mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2024-01-19 02:48:24 +00:00
d4566d4aaa
* compare chunks by timestamp
* fix slab clearing error
* fix test compilation
* move oldest chunk to sealed, instead of by fullness
* lock on fh.entryViewCache
* remove verbose logs
* revert slat clearing
* less logs
* less logs
* track write and read by timestamp
* remove useless logic
* add entry lock on file handle release
* use mem chunk only, swap file chunk has problems
* comment out code that maybe used later
* add debug mode to compare data read and write
* more efficient readResolvedChunks with linked list
* small optimization
* fix test compilation
* minor fix on writer
* add SeparateGarbageChunks
* group chunks into sections
* turn off debug mode
* fix tests
* fix tests
* tmp enable swap file chunk
* Revert "tmp enable swap file chunk"
This reverts commit 985137ec47
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* simple refactoring
* simple refactoring
* do not re-use swap file chunk. Sealed chunks should not be re-used.
* comment out debugging facilities
* either mem chunk or swap file chunk is fine now
* remove orderedMutex as *semaphore.Weighted
not found impactful
* optimize size calculation for changing large files
* optimize performance to avoid going through the long list of chunks
* still problems with swap file chunk
* rename
* tiny optimization
* swap file chunk save only successfully read data
* fix
* enable both mem and swap file chunk
* resolve chunks with range
* rename
* fix chunk interval list
* also change file handle chunk group when adding chunks
* pick in-active chunk with time-decayed counter
* fix compilation
* avoid nil with empty fh.entry
* refactoring
* rename
* rename
* refactor visible intervals to *list.List
* refactor chunkViews to *list.List
* add IntervalList for generic interval list
* change visible interval to use IntervalList in generics
* cahnge chunkViews to *IntervalList[*ChunkView]
* use NewFileChunkSection to create
* rename variables
* refactor
* fix renaming leftover
* renaming
* renaming
* add insert interval
* interval list adds lock
* incrementally add chunks to readers
Fixes:
1. set start and stop offset for the value object
2. clone the value object
3. use pointer instead of copy-by-value when passing to interval.Value
4. use insert interval since adding chunk could be out of order
* fix tests compilation
* fix tests compilation
260 lines
5.7 KiB
Go
260 lines
5.7 KiB
Go
package filer
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import (
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"math"
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"sync"
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)
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type IntervalValue interface {
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SetStartStop(start, stop int64)
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Clone() IntervalValue
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}
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type Interval[T IntervalValue] struct {
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StartOffset int64
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StopOffset int64
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TsNs int64
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Value T
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Prev *Interval[T]
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Next *Interval[T]
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}
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func (interval *Interval[T]) Size() int64 {
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return interval.StopOffset - interval.StartOffset
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}
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// IntervalList mark written intervals within one page chunk
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type IntervalList[T IntervalValue] struct {
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head *Interval[T]
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tail *Interval[T]
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Lock sync.Mutex
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}
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func NewIntervalList[T IntervalValue]() *IntervalList[T] {
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list := &IntervalList[T]{
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head: &Interval[T]{
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StartOffset: -1,
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StopOffset: -1,
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},
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tail: &Interval[T]{
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StartOffset: math.MaxInt64,
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StopOffset: math.MaxInt64,
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},
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}
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return list
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}
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func (list *IntervalList[T]) Front() (interval *Interval[T]) {
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return list.head.Next
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}
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func (list *IntervalList[T]) AppendInterval(interval *Interval[T]) {
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list.Lock.Lock()
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defer list.Lock.Unlock()
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if list.head.Next == nil {
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list.head.Next = interval
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}
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interval.Prev = list.tail.Prev
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if list.tail.Prev != nil {
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list.tail.Prev.Next = interval
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}
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list.tail.Prev = interval
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}
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func (list *IntervalList[T]) Overlay(startOffset, stopOffset, tsNs int64, value T) {
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if startOffset >= stopOffset {
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return
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}
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interval := &Interval[T]{
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StartOffset: startOffset,
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StopOffset: stopOffset,
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TsNs: tsNs,
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Value: value,
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}
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list.Lock.Lock()
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defer list.Lock.Unlock()
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list.overlayInterval(interval)
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}
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func (list *IntervalList[T]) InsertInterval(startOffset, stopOffset, tsNs int64, value T) {
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interval := &Interval[T]{
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StartOffset: startOffset,
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StopOffset: stopOffset,
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TsNs: tsNs,
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Value: value,
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}
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list.Lock.Lock()
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defer list.Lock.Unlock()
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value.SetStartStop(startOffset, stopOffset)
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list.insertInterval(interval)
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}
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func (list *IntervalList[T]) insertInterval(interval *Interval[T]) {
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prev := list.head
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next := prev.Next
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for interval.StartOffset < interval.StopOffset {
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if next == nil {
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// add to the end
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list.insertBetween(prev, interval, list.tail)
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break
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}
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// interval is ahead of the next
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if interval.StopOffset <= next.StartOffset {
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list.insertBetween(prev, interval, next)
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break
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}
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// interval is after the next
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if next.StopOffset <= interval.StartOffset {
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prev = next
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next = next.Next
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continue
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}
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// intersecting next and interval
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if interval.TsNs >= next.TsNs {
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// interval is newer
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if next.StartOffset < interval.StartOffset {
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// left side of next is ahead of interval
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t := &Interval[T]{
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StartOffset: next.StartOffset,
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StopOffset: interval.StartOffset,
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TsNs: next.TsNs,
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Value: next.Value.Clone().(T),
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}
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t.Value.SetStartStop(t.StartOffset, t.StopOffset)
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list.insertBetween(prev, t, interval)
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next.StartOffset = interval.StartOffset
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next.Value.SetStartStop(next.StartOffset, next.StopOffset)
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prev = t
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}
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if interval.StopOffset < next.StopOffset {
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// right side of next is after interval
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next.StartOffset = interval.StopOffset
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next.Value.SetStartStop(next.StartOffset, next.StopOffset)
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list.insertBetween(prev, interval, next)
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break
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} else {
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// next is covered
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prev.Next = interval
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next = next.Next
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}
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} else {
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// next is newer
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if interval.StartOffset < next.StartOffset {
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// left side of interval is ahead of next
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t := &Interval[T]{
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StartOffset: interval.StartOffset,
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StopOffset: next.StartOffset,
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TsNs: interval.TsNs,
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Value: interval.Value.Clone().(T),
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}
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t.Value.SetStartStop(t.StartOffset, t.StopOffset)
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list.insertBetween(prev, t, next)
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interval.StartOffset = next.StartOffset
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interval.Value.SetStartStop(interval.StartOffset, interval.StopOffset)
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}
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if next.StopOffset < interval.StopOffset {
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// right side of interval is after next
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interval.StartOffset = next.StopOffset
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interval.Value.SetStartStop(interval.StartOffset, interval.StopOffset)
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} else {
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// interval is covered
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break
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}
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}
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}
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}
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func (list *IntervalList[T]) insertBetween(a, interval, b *Interval[T]) {
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a.Next = interval
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b.Prev = interval
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if a != list.head {
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interval.Prev = a
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}
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if b != list.tail {
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interval.Next = b
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}
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}
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func (list *IntervalList[T]) overlayInterval(interval *Interval[T]) {
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//t := list.head
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//for ; t.Next != nil; t = t.Next {
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// if t.TsNs > interval.TsNs {
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// println("writes is out of order", t.TsNs-interval.TsNs, "ns")
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// }
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//}
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p := list.head
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for ; p.Next != nil && p.Next.StopOffset <= interval.StartOffset; p = p.Next {
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}
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q := list.tail
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for ; q.Prev != nil && q.Prev.StartOffset >= interval.StopOffset; q = q.Prev {
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}
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// left side
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// interval after p.Next start
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if p.Next != nil && p.Next.StartOffset < interval.StartOffset {
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t := &Interval[T]{
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StartOffset: p.Next.StartOffset,
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StopOffset: interval.StartOffset,
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TsNs: p.Next.TsNs,
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Value: p.Next.Value,
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}
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p.Next = t
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if p != list.head {
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t.Prev = p
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}
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t.Next = interval
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interval.Prev = t
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} else {
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p.Next = interval
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if p != list.head {
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interval.Prev = p
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}
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}
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// right side
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// interval ends before p.Prev
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if q.Prev != nil && interval.StopOffset < q.Prev.StopOffset {
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t := &Interval[T]{
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StartOffset: interval.StopOffset,
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StopOffset: q.Prev.StopOffset,
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TsNs: q.Prev.TsNs,
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Value: q.Prev.Value,
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}
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q.Prev = t
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if q != list.tail {
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t.Next = q
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}
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interval.Next = t
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t.Prev = interval
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} else {
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q.Prev = interval
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if q != list.tail {
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interval.Next = q
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}
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}
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}
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func (list *IntervalList[T]) Len() int {
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list.Lock.Lock()
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defer list.Lock.Unlock()
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var count int
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for t := list.head; t != nil; t = t.Next {
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count++
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}
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return count - 1
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}
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