seaweedfs/go/storage/needle_map_leveldb.go
chrislusf 020ba6c9a8 add leveldb support for needle map
This supposedly should reduce memory consumption. However, for tests
with millions of, this shows consuming more memories. Need to see
whether this will work out. If not, later boltdb will be tested.
2015-03-27 16:34:58 -07:00

152 lines
4 KiB
Go

package storage
import (
"fmt"
"os"
"path/filepath"
"github.com/chrislusf/weed-fs/go/glog"
"github.com/chrislusf/weed-fs/go/util"
"github.com/syndtr/goleveldb/leveldb"
)
type LevelDbNeedleMap struct {
dbFileName string
indexFile *os.File
db *leveldb.DB
mapMetric
}
func NewLevelDbNeedleMap(dbFileName string, indexFile *os.File) (m *LevelDbNeedleMap, err error) {
m = &LevelDbNeedleMap{indexFile: indexFile, dbFileName: dbFileName}
if !isLevelDbFresh(dbFileName, indexFile) {
glog.V(1).Infof("Start to Generate %s from %s", dbFileName, indexFile.Name())
generateDbFile(dbFileName, indexFile)
glog.V(1).Infof("Finished Generating %s from %s", dbFileName, indexFile.Name())
}
glog.V(1).Infof("Opening %s...", dbFileName)
if m.db, err = leveldb.OpenFile(dbFileName, nil); err != nil {
return
}
glog.V(1).Infof("Loading %s...", indexFile.Name())
nm, indexLoadError := LoadNeedleMap(indexFile)
if indexLoadError != nil {
return nil, indexLoadError
}
m.mapMetric = nm.mapMetric
return
}
func isLevelDbFresh(dbFileName string, indexFile *os.File) bool {
// normally we always write to index file first
dbLogFile, err := os.Open(filepath.Join(dbFileName, "LOG"))
if err != nil {
return false
}
defer dbLogFile.Close()
dbStat, dbStatErr := dbLogFile.Stat()
indexStat, indexStatErr := indexFile.Stat()
if dbStatErr != nil || indexStatErr != nil {
glog.V(0).Infof("Can not stat file: %v and %v", dbStatErr, indexStatErr)
return false
}
return dbStat.ModTime().After(indexStat.ModTime())
}
func generateDbFile(dbFileName string, indexFile *os.File) error {
db, err := leveldb.OpenFile(dbFileName, nil)
if err != nil {
return err
}
defer db.Close()
return WalkIndexFile(indexFile, func(key uint64, offset, size uint32) error {
if offset > 0 {
levelDbWrite(db, key, offset, size)
} else {
levelDbDelete(db, key)
}
return nil
})
}
func (m *LevelDbNeedleMap) Get(key uint64) (element *NeedleValue, ok bool) {
bytes := make([]byte, 8)
util.Uint64toBytes(bytes, key)
data, err := m.db.Get(bytes, nil)
if err != nil || len(data) != 8 {
glog.V(0).Infof("Failed to get %d %v", key, err)
return nil, false
}
offset := util.BytesToUint32(data[0:4])
size := util.BytesToUint32(data[4:8])
return &NeedleValue{Key: Key(key), Offset: offset, Size: size}, true
}
func (m *LevelDbNeedleMap) Put(key uint64, offset uint32, size uint32) error {
var oldSize uint32
if oldNeedle, ok := m.Get(key); ok {
oldSize = oldNeedle.Size
}
m.logPut(key, oldSize, size)
// write to index file first
if err := appendToIndexFile(m.indexFile, key, offset, size); err != nil {
return fmt.Errorf("cannot write to indexfile %s: %v", m.indexFile.Name(), err)
}
return levelDbWrite(m.db, key, offset, size)
}
func levelDbWrite(db *leveldb.DB,
key uint64, offset uint32, size uint32) error {
bytes := make([]byte, 16)
util.Uint64toBytes(bytes[0:8], key)
util.Uint32toBytes(bytes[8:12], offset)
util.Uint32toBytes(bytes[12:16], size)
if err := db.Put(bytes[0:8], bytes[8:16], nil); err != nil {
return fmt.Errorf("failed to write leveldb: %v", err)
}
return nil
}
func levelDbDelete(db *leveldb.DB, key uint64) error {
bytes := make([]byte, 8)
util.Uint64toBytes(bytes, key)
return db.Delete(bytes, nil)
}
func (m *LevelDbNeedleMap) Delete(key uint64) error {
if oldNeedle, ok := m.Get(key); ok {
m.logDelete(oldNeedle.Size)
}
// write to index file first
if err := appendToIndexFile(m.indexFile, key, 0, 0); err != nil {
return err
}
return levelDbDelete(m.db, key)
}
func (m *LevelDbNeedleMap) Close() {
m.db.Close()
}
func (m *LevelDbNeedleMap) Destroy() error {
m.Close()
os.Remove(m.indexFile.Name())
return os.Remove(m.dbFileName)
}
func (m *LevelDbNeedleMap) ContentSize() uint64 {
return m.FileByteCounter
}
func (m *LevelDbNeedleMap) DeletedSize() uint64 {
return m.DeletionByteCounter
}
func (m *LevelDbNeedleMap) FileCount() int {
return m.FileCounter
}
func (m *LevelDbNeedleMap) DeletedCount() int {
return m.DeletionCounter
}
func (m *LevelDbNeedleMap) MaxFileKey() uint64 {
return m.MaximumFileKey
}