suyu/src/network/network.cpp

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// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "enet/enet.h"
#include "network/network.h"
namespace Network {
RoomNetwork::RoomNetwork() {
m_room = std::make_shared<Room>();
m_room_member = std::make_shared<RoomMember>();
}
bool RoomNetwork::Init() {
if (enet_initialize() != 0) {
LOG_ERROR(Network, "Error initalizing ENet");
return false;
}
m_room = std::make_shared<Room>();
m_room_member = std::make_shared<RoomMember>();
LOG_DEBUG(Network, "initialized OK");
return true;
}
std::weak_ptr<Room> RoomNetwork::GetRoom() {
return m_room;
}
std::weak_ptr<RoomMember> RoomNetwork::GetRoomMember() {
return m_room_member;
}
void RoomNetwork::Shutdown() {
if (m_room_member) {
if (m_room_member->IsConnected())
m_room_member->Leave();
m_room_member.reset();
}
if (m_room) {
if (m_room->GetState() == Room::State::Open)
m_room->Destroy();
m_room.reset();
}
enet_deinitialize();
LOG_DEBUG(Network, "shutdown OK");
}
} // namespace Network