package shell import ( "context" "flag" "fmt" "io" "sync" "time" "github.com/chrislusf/seaweedfs/weed/operation" "github.com/chrislusf/seaweedfs/weed/pb/master_pb" "github.com/chrislusf/seaweedfs/weed/pb/volume_server_pb" "github.com/chrislusf/seaweedfs/weed/storage/erasure_coding" "github.com/chrislusf/seaweedfs/weed/storage/needle" "github.com/chrislusf/seaweedfs/weed/wdclient" "google.golang.org/grpc" ) func init() { Commands = append(Commands, &commandEcEncode{}) } type commandEcEncode struct { } func (c *commandEcEncode) Name() string { return "ec.encode" } func (c *commandEcEncode) Help() string { return `apply erasure coding to a volume ec.encode [-collection=""] [-fullPercent=95] [-quietFor=1h] ec.encode [-collection=""] [-volumeId=] This command will: 1. freeze one volume 2. apply erasure coding to the volume 3. move the encoded shards to multiple volume servers The erasure coding is 10.4. So ideally you have more than 14 volume servers, and you can afford to lose 4 volume servers. If the number of volumes are not high, the worst case is that you only have 4 volume servers, and the shards are spread as 4,4,3,3, respectively. You can afford to lose one volume server. If you only have less than 4 volume servers, with erasure coding, at least you can afford to have 4 corrupted shard files. ` } func (c *commandEcEncode) Do(args []string, commandEnv *CommandEnv, writer io.Writer) (err error) { encodeCommand := flag.NewFlagSet(c.Name(), flag.ContinueOnError) volumeId := encodeCommand.Int("volumeId", 0, "the volume id") collection := encodeCommand.String("collection", "", "the collection name") fullPercentage := encodeCommand.Float64("fullPercent", 95, "the volume reaches the percentage of max volume size") quietPeriod := encodeCommand.Duration("quietFor", time.Hour, "select volumes without no writes for this period") if err = encodeCommand.Parse(args); err != nil { return nil } ctx := context.Background() vid := needle.VolumeId(*volumeId) // volumeId is provided if vid != 0 { return doEcEncode(ctx, commandEnv, *collection, vid) } // apply to all volumes in the collection volumeIds, err := collectVolumeIdsForEcEncode(ctx, commandEnv, *collection, *fullPercentage, *quietPeriod) if err != nil { return err } fmt.Printf("ec encode volumes: %v\n", volumeIds) for _, vid := range volumeIds { if err = doEcEncode(ctx, commandEnv, *collection, vid); err != nil { return err } } return nil } func doEcEncode(ctx context.Context, commandEnv *CommandEnv, collection string, vid needle.VolumeId) (err error) { // find volume location locations := commandEnv.MasterClient.GetLocations(uint32(vid)) if len(locations) == 0 { return fmt.Errorf("volume %d not found", vid) } // generate ec shards err = generateEcShards(ctx, commandEnv.option.GrpcDialOption, needle.VolumeId(vid), collection, locations[0].Url) if err != nil { return fmt.Errorf("generate ec shards for volume %d on %s: %v", vid, locations[0].Url, err) } // balance the ec shards to current cluster err = spreadEcShards(ctx, commandEnv, vid, collection, locations) if err != nil { return fmt.Errorf("spread ec shards for volume %d from %s: %v", vid, locations[0].Url, err) } return nil } func generateEcShards(ctx context.Context, grpcDialOption grpc.DialOption, volumeId needle.VolumeId, collection string, sourceVolumeServer string) error { err := operation.WithVolumeServerClient(sourceVolumeServer, grpcDialOption, func(volumeServerClient volume_server_pb.VolumeServerClient) error { _, genErr := volumeServerClient.VolumeEcShardsGenerate(ctx, &volume_server_pb.VolumeEcShardsGenerateRequest{ VolumeId: uint32(volumeId), Collection: collection, }) return genErr }) return err } func spreadEcShards(ctx context.Context, commandEnv *CommandEnv, volumeId needle.VolumeId, collection string, existingLocations []wdclient.Location) (err error) { allEcNodes, totalFreeEcSlots, err := collectEcNodes(ctx, commandEnv) if err != nil { return err } if totalFreeEcSlots < erasure_coding.TotalShardsCount { return fmt.Errorf("not enough free ec shard slots. only %d left", totalFreeEcSlots) } allocatedDataNodes := allEcNodes if len(allocatedDataNodes) > erasure_coding.TotalShardsCount { allocatedDataNodes = allocatedDataNodes[:erasure_coding.TotalShardsCount] } // calculate how many shards to allocate for these servers allocated := balancedEcDistribution(allocatedDataNodes) // ask the data nodes to copy from the source volume server copiedShardIds, err := parallelCopyEcShardsFromSource(ctx, commandEnv.option.GrpcDialOption, allocatedDataNodes, allocated, volumeId, collection, existingLocations[0]) if err != nil { return err } // unmount the to be deleted shards err = unmountEcShards(ctx, commandEnv.option.GrpcDialOption, volumeId, existingLocations[0].Url, copiedShardIds) if err != nil { return err } // ask the source volume server to clean up copied ec shards err = sourceServerDeleteEcShards(ctx, commandEnv.option.GrpcDialOption, collection, volumeId, existingLocations[0].Url, copiedShardIds) if err != nil { return fmt.Errorf("source delete copied ecShards %s %d.%v: %v", existingLocations[0].Url, volumeId, copiedShardIds, err) } // ask the source volume server to delete the original volume for _, location := range existingLocations { err = deleteVolume(ctx, commandEnv.option.GrpcDialOption, volumeId, location.Url) if err != nil { return fmt.Errorf("deleteVolume %s volume %d: %v", location.Url, volumeId, err) } } return err } func parallelCopyEcShardsFromSource(ctx context.Context, grpcDialOption grpc.DialOption, targetServers []*EcNode, allocated []int, volumeId needle.VolumeId, collection string, existingLocation wdclient.Location) (actuallyCopied []uint32, err error) { // parallelize shardIdChan := make(chan []uint32, len(targetServers)) var wg sync.WaitGroup startFromShardId := uint32(0) for i, server := range targetServers { if allocated[i] <= 0 { continue } wg.Add(1) go func(server *EcNode, startFromShardId uint32, shardCount int) { defer wg.Done() copiedShardIds, copyErr := oneServerCopyAndMountEcShardsFromSource(ctx, grpcDialOption, server, startFromShardId, shardCount, volumeId, collection, existingLocation.Url) if copyErr != nil { err = copyErr } else { shardIdChan <- copiedShardIds server.freeEcSlot -= len(copiedShardIds) } }(server, startFromShardId, allocated[i]) startFromShardId += uint32(allocated[i]) } wg.Wait() close(shardIdChan) if err != nil { return nil, err } for shardIds := range shardIdChan { actuallyCopied = append(actuallyCopied, shardIds...) } return } func balancedEcDistribution(servers []*EcNode) (allocated []int) { allocated = make([]int, len(servers)) allocatedCount := 0 for allocatedCount < erasure_coding.TotalShardsCount { for i, server := range servers { if server.freeEcSlot-allocated[i] > 0 { allocated[i] += 1 allocatedCount += 1 } if allocatedCount >= erasure_coding.TotalShardsCount { break } } } return allocated } func collectVolumeIdsForEcEncode(ctx context.Context, commandEnv *CommandEnv, selectedCollection string, fullPercentage float64, quietPeriod time.Duration) (vids []needle.VolumeId, err error) { var resp *master_pb.VolumeListResponse err = commandEnv.MasterClient.WithClient(ctx, func(client master_pb.SeaweedClient) error { resp, err = client.VolumeList(ctx, &master_pb.VolumeListRequest{}) return err }) if err != nil { return } quietSeconds := int64(quietPeriod / time.Second) nowUnixSeconds := time.Now().Unix() fmt.Printf("ec encode volumes quiet for: %d seconds\n", quietSeconds) vidMap := make(map[uint32]bool) for _, dc := range resp.TopologyInfo.DataCenterInfos { for _, r := range dc.RackInfos { for _, dn := range r.DataNodeInfos { for _, v := range dn.VolumeInfos { if v.Collection == selectedCollection && v.ModifiedAtSecond+quietSeconds < nowUnixSeconds { if float64(v.Size) > fullPercentage/100*float64(resp.VolumeSizeLimitMb)*1024*1024 { vidMap[v.Id] = true } } } } } } for vid, _ := range vidMap { vids = append(vids, needle.VolumeId(vid)) } return }