||
|
||||
// When the variadic command buffer is supported, this means
|
||||
// the command generator for the audio renderer can issue commands
|
||||
// that are (as one would expect), variable in size. So what we need to do
|
||||
// is determine the maximum possible size for a few command data structures
|
||||
// then multiply them by the amount of present commands indicated by the given
|
||||
// respective audio parameters.
|
||||
// When the variadic command buffer is supported, this means
|
||||
// the command generator for the audio renderer can issue commands
|
||||
// that are (as one would expect), variable in size. So what we need to do
|
||||
// is determine the maximum possible size for a few command data structures
|
||||
// then multiply them by the amount of present commands indicated by the given
|
||||
// respective audio parameters.
|
||||
|
||||
constexpr u64 max_biquad_filters = 2;
|
||||
constexpr u64 max_mix_buffers = 24;
|
||||
constexpr u64 max_biquad_filters = 2;
|
||||
constexpr u64 max_mix_buffers = 24;
|
||||
|
||||
constexpr u64 biquad_filter_command_size = 0x2C;
|
||||
constexpr u64 biquad_filter_command_size = 0x2C;
|
||||
|
||||
constexpr u64 depop_mix_command_size = 0x24;
|
||||
constexpr u64 depop_setup_command_size = 0x50;
|
||||
constexpr u64 depop_mix_command_size = 0x24;
|
||||
constexpr u64 depop_setup_command_size = 0x50;
|
||||
|
||||
constexpr u64 effect_command_max_size = 0x540;
|
||||
constexpr u64 effect_command_max_size = 0x540;
|
||||
|
||||
constexpr u64 mix_command_size = 0x1C;
|
||||
constexpr u64 mix_ramp_command_size = 0x24;
|
||||
constexpr u64 mix_ramp_grouped_command_size = 0x13C;
|
||||
constexpr u64 mix_command_size = 0x1C;
|
||||
constexpr u64 mix_ramp_command_size = 0x24;
|
||||
constexpr u64 mix_ramp_grouped_command_size = 0x13C;
|
||||
|
||||
constexpr u64 perf_command_size = 0x28;
|
||||
constexpr u64 perf_command_size = 0x28;
|
||||
|
||||
constexpr u64 sink_command_size = 0x130;
|
||||
constexpr u64 sink_command_size = 0x130;
|
||||
|
||||
constexpr u64 submix_command_max_size =
|
||||
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
|
||||
constexpr u64 submix_command_max_size =
|
||||
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
|
||||
|
||||
constexpr u64 volume_command_size = 0x1C;
|
||||
constexpr u64 volume_ramp_command_size = 0x20;
|
||||
constexpr u64 volume_command_size = 0x1C;
|
||||
constexpr u64 volume_ramp_command_size = 0x20;
|
||||
|
||||
constexpr u64 voice_biquad_filter_command_size =
|
||||
biquad_filter_command_size * max_biquad_filters;
|
||||
constexpr u64 voice_data_command_size = 0x9C;
|
||||
const u64 voice_command_max_size =
|
||||
(params.splitter_count * depop_setup_command_size) +
|
||||
(voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size +
|
||||
mix_ramp_grouped_command_size);
|
||||
constexpr u64 voice_biquad_filter_command_size =
|
||||
biquad_filter_command_size * max_biquad_filters;
|
||||
constexpr u64 voice_data_command_size = 0x9C;
|
||||
const u64 voice_command_max_size =
|
||||
(params.splitter_count * depop_setup_command_size) +
|
||||
(voice_data_command_size + voice_biquad_filter_command_size +
|
||||
volume_ramp_command_size + mix_ramp_grouped_command_size);
|
||||
|
||||
// Now calculate the individual elements that comprise the size and add them together.
|
||||
const u64 effect_commands_size = params.effect_count * effect_command_max_size;
|
||||
// Now calculate the individual elements that comprise the size and add them together.
|
||||
const u64 effect_commands_size = params.effect_count * effect_command_max_size;
|
||||
|
||||
const u64 final_mix_commands_size =
|
||||
depop_mix_command_size + volume_command_size * max_mix_buffers;
|
||||
const u64 final_mix_commands_size =
|
||||
depop_mix_command_size + volume_command_size * max_mix_buffers;
|
||||
|
||||
const u64 perf_commands_size =
|
||||
perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
|
||||
const u64 perf_commands_size =
|
||||
perf_command_size *
|
||||
(CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
|
||||
|
||||
const u64 sink_commands_size = params.sink_count * sink_command_size;
|
||||
const u64 sink_commands_size = params.sink_count * sink_command_size;
|
||||
|
||||
const u64 splitter_commands_size =
|
||||
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
|
||||
const u64 splitter_commands_size =
|
||||
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
|
||||
|
||||
const u64 submix_commands_size = params.submix_count * submix_command_max_size;
|
||||
const u64 submix_commands_size = params.submix_count * submix_command_max_size;
|
||||
|
||||
const u64 voice_commands_size = params.voice_count * voice_command_max_size;
|
||||
const u64 voice_commands_size = params.voice_count * voice_command_max_size;
|
||||
|
||||
return effect_commands_size + final_mix_commands_size + perf_commands_size +
|
||||
sink_commands_size + splitter_commands_size + submix_commands_size +
|
||||
voice_commands_size + alignment;
|
||||
};
|
||||
return effect_commands_size + final_mix_commands_size + perf_commands_size +
|
||||
sink_commands_size + splitter_commands_size + submix_commands_size +
|
||||
voice_commands_size + alignment;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
|
||||
|
||||
u64 size = 0;
|
||||
size += calculate_mix_buffer_sizes(params);
|
||||
|
@ -681,7 +686,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
|
|||
|
||||
void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
|
Loading…
Reference in a new issue