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https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
Update clang format
This commit is contained in:
parent
638956aa81
commit
0d46f0df12
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@ -37,8 +37,7 @@ __declspec(noinline, noreturn)
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#define ASSERT_MSG(_a_, ...) \
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#define ASSERT_MSG(_a_, ...) \
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do \
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do \
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if (!(_a_)) { \
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if (!(_a_)) { \
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assert_noinline_call( \
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assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
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[&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
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} \
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} \
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while (0)
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while (0)
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@ -371,14 +371,12 @@ u64 GetSize(FILE* f) {
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// can't use off_t here because it can be 32-bit
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// can't use off_t here because it can be 32-bit
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u64 pos = ftello(f);
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u64 pos = ftello(f);
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if (fseeko(f, 0, SEEK_END) != 0) {
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if (fseeko(f, 0, SEEK_END) != 0) {
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LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
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LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
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GetLastErrorMsg());
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return 0;
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return 0;
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}
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}
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u64 size = ftello(f);
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u64 size = ftello(f);
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if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
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if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
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LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
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LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
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GetLastErrorMsg());
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return 0;
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return 0;
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}
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}
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return size;
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return size;
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@ -28,8 +28,7 @@ ResultCode RomFS_FileSystem::DeleteFile(const std::string& path) const {
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ResultCode RomFS_FileSystem::RenameFile(const std::string& src_path,
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ResultCode RomFS_FileSystem::RenameFile(const std::string& src_path,
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const std::string& dest_path) const {
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const std::string& dest_path) const {
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LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive ({}).",
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LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive ({}).", GetName());
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GetName());
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// TODO(wwylele): Use correct error code
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// TODO(wwylele): Use correct error code
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return ResultCode(-1);
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return ResultCode(-1);
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}
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}
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@ -62,8 +61,7 @@ ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
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}
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}
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ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
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LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive ({}).",
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LOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive ({}).", GetName());
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GetName());
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// TODO(wwylele): Use correct error code
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// TODO(wwylele): Use correct error code
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return ResultCode(-1);
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return ResultCode(-1);
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}
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}
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@ -658,8 +658,7 @@ static void ReadCommand() {
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u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
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u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
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if (checksum_received != checksum_calculated) {
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if (checksum_received != checksum_calculated) {
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LOG_ERROR(
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LOG_ERROR(Debug_GDBStub,
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Debug_GDBStub,
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"gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
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"gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
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checksum_calculated, checksum_received, command_buffer, command_length);
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checksum_calculated, checksum_received, command_buffer, command_length);
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@ -331,8 +331,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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/// Sets the thread activity
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/// Sets the thread activity
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static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
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static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle,
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LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
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unknown);
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -383,8 +382,7 @@ static u32 GetCurrentProcessorNumber() {
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static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
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static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
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u32 permissions) {
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u32 permissions) {
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LOG_TRACE(
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LOG_TRACE(Kernel_SVC,
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Kernel_SVC,
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"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
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"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
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shared_memory_handle, addr, size, permissions);
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shared_memory_handle, addr, size, permissions);
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@ -717,9 +715,8 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
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// Signals to an address (via Address Arbiter)
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// Signals to an address (via Address Arbiter)
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static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
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static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
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LOG_WARNING(Kernel_SVC,
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LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
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"called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", address,
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address, type, value, num_to_wake);
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type, value, num_to_wake);
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// If the passed address is a kernel virtual address, return invalid memory state.
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Memory::IsKernelVirtualAddress(address)) {
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if (Memory::IsKernelVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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return ERR_INVALID_ADDRESS_STATE;
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@ -769,8 +766,8 @@ static ResultCode ResetSignal(Handle handle) {
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/// Creates a TransferMemory object
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/// Creates a TransferMemory object
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static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
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static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
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LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr,
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LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size,
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size, permissions);
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permissions);
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*handle = 0;
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*handle = 0;
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -25,8 +25,8 @@ ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& fact
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ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
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ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
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auto& filesystem = result.first->second;
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auto& filesystem = result.first->second;
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LOG_DEBUG(Service_FS, "Registered file system {} with id code 0x{:08X}",
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LOG_DEBUG(Service_FS, "Registered file system {} with id code 0x{:08X}", filesystem->GetName(),
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filesystem->GetName(), static_cast<u32>(type));
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static_cast<u32>(type));
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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@ -84,8 +84,8 @@ u32 nvhost_gpu::ZCullBind(const std::vector<u8>& input, std::vector<u8>& output)
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u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& output) {
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u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& output) {
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IoctlSetErrorNotifier params{};
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IoctlSetErrorNotifier params{};
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std::memcpy(¶ms, input.data(), input.size());
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std::memcpy(¶ms, input.data(), input.size());
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, offset={:X}, size={:X}, mem={:X}",
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LOG_WARNING(Service_NVDRV, "(STUBBED) called, offset={:X}, size={:X}, mem={:X}", params.offset,
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params.offset, params.size, params.mem);
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params.size, params.mem);
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std::memcpy(output.data(), ¶ms, output.size());
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std::memcpy(output.data(), ¶ms, output.size());
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return 0;
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return 0;
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}
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}
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@ -102,8 +102,7 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
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if (client_port.Failed()) {
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if (client_port.Failed()) {
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IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
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IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
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rb.Push(client_port.Code());
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rb.Push(client_port.Code());
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LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name,
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LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, client_port.Code().raw);
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client_port.Code().raw);
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if (name.length() == 0)
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if (name.length() == 0)
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return; // LibNX Fix
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return; // LibNX Fix
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UNIMPLEMENTED();
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UNIMPLEMENTED();
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@ -32,8 +32,7 @@ void BSD::Socket(Kernel::HLERequestContext& ctx) {
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u32 type = rp.Pop<u32>();
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u32 type = rp.Pop<u32>();
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u32 protocol = rp.Pop<u32>();
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u32 protocol = rp.Pop<u32>();
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LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type,
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LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol);
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protocol);
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u32 fd = next_fd++;
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u32 fd = next_fd++;
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@ -207,8 +207,8 @@ void Maxwell3D::ProcessQueryGet() {
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}
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}
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void Maxwell3D::DrawArrays() {
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void Maxwell3D::DrawArrays() {
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LOG_DEBUG(HW_GPU, "called, topology={}, count={}",
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LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
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static_cast<u32>(regs.draw.topology.Value()), regs.vertex_buffer.count);
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regs.vertex_buffer.count);
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ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
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ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
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auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
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auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
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@ -251,8 +251,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
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break;
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break;
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}
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}
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default:
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}",
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LOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}", index,
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index, shader_config.enable.Value(), shader_config.offset);
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shader_config.enable.Value(), shader_config.offset);
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UNREACHABLE();
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UNREACHABLE();
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}
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}
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@ -110,8 +110,7 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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// manually mix them. However the shader part of this is not yet implemented.
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// manually mix them. However the shader part of this is not yet implemented.
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return GL_CLAMP_TO_BORDER;
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return GL_CLAMP_TO_BORDER;
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}
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}",
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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static_cast<u32>(wrap_mode));
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UNREACHABLE();
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UNREACHABLE();
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return {};
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return {};
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}
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}
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@ -325,8 +325,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
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void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
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void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
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if (!FileUtil::Exists(dir_path.toStdString()) ||
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if (!FileUtil::Exists(dir_path.toStdString()) ||
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!FileUtil::IsDirectory(dir_path.toStdString())) {
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!FileUtil::IsDirectory(dir_path.toStdString())) {
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LOG_ERROR(Frontend, "Could not find game list folder at {}",
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LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data());
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dir_path.toLocal8Bit().data());
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search_field->setFilterResult(0, 0);
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search_field->setFilterResult(0, 0);
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return;
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return;
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}
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}
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