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Merge pull request #1537 from lioncash/const
core/video_core: Minor const-related changes
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commit
0c0fb463f0
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@ -263,17 +263,17 @@ struct Regs {
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INSERT_PADDING_WORDS(0x9c3);
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static inline size_t NumIds() {
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static constexpr size_t NumIds() {
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return sizeof(Regs) / sizeof(u32);
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}
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u32& operator [] (int index) const {
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u32* content = (u32*)this;
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const u32& operator [] (int index) const {
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const u32* content = reinterpret_cast<const u32*>(this);
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return content[index];
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}
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u32& operator [] (int index) {
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u32* content = (u32*)this;
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u32* content = reinterpret_cast<u32*>(this);
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return content[index];
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}
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@ -38,17 +38,17 @@ struct Regs {
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u32 backlight_bottom;
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INSERT_PADDING_WORDS(0x16F);
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static inline size_t NumIds() {
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static constexpr size_t NumIds() {
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return sizeof(Regs) / sizeof(u32);
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}
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u32& operator [] (int index) const {
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u32* content = (u32*)this;
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const u32& operator [] (int index) const {
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const u32* content = reinterpret_cast<const u32*>(this);
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return content[index];
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}
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u32& operator [] (int index) {
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u32* content = (u32*)this;
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u32* content = reinterpret_cast<u32*>(this);
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return content[index];
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}
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@ -1221,17 +1221,17 @@ struct Regs {
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// Used for debugging purposes, so performance is not an issue here
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static std::string GetCommandName(int index);
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static inline size_t NumIds() {
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static constexpr size_t NumIds() {
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return sizeof(Regs) / sizeof(u32);
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}
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u32& operator [] (int index) const {
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u32* content = (u32*)this;
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const u32& operator [] (int index) const {
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const u32* content = reinterpret_cast<const u32*>(this);
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return content[index];
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}
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u32& operator [] (int index) {
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u32* content = (u32*)this;
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u32* content = reinterpret_cast<u32*>(this);
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return content[index];
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}
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