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Changing needle_byte_cache so that it doesn't grow so big when larger files are added.
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@ -8,6 +8,7 @@ import (
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"github.com/hashicorp/golang-lru"
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"github.com/chrislusf/seaweedfs/weed/util"
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"github.com/chrislusf/seaweedfs/weed/glog"
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)
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var (
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@ -24,7 +25,7 @@ In caching, the string~[]byte mapping is cached
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*/
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func init() {
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bytesPool = util.NewBytesPool()
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bytesCache, _ = lru.NewWithEvict(512, func(key interface{}, value interface{}) {
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bytesCache, _ = lru.NewWithEvict(50, func(key interface{}, value interface{}) {
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value.(*Block).decreaseReference()
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})
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}
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@ -46,22 +47,37 @@ func (block *Block) increaseReference() {
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// get bytes from the LRU cache of []byte first, then from the bytes pool
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// when []byte in LRU cache is evicted, it will be put back to the bytes pool
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func getBytesForFileBlock(r *os.File, offset int64, readSize int) (dataSlice []byte, block *Block, err error) {
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//Skip the cache if we are looking for a block that is too big to fit in the cache (defaulting to 10MB)
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cacheable := readSize <= (1024*1024*10)
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if !cacheable {
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glog.V(4).Infoln("Block too big to keep in cache. Size:", readSize)
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}
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cacheKey := string("")
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if cacheable {
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// check cache, return if found
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cacheKey := fmt.Sprintf("%d:%d:%d", r.Fd(), offset>>3, readSize)
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cacheKey = fmt.Sprintf("%d:%d:%d", r.Fd(), offset >> 3, readSize)
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if obj, found := bytesCache.Get(cacheKey); found {
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glog.V(4).Infoln("Found block in cache. Size:", readSize)
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block = obj.(*Block)
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block.increaseReference()
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dataSlice = block.Bytes[0:readSize]
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return dataSlice, block, nil
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}
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}
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// get the []byte from pool
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b := bytesPool.Get(readSize)
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// refCount = 2, one by the bytesCache, one by the actual needle object
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block = &Block{Bytes: b, refCount: 2}
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refCount := int32(1)
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if cacheable {
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refCount = 2
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}
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block = &Block{Bytes: b, refCount: refCount}
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dataSlice = block.Bytes[0:readSize]
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_, err = r.ReadAt(dataSlice, offset)
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if cacheable {
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bytesCache.Add(cacheKey, block)
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}
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return dataSlice, block, err
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}
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