mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
texture_cache: Corrections to buffers and shadow formats use.
This commit is contained in:
parent
fed773a86c
commit
198a0395bb
|
@ -16,11 +16,13 @@ namespace VideoCommon {
|
|||
using VideoCore::Surface::ComponentTypeFromDepthFormat;
|
||||
using VideoCore::Surface::ComponentTypeFromRenderTarget;
|
||||
using VideoCore::Surface::ComponentTypeFromTexture;
|
||||
using VideoCore::Surface::PixelFormat;
|
||||
using VideoCore::Surface::PixelFormatFromDepthFormat;
|
||||
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
|
||||
using VideoCore::Surface::PixelFormatFromTextureFormat;
|
||||
using VideoCore::Surface::SurfaceTarget;
|
||||
using VideoCore::Surface::SurfaceTargetFromTextureType;
|
||||
using VideoCore::Surface::SurfaceType;
|
||||
|
||||
SurfaceTarget TextureType2SurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
|
||||
switch (type) {
|
||||
|
@ -71,6 +73,24 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
|
|||
params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
|
||||
params.srgb_conversion);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
|
||||
switch (params.pixel_format) {
|
||||
case PixelFormat::R16F: {
|
||||
params.pixel_format = PixelFormat::Z16;
|
||||
break;
|
||||
}
|
||||
case PixelFormat::R32F: {
|
||||
params.pixel_format = PixelFormat::Z32F;
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unimplemented shadow convert format: {}",
|
||||
static_cast<u32>(params.pixel_format));
|
||||
}
|
||||
}
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
}
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
// TODO: on 1DBuffer we should use the tic info.
|
||||
|
@ -79,20 +99,24 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
|
|||
params.width = config.tic.Width();
|
||||
params.height = config.tic.Height();
|
||||
params.depth = config.tic.Depth();
|
||||
} else {
|
||||
params.target = SurfaceTarget::TextureBuffer;
|
||||
params.width = config.tic.Width();
|
||||
params.height = 0;
|
||||
params.depth = 0;
|
||||
}
|
||||
params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
|
||||
if (params.target == SurfaceTarget::TextureCubemap ||
|
||||
params.target == SurfaceTarget::TextureCubeArray) {
|
||||
params.depth *= 6;
|
||||
}
|
||||
params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
|
||||
params.num_levels = config.tic.max_mip_level + 1;
|
||||
params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
|
||||
params.is_layered = params.IsLayered();
|
||||
} else {
|
||||
params.target = SurfaceTarget::TextureBuffer;
|
||||
params.width = config.tic.Width();
|
||||
params.pitch = params.width * params.GetBytesPerPixel();
|
||||
params.height = 1;
|
||||
params.depth = 1;
|
||||
params.num_levels = 1;
|
||||
params.emulated_levels = 1;
|
||||
params.is_layered = false;
|
||||
}
|
||||
return params;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue