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a little optimization
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2a1f396df5
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@ -105,9 +105,11 @@ func (c *ChunkReadAt) fetchChunkData(chunkView *ChunkView) (data []byte, err err
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// fmt.Printf("fetching %s [%d,%d)\n", chunkView.FileId, chunkView.LogicOffset, chunkView.LogicOffset+int64(chunkView.Size))
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hasDataInCache := false
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chunkData := c.chunkCache.GetChunk(chunkView.FileId)
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if chunkData != nil {
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glog.V(3).Infof("cache hit %s [%d,%d)", chunkView.FileId, chunkView.LogicOffset, chunkView.LogicOffset+int64(chunkView.Size))
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hasDataInCache = true
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} else {
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chunkData, err = c.doFetchFullChunkData(chunkView.FileId, chunkView.CipherKey, chunkView.IsGzipped)
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if err != nil {
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@ -121,7 +123,9 @@ func (c *ChunkReadAt) fetchChunkData(chunkView *ChunkView) (data []byte, err err
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data = chunkData[chunkView.Offset : chunkView.Offset+int64(chunkView.Size)]
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if !hasDataInCache {
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c.chunkCache.SetChunk(chunkView.FileId, chunkData)
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}
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return data, nil
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}
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