mirror of
https://github.com/seaweedfs/seaweedfs.git
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7f0d87b206
FsCache for FsNode, wrapping fs.Node
171 lines
3 KiB
Go
171 lines
3 KiB
Go
package filesys
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import (
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"sync"
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"github.com/chrislusf/seaweedfs/weed/util"
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"github.com/seaweedfs/fuse/fs"
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)
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type FsCache struct {
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root *FsNode
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}
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type FsNode struct {
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parent *FsNode
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node fs.Node
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name string
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childrenLock sync.RWMutex
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children map[string]*FsNode
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}
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func newFsCache(root fs.Node) *FsCache {
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return &FsCache{
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root: &FsNode{
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node: root,
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},
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}
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}
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func (c *FsCache) GetFsNode(path util.FullPath) fs.Node {
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t := c.root
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for _, p := range path.Split() {
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t = t.findChild(p)
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if t == nil {
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return nil
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}
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}
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return t.node
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}
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func (c *FsCache) SetFsNode(path util.FullPath, node fs.Node) {
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t := c.root
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for _, p := range path.Split() {
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t = t.ensureChild(p)
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}
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t.node = node
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}
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func (c *FsCache) EnsureFsNode(path util.FullPath, genNodeFn func() fs.Node) fs.Node {
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t := c.GetFsNode(path)
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if t != nil {
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return t
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}
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t = genNodeFn()
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c.SetFsNode(path, t)
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return t
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}
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func (c *FsCache) DeleteFsNode(path util.FullPath) {
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t := c.root
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for _, p := range path.Split() {
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t = t.findChild(p)
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if t == nil {
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return
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}
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}
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if t.parent != nil {
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t.parent.deleteChild(t.name)
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}
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t.deleteSelf()
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}
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// oldPath and newPath are full path including the new name
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func (c *FsCache) Move(oldPath util.FullPath, newPath util.FullPath) *FsNode {
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// find old node
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src := c.root
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for _, p := range oldPath.Split() {
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src = src.findChild(p)
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if src == nil {
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return src
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}
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}
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if src.parent != nil {
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src.parent.deleteChild(src.name)
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}
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src.parent = nil
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// find new node
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target := c.root
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for _, p := range newPath.Split() {
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target = target.ensureChild(p)
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}
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parent := target.parent
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src.name = target.name
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if dir, ok := src.node.(*Dir); ok {
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dir.name = target.name // target is not Dir, but a shortcut
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}
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parent.deleteChild(target.name)
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target.deleteSelf()
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src.connectToParent(parent)
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return src
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}
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func (n *FsNode) connectToParent(parent *FsNode) {
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n.parent = parent
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oldNode := parent.findChild(n.name)
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if oldNode != nil {
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oldNode.deleteSelf()
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}
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if dir, ok := n.node.(*Dir); ok {
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dir.parent = parent.node.(*Dir)
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}
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n.childrenLock.Lock()
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parent.children[n.name] = n
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n.childrenLock.Unlock()
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}
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func (n *FsNode) findChild(name string) *FsNode {
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n.childrenLock.RLock()
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defer n.childrenLock.RUnlock()
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child, found := n.children[name]
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if found {
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return child
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}
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return nil
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}
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func (n *FsNode) ensureChild(name string) *FsNode {
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n.childrenLock.Lock()
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defer n.childrenLock.Unlock()
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if n.children == nil {
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n.children = make(map[string]*FsNode)
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}
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child, found := n.children[name]
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if found {
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return child
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}
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t := &FsNode{
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parent: n,
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node: nil,
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name: name,
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children: nil,
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}
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n.children[name] = t
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return t
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}
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func (n *FsNode) deleteChild(name string) {
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n.childrenLock.Lock()
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delete(n.children, name)
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n.childrenLock.Unlock()
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}
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func (n *FsNode) deleteSelf() {
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n.childrenLock.Lock()
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for _, child := range n.children {
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child.deleteSelf()
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}
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n.children = nil
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n.childrenLock.Unlock()
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n.node = nil
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n.parent = nil
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}
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