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hid/gesture: Add default comparators to Point
Simplifies some comparisons.
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60831eabd9
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@ -91,8 +91,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
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// Update if coordinates change
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for (size_t id = 0; id < MAX_POINTS; id++) {
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if (gesture.points[id].x != last_gesture.points[id].x ||
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gesture.points[id].y != last_gesture.points[id].y) {
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if (gesture.points[id] != last_gesture.points[id]) {
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return true;
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}
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}
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@ -179,8 +178,7 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
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// Promote to pan type if touch moved
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for (size_t id = 0; id < MAX_POINTS; id++) {
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if (gesture.points[id].x != last_gesture.points[id].x ||
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gesture.points[id].y != last_gesture.points[id].y) {
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if (gesture.points[id] != last_gesture.points[id]) {
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type = TouchType::Pan;
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break;
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}
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@ -192,10 +190,7 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
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enable_press_and_tap = false;
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gesture.active_points = 0;
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gesture.mid_point = {};
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for (size_t id = 0; id < MAX_POINTS; id++) {
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gesture.points[id].x = 0;
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gesture.points[id].y = 0;
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}
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gesture.points.fill({});
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return;
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}
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@ -64,8 +64,10 @@ private:
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static_assert(sizeof(Attribute) == 4, "Attribute is an invalid size");
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struct Point {
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s32_le x;
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s32_le y;
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s32_le x{};
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s32_le y{};
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friend bool operator==(const Point&, const Point&) = default;
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};
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static_assert(sizeof(Point) == 8, "Point is an invalid size");
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