mirror of
https://gitlab.com/suyu-emu/suyu.git
synced 2024-03-15 23:15:44 +00:00
54 lines
1.7 KiB
C
54 lines
1.7 KiB
C
|
#pragma once
|
||
|
|
||
|
#include "video_core/pica.h"
|
||
|
#include "video_core/shader/shader.h"
|
||
|
|
||
|
namespace Pica {
|
||
|
|
||
|
class MemoryAccesses {
|
||
|
/// Combine overlapping and close ranges
|
||
|
void SimplifyRanges() {
|
||
|
for (auto it = ranges.begin(); it != ranges.end(); ++it) {
|
||
|
// NOTE: We add 32 to the range end address to make sure "close" ranges are combined, too
|
||
|
auto it2 = std::next(it);
|
||
|
while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) {
|
||
|
it->second = std::max(it->second, it2->first + it2->second - it->first);
|
||
|
it2 = ranges.erase(it2);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
/// Record a particular memory access in the list
|
||
|
void AddAccess(u32 paddr, u32 size) {
|
||
|
// Create new range or extend existing one
|
||
|
ranges[paddr] = std::max(ranges[paddr], size);
|
||
|
|
||
|
// Simplify ranges...
|
||
|
SimplifyRanges();
|
||
|
}
|
||
|
|
||
|
/// Map of accessed ranges (mapping start address to range size)
|
||
|
std::map<u32, u32> ranges;
|
||
|
};
|
||
|
|
||
|
class VertexLoader {
|
||
|
public:
|
||
|
void Setup(const Pica::Regs ®s);
|
||
|
void LoadVertex(int index, int vertex, Shader::InputVertex &input, MemoryAccesses &memory_accesses);
|
||
|
|
||
|
u32 GetPhysicalBaseAddress() const { return base_address; }
|
||
|
int GetNumTotalAttributes() const { return num_total_attributes; }
|
||
|
private:
|
||
|
u32 vertex_attribute_sources[16];
|
||
|
u32 vertex_attribute_strides[16] = {};
|
||
|
Regs::VertexAttributeFormat vertex_attribute_formats[16] = {};
|
||
|
u32 vertex_attribute_elements[16] = {};
|
||
|
u32 vertex_attribute_element_size[16] = {};
|
||
|
bool vertex_attribute_is_default[16];
|
||
|
u32 base_address;
|
||
|
int num_total_attributes;
|
||
|
};
|
||
|
|
||
|
} // namespace Pica
|