mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
Merge pull request #2529 from lioncash/boot
yuzu/bootmanager: Minor interface tidying
This commit is contained in:
commit
2ba4aa8a3b
|
@ -20,7 +20,7 @@ static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
|
||||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||||
}
|
}
|
||||||
|
|
||||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||||
ASSERT(width > 0);
|
ASSERT(width > 0);
|
||||||
ASSERT(height > 0);
|
ASSERT(height > 0);
|
||||||
// The drawing code needs at least somewhat valid values for both screens
|
// The drawing code needs at least somewhat valid values for both screens
|
||||||
|
@ -29,22 +29,23 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
|
||||||
|
|
||||||
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
|
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
|
||||||
ScreenUndocked::Width};
|
ScreenUndocked::Width};
|
||||||
Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
|
const auto window_aspect_ratio = static_cast<float>(height) / width;
|
||||||
Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
|
||||||
|
|
||||||
float window_aspect_ratio = static_cast<float>(height) / width;
|
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
|
||||||
|
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||||
|
|
||||||
if (window_aspect_ratio < emulation_aspect_ratio) {
|
if (window_aspect_ratio < emulation_aspect_ratio) {
|
||||||
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
|
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
|
||||||
} else {
|
} else {
|
||||||
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
|
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
res.screen = screen;
|
res.screen = screen;
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale) {
|
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
|
||||||
int width, height;
|
u32 width, height;
|
||||||
|
|
||||||
if (Settings::values.use_docked_mode) {
|
if (Settings::values.use_docked_mode) {
|
||||||
width = ScreenDocked::WidthDocked * res_scale;
|
width = ScreenDocked::WidthDocked * res_scale;
|
||||||
|
|
|
@ -8,15 +8,22 @@
|
||||||
|
|
||||||
namespace Layout {
|
namespace Layout {
|
||||||
|
|
||||||
enum ScreenUndocked : unsigned { Width = 1280, Height = 720 };
|
enum ScreenUndocked : u32 {
|
||||||
enum ScreenDocked : unsigned { WidthDocked = 1920, HeightDocked = 1080 };
|
Width = 1280,
|
||||||
|
Height = 720,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum ScreenDocked : u32 {
|
||||||
|
WidthDocked = 1920,
|
||||||
|
HeightDocked = 1080,
|
||||||
|
};
|
||||||
|
|
||||||
/// Describes the layout of the window framebuffer
|
/// Describes the layout of the window framebuffer
|
||||||
struct FramebufferLayout {
|
struct FramebufferLayout {
|
||||||
unsigned width{ScreenUndocked::Width};
|
u32 width{ScreenUndocked::Width};
|
||||||
unsigned height{ScreenUndocked::Height};
|
u32 height{ScreenUndocked::Height};
|
||||||
|
|
||||||
Common::Rectangle<unsigned> screen;
|
Common::Rectangle<u32> screen;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
|
||||||
|
@ -33,12 +40,12 @@ struct FramebufferLayout {
|
||||||
* @param height Window framebuffer height in pixels
|
* @param height Window framebuffer height in pixels
|
||||||
* @return Newly created FramebufferLayout object with default screen regions initialized
|
* @return Newly created FramebufferLayout object with default screen regions initialized
|
||||||
*/
|
*/
|
||||||
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height);
|
FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Convenience method to get frame layout by resolution scale
|
* Convenience method to get frame layout by resolution scale
|
||||||
* @param res_scale resolution scale factor
|
* @param res_scale resolution scale factor
|
||||||
*/
|
*/
|
||||||
FramebufferLayout FrameLayoutFromResolutionScale(u16 res_scale);
|
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
|
||||||
|
|
||||||
} // namespace Layout
|
} // namespace Layout
|
||||||
|
|
|
@ -26,6 +26,8 @@
|
||||||
|
|
||||||
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
|
||||||
|
|
||||||
|
EmuThread::~EmuThread() = default;
|
||||||
|
|
||||||
void EmuThread::run() {
|
void EmuThread::run() {
|
||||||
render_window->MakeCurrent();
|
render_window->MakeCurrent();
|
||||||
|
|
||||||
|
@ -185,7 +187,7 @@ private:
|
||||||
bool do_painting;
|
bool do_painting;
|
||||||
};
|
};
|
||||||
|
|
||||||
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread)
|
||||||
: QWidget(parent), emu_thread(emu_thread) {
|
: QWidget(parent), emu_thread(emu_thread) {
|
||||||
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
||||||
.arg(QString::fromUtf8(Common::g_build_name),
|
.arg(QString::fromUtf8(Common::g_build_name),
|
||||||
|
@ -194,8 +196,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
||||||
setAttribute(Qt::WA_AcceptTouchEvents);
|
setAttribute(Qt::WA_AcceptTouchEvents);
|
||||||
|
|
||||||
InputCommon::Init();
|
InputCommon::Init();
|
||||||
connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent),
|
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
||||||
&GMainWindow::OnLoadComplete);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GRenderWindow::~GRenderWindow() {
|
GRenderWindow::~GRenderWindow() {
|
||||||
|
@ -247,9 +248,9 @@ void GRenderWindow::PollEvents() {}
|
||||||
void GRenderWindow::OnFramebufferSizeChanged() {
|
void GRenderWindow::OnFramebufferSizeChanged() {
|
||||||
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
// Screen changes potentially incur a change in screen DPI, hence we should update the
|
||||||
// framebuffer size
|
// framebuffer size
|
||||||
qreal pixelRatio = GetWindowPixelRatio();
|
const qreal pixel_ratio = GetWindowPixelRatio();
|
||||||
unsigned width = child->QPaintDevice::width() * pixelRatio;
|
const u32 width = child->QPaintDevice::width() * pixel_ratio;
|
||||||
unsigned height = child->QPaintDevice::height() * pixelRatio;
|
const u32 height = child->QPaintDevice::height() * pixel_ratio;
|
||||||
UpdateCurrentFramebufferLayout(width, height);
|
UpdateCurrentFramebufferLayout(width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -266,7 +267,7 @@ void GRenderWindow::ForwardKeyReleaseEvent(QKeyEvent* event) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::BackupGeometry() {
|
void GRenderWindow::BackupGeometry() {
|
||||||
geometry = ((QWidget*)this)->saveGeometry();
|
geometry = QWidget::saveGeometry();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::RestoreGeometry() {
|
void GRenderWindow::RestoreGeometry() {
|
||||||
|
@ -283,9 +284,10 @@ void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
|
||||||
QByteArray GRenderWindow::saveGeometry() {
|
QByteArray GRenderWindow::saveGeometry() {
|
||||||
// If we are a top-level widget, store the current geometry
|
// If we are a top-level widget, store the current geometry
|
||||||
// otherwise, store the last backup
|
// otherwise, store the last backup
|
||||||
if (parent() == nullptr)
|
if (parent() == nullptr) {
|
||||||
return ((QWidget*)this)->saveGeometry();
|
return QWidget::saveGeometry();
|
||||||
else
|
}
|
||||||
|
|
||||||
return geometry;
|
return geometry;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -294,10 +296,10 @@ qreal GRenderWindow::GetWindowPixelRatio() const {
|
||||||
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
|
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<unsigned, unsigned> GRenderWindow::ScaleTouch(const QPointF pos) const {
|
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
|
||||||
const qreal pixel_ratio = GetWindowPixelRatio();
|
const qreal pixel_ratio = GetWindowPixelRatio();
|
||||||
return {static_cast<unsigned>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
||||||
static_cast<unsigned>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
void GRenderWindow::closeEvent(QCloseEvent* event) {
|
||||||
|
@ -353,7 +355,7 @@ void GRenderWindow::focusOutEvent(QFocusEvent* event) {
|
||||||
InputCommon::GetKeyboard()->ReleaseAllKeys();
|
InputCommon::GetKeyboard()->ReleaseAllKeys();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) {
|
void GRenderWindow::OnClientAreaResized(u32 width, u32 height) {
|
||||||
NotifyClientAreaSizeChanged(std::make_pair(width, height));
|
NotifyClientAreaSizeChanged(std::make_pair(width, height));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -394,7 +396,7 @@ void GRenderWindow::InitRenderTarget() {
|
||||||
context->setShareContext(shared_context.get());
|
context->setShareContext(shared_context.get());
|
||||||
context->setFormat(fmt);
|
context->setFormat(fmt);
|
||||||
context->create();
|
context->create();
|
||||||
fmt.setSwapInterval(false);
|
fmt.setSwapInterval(0);
|
||||||
|
|
||||||
child = new GGLWidgetInternal(this, shared_context.get());
|
child = new GGLWidgetInternal(this, shared_context.get());
|
||||||
container = QWidget::createWindowContainer(child, this);
|
container = QWidget::createWindowContainer(child, this);
|
||||||
|
@ -424,23 +426,29 @@ void GRenderWindow::InitRenderTarget() {
|
||||||
BackupGeometry();
|
BackupGeometry();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::CaptureScreenshot(u16 res_scale, const QString& screenshot_path) {
|
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||||
auto& renderer = Core::System::GetInstance().Renderer();
|
auto& renderer = Core::System::GetInstance().Renderer();
|
||||||
|
|
||||||
if (!res_scale)
|
if (res_scale == 0) {
|
||||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||||
|
}
|
||||||
|
|
||||||
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
|
||||||
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
||||||
renderer.RequestScreenshot(screenshot_image.bits(),
|
renderer.RequestScreenshot(
|
||||||
|
screenshot_image.bits(),
|
||||||
[=] {
|
[=] {
|
||||||
screenshot_image.mirrored(false, true).save(screenshot_path);
|
const std::string std_screenshot_path = screenshot_path.toStdString();
|
||||||
LOG_INFO(Frontend, "The screenshot is saved.");
|
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
||||||
|
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
||||||
|
} else {
|
||||||
|
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
||||||
|
}
|
||||||
},
|
},
|
||||||
layout);
|
layout);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
|
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
|
||||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -27,11 +27,12 @@ namespace VideoCore {
|
||||||
enum class LoadCallbackStage;
|
enum class LoadCallbackStage;
|
||||||
}
|
}
|
||||||
|
|
||||||
class EmuThread : public QThread {
|
class EmuThread final : public QThread {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit EmuThread(GRenderWindow* render_window);
|
explicit EmuThread(GRenderWindow* render_window);
|
||||||
|
~EmuThread() override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Start emulation (on new thread)
|
* Start emulation (on new thread)
|
||||||
|
@ -114,7 +115,7 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
|
||||||
~GRenderWindow() override;
|
~GRenderWindow() override;
|
||||||
|
|
||||||
// EmuWindow implementation
|
// EmuWindow implementation
|
||||||
|
@ -133,17 +134,17 @@ public:
|
||||||
QByteArray saveGeometry(); // overridden
|
QByteArray saveGeometry(); // overridden
|
||||||
|
|
||||||
qreal GetWindowPixelRatio() const;
|
qreal GetWindowPixelRatio() const;
|
||||||
std::pair<unsigned, unsigned> ScaleTouch(const QPointF pos) const;
|
std::pair<u32, u32> ScaleTouch(QPointF pos) const;
|
||||||
|
|
||||||
void closeEvent(QCloseEvent* event) override;
|
void closeEvent(QCloseEvent* event) override;
|
||||||
bool event(QEvent* event) override;
|
bool event(QEvent* event) override;
|
||||||
void focusOutEvent(QFocusEvent* event) override;
|
void focusOutEvent(QFocusEvent* event) override;
|
||||||
|
|
||||||
void OnClientAreaResized(unsigned width, unsigned height);
|
void OnClientAreaResized(u32 width, u32 height);
|
||||||
|
|
||||||
void InitRenderTarget();
|
void InitRenderTarget();
|
||||||
|
|
||||||
void CaptureScreenshot(u16 res_scale, const QString& screenshot_path);
|
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
void moveContext(); // overridden
|
void moveContext(); // overridden
|
||||||
|
@ -162,7 +163,7 @@ private:
|
||||||
void TouchUpdateEvent(const QTouchEvent* event);
|
void TouchUpdateEvent(const QTouchEvent* event);
|
||||||
void TouchEndEvent();
|
void TouchEndEvent();
|
||||||
|
|
||||||
void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
|
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
|
||||||
|
|
||||||
QWidget* container = nullptr;
|
QWidget* container = nullptr;
|
||||||
GGLWidgetInternal* child = nullptr;
|
GGLWidgetInternal* child = nullptr;
|
||||||
|
|
Loading…
Reference in a new issue