.. | ||
tree_store | ||
bpmap.go | ||
bptree.go | ||
bptree.pb.go | ||
bptree.proto | ||
bptree_node.go | ||
bptree_store_test.go | ||
bptree_test.go | ||
getter_setter.go | ||
int.go | ||
Makefile | ||
rand.go | ||
README.md | ||
string.go | ||
types.go |
This adapts one b+ tree implementation https://sourcegraph.com/github.com/timtadh/data-structures@master/-/tree/tree/bptree to persist changes to on disk.
When a node needs to persist itself?
-
A node changed its key or value
- When an item is added.
- When an item is updated.
- When an item is deleted.
-
When a node is split.
- 2 new nodes are created (they shoud persist themselves).
- Parent node need to point to the new nodes.
-
When a node is merged.
- delete one node
- persist the merged node
In general, if one node is returned from a function, the node should have already been persisted. The parent node may need to delete the old node.
BpTree Add(key ItemKey, value ItemValue) new_root = self.getRoot().put(key,value) a, b, err := self.insert(key, value) self.internal_insert(key, value) self.internal_split(q.keys[0], q) persist(a,b) self.persist() // child add q node self.maybePersist(child == p) self.leaf_insert(key, value) self.persist() // if dedup self.leaf_split(key, value) self.pure_leaf_split(key, value) persist(a,b) a.persist() persist(a,b) self.put_kv(key, value) new_root.persist() self.setRoot(new_root) oldroot.destroy() // maybe persist BpTree new root
Replace(key ItemKey, where WhereFunc, value ItemValue) leaf.persist() RemoveWhere(key ItemKey, where WhereFunc) self.getRoot().remove(key, where) self.internal_remove(key, nil, where) child.leaf_remove(key, nil, where) child.leaf_remove(key, sibling.keys[0], where) l.destroy() // when the node is empty a.maybePersist(hasChange) self.destroy() // when no keys left self.persist() // when some keys are left self.leaf_remove(key, self.keys[len(self.keys)-1], where) new_root.persist() // when new root is added // maybe persist BpTree new root