package mount import ( "github.com/chrislusf/seaweedfs/weed/glog" "github.com/chrislusf/seaweedfs/weed/util" "sync" ) type InodeToPath struct { sync.RWMutex nextInodeId uint64 inode2path map[uint64]*InodeEntry path2inode map[util.FullPath]uint64 } type InodeEntry struct { util.FullPath nlookup uint64 isDirectory bool isChildrenCached bool } func NewInodeToPath() *InodeToPath { t := &InodeToPath{ inode2path: make(map[uint64]*InodeEntry), path2inode: make(map[util.FullPath]uint64), nextInodeId: 2, // the root inode id is 1 } t.inode2path[1] = &InodeEntry{"/", 1, true, false} t.path2inode["/"] = 1 return t } func (i *InodeToPath) Lookup(path util.FullPath, isDirectory bool) uint64 { i.Lock() defer i.Unlock() inode, found := i.path2inode[path] if !found { inode = i.nextInodeId i.nextInodeId++ i.path2inode[path] = inode i.inode2path[inode] = &InodeEntry{path, 1, isDirectory, false} } else { i.inode2path[inode].nlookup++ } return inode } func (i *InodeToPath) GetInode(path util.FullPath) uint64 { if path == "/" { return 1 } i.Lock() defer i.Unlock() inode, found := i.path2inode[path] if !found { // glog.Fatalf("GetInode unknown inode for %s", path) // this could be the parent for mount point } return inode } func (i *InodeToPath) GetPath(inode uint64) util.FullPath { i.RLock() defer i.RUnlock() path, found := i.inode2path[inode] if !found { glog.Fatalf("not found inode %d", inode) } return path.FullPath } func (i *InodeToPath) HasPath(path util.FullPath) bool { i.RLock() defer i.RUnlock() _, found := i.path2inode[path] return found } func (i *InodeToPath) MarkChildrenCached(fullpath util.FullPath) { i.RLock() defer i.RUnlock() inode, found := i.path2inode[fullpath] if !found { glog.Fatalf("MarkChildrenCached not found inode %v", fullpath) } path, found := i.inode2path[inode] path.isChildrenCached = true } func (i *InodeToPath) IsChildrenCached(fullpath util.FullPath) bool { i.RLock() defer i.RUnlock() inode, found := i.path2inode[fullpath] if !found { return false } path, found := i.inode2path[inode] if found { return path.isChildrenCached } return false } func (i *InodeToPath) HasInode(inode uint64) bool { if inode == 1 { return true } i.RLock() defer i.RUnlock() _, found := i.inode2path[inode] return found } func (i *InodeToPath) RemovePath(path util.FullPath) { i.Lock() defer i.Unlock() inode, found := i.path2inode[path] if found { delete(i.path2inode, path) delete(i.inode2path, inode) } } func (i *InodeToPath) MovePath(sourcePath, targetPath util.FullPath) { i.Lock() defer i.Unlock() sourceInode, sourceFound := i.path2inode[sourcePath] targetInode, targetFound := i.path2inode[targetPath] if sourceFound { delete(i.path2inode, sourcePath) i.path2inode[targetPath] = sourceInode } else { // it is possible some source folder items has not been visited before // so no need to worry about their source inodes return } i.inode2path[sourceInode].FullPath = targetPath if targetFound { delete(i.inode2path, targetInode) } else { i.inode2path[sourceInode].nlookup++ } } func (i *InodeToPath) Forget(inode, nlookup uint64, onForgetDir func(dir util.FullPath)) { i.Lock() path, found := i.inode2path[inode] if found { path.nlookup -= nlookup if path.nlookup <= 0 { delete(i.path2inode, path.FullPath) delete(i.inode2path, inode) } } i.Unlock() if found { if path.isDirectory && onForgetDir != nil { onForgetDir(path.FullPath) } } }