mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is SRC1 and not SRC2, it is now fixed on 3dbrew.
This commit is contained in:
parent
d8908aef63
commit
2e7cf2f6cf
|
@ -197,12 +197,19 @@ void RunInterpreter(UnitState<Debug>& state) {
|
|||
|
||||
case OpCode::Id::DP3:
|
||||
case OpCode::Id::DP4:
|
||||
case OpCode::Id::DPH:
|
||||
case OpCode::Id::DPHI:
|
||||
{
|
||||
Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
|
||||
Record<DebugDataRecord::SRC2>(state.debug, iteration, src2);
|
||||
Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
|
||||
|
||||
OpCode::Id opcode = instr.opcode.Value().EffectiveOpCode();
|
||||
if (opcode == OpCode::Id::DPH || opcode == OpCode::Id::DPHI)
|
||||
src1[3] = float24::FromFloat32(1.0f);
|
||||
|
||||
float24 dot = float24::FromFloat32(0.f);
|
||||
int num_components = (instr.opcode.Value() == OpCode::Id::DP3) ? 3 : 4;
|
||||
int num_components = (opcode == OpCode::Id::DP3) ? 3 : 4;
|
||||
for (int i = 0; i < num_components; ++i)
|
||||
dot = dot + src1[i] * src2[i];
|
||||
|
||||
|
|
Loading…
Reference in a new issue