seaweedfs/weed/storage/memory_map/memory_map_windows.go

223 lines
5.5 KiB
Go

// +build windows
package memory_map
import (
"os"
"reflect"
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
type MemoryBuffer struct {
aligned_length uint64
length uint64
aligned_ptr uintptr
ptr uintptr
Buffer []byte
}
type MemoryMap struct {
File *os.File
file_memory_map_handle uintptr
write_map_views []MemoryBuffer
max_length uint64
End_Of_File int64
}
var FileMemoryMap = make(map[string]*MemoryMap)
type DWORD = uint32
type WORD = uint16
var (
procGetSystemInfo = syscall.NewLazyDLL("kernel32.dll").NewProc("GetSystemInfo")
)
var system_info, err = getSystemInfo()
var chunk_size = uint64(system_info.dwAllocationGranularity) * 512
func (mem_map *MemoryMap) CreateMemoryMap(file *os.File, maxlength uint64) {
maxlength_high := uint32(maxlength >> 32)
maxlength_low := uint32(maxlength & 0xFFFFFFFF)
file_memory_map_handle, err := windows.CreateFileMapping(windows.Handle(file.Fd()), nil, windows.PAGE_READWRITE, maxlength_high, maxlength_low, nil)
if err == nil {
mem_map.File = file
mem_map.file_memory_map_handle = uintptr(file_memory_map_handle)
mem_map.write_map_views = make([]MemoryBuffer, 0, maxlength/chunk_size)
mem_map.max_length = maxlength
mem_map.End_Of_File = -1
}
}
func (mem_map *MemoryMap) DeleteFileAndMemoryMap() {
windows.CloseHandle(windows.Handle(mem_map.file_memory_map_handle))
windows.CloseHandle(windows.Handle(mem_map.File.Fd()))
for _, view := range mem_map.write_map_views {
view.ReleaseMemory()
}
mem_map.write_map_views = nil
mem_map.max_length = 0
}
func min(x, y uint64) uint64 {
if x < y {
return x
}
return y
}
func (mem_map *MemoryMap) WriteMemory(offset uint64, length uint64, data []byte) {
for {
if ((offset+length)/chunk_size)+1 > uint64(len(mem_map.write_map_views)) {
allocateChunk(mem_map)
} else {
break
}
}
remaining_length := length
slice_index := offset / chunk_size
slice_offset := offset - (slice_index * chunk_size)
data_offset := uint64(0)
for {
write_end := min((remaining_length + slice_offset), chunk_size)
copy(mem_map.write_map_views[slice_index].Buffer[slice_offset:write_end], data[data_offset:])
remaining_length -= (write_end - slice_offset)
data_offset += (write_end - slice_offset)
if remaining_length > 0 {
slice_index += 1
slice_offset = 0
} else {
break
}
}
if mem_map.End_Of_File < int64(offset+length-1) {
mem_map.End_Of_File = int64(offset + length - 1)
}
}
func (mem_map *MemoryMap) ReadMemory(offset uint64, length uint64) (MemoryBuffer, error) {
return allocate(windows.Handle(mem_map.file_memory_map_handle), offset, length, false)
}
func (mem_buffer *MemoryBuffer) ReleaseMemory() {
windows.UnmapViewOfFile(mem_buffer.aligned_ptr)
mem_buffer.ptr = 0
mem_buffer.aligned_ptr = 0
mem_buffer.length = 0
mem_buffer.aligned_length = 0
mem_buffer.Buffer = nil
}
func allocateChunk(mem_map *MemoryMap) {
start := uint64(len(mem_map.write_map_views)) * chunk_size
mem_buffer, err := allocate(windows.Handle(mem_map.file_memory_map_handle), start, chunk_size, true)
if err == nil {
mem_map.write_map_views = append(mem_map.write_map_views, mem_buffer)
}
}
func allocate(hMapFile windows.Handle, offset uint64, length uint64, write bool) (MemoryBuffer, error) {
mem_buffer := MemoryBuffer{}
dwSysGran := system_info.dwAllocationGranularity
start := (offset / uint64(dwSysGran)) * uint64(dwSysGran)
diff := offset - start
aligned_length := diff + length
offset_high := uint32(start >> 32)
offset_low := uint32(start & 0xFFFFFFFF)
access := windows.FILE_MAP_READ
if write {
access = windows.FILE_MAP_WRITE
}
addr_ptr, errno := windows.MapViewOfFile(hMapFile,
uint32(access), // read/write permission
offset_high,
offset_low,
uintptr(aligned_length))
if addr_ptr == 0 {
return mem_buffer, errno
}
mem_buffer.aligned_ptr = addr_ptr
mem_buffer.aligned_length = aligned_length
mem_buffer.ptr = addr_ptr + uintptr(diff)
mem_buffer.length = length
slice_header := (*reflect.SliceHeader)(unsafe.Pointer(&mem_buffer.Buffer))
slice_header.Data = addr_ptr + uintptr(diff)
slice_header.Len = int(length)
slice_header.Cap = int(length)
return mem_buffer, nil
}
// typedef struct _SYSTEM_INFO {
// union {
// DWORD dwOemId;
// struct {
// WORD wProcessorArchitecture;
// WORD wReserved;
// };
// };
// DWORD dwPageSize;
// LPVOID lpMinimumApplicationAddress;
// LPVOID lpMaximumApplicationAddress;
// DWORD_PTR dwActiveProcessorMask;
// DWORD dwNumberOfProcessors;
// DWORD dwProcessorType;
// DWORD dwAllocationGranularity;
// WORD wProcessorLevel;
// WORD wProcessorRevision;
// } SYSTEM_INFO;
// https://msdn.microsoft.com/en-us/library/ms724958(v=vs.85).aspx
type _SYSTEM_INFO struct {
dwOemId DWORD
dwPageSize DWORD
lpMinimumApplicationAddress uintptr
lpMaximumApplicationAddress uintptr
dwActiveProcessorMask uintptr
dwNumberOfProcessors DWORD
dwProcessorType DWORD
dwAllocationGranularity DWORD
wProcessorLevel WORD
wProcessorRevision WORD
}
// void WINAPI GetSystemInfo(
// _Out_ LPSYSTEM_INFO lpSystemInfo
// );
// https://msdn.microsoft.com/en-us/library/ms724381(VS.85).aspx
func getSystemInfo() (_SYSTEM_INFO, error) {
var si _SYSTEM_INFO
_, _, err := procGetSystemInfo.Call(
uintptr(unsafe.Pointer(&si)),
)
if err != syscall.Errno(0) {
return si, err
}
return si, nil
}