// +build !windows package memory_map import ( "fmt" "os" ) type MemoryBuffer struct { aligned_length uint64 length uint64 aligned_ptr uintptr ptr uintptr Buffer []byte } type MemoryMap struct { File *os.File file_memory_map_handle uintptr write_map_views []MemoryBuffer max_length uint64 End_of_file int64 } var FileMemoryMap = make(map[string]*MemoryMap) func (mMap *MemoryMap) WriteMemory(offset uint64, length uint64, data []byte) { } func (mMap *MemoryMap) ReadMemory(offset uint64, length uint64) (MemoryBuffer, error) { return MemoryBuffer{}, fmt.Errorf("Memory Map not implemented for this platform") } func (mBuffer *MemoryBuffer) ReleaseMemory() { } func (mBuffer *MemoryMap) DeleteFileAndMemoryMap() { }