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use Os.File/uintptr instead of windows.Handle in memory map struct
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parent
0e5d3b1a70
commit
523f3a12b3
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@ -3,6 +3,7 @@
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package memory_map
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package memory_map
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import (
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import (
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"os"
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"reflect"
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"reflect"
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"syscall"
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"syscall"
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"unsafe"
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"unsafe"
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@ -10,9 +11,6 @@ import (
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"golang.org/x/sys/windows"
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"golang.org/x/sys/windows"
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)
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)
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type DWORD = uint32
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type WORD = uint16
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type MemoryBuffer struct {
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type MemoryBuffer struct {
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aligned_length uint64
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aligned_length uint64
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length uint64
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length uint64
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@ -22,34 +20,36 @@ type MemoryBuffer struct {
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}
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}
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type MemoryMap struct {
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type MemoryMap struct {
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file_handle windows.Handle
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file_handle *os.File
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file_memory_map_handle windows.Handle
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file_memory_map_handle uintptr
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write_map_views []MemoryBuffer
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write_map_views []MemoryBuffer
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max_length uint64
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max_length uint64
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End_Of_File int64
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End_Of_File int64
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// read_map_views []memory_buffer
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}
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}
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var FileMemoryMap = make(map[string]MemoryMap)
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type DWORD = uint32
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type WORD = uint16
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var (
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var (
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procGetSystemInfo = syscall.NewLazyDLL("kernel32.dll").NewProc("GetSystemInfo")
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procGetSystemInfo = syscall.NewLazyDLL("kernel32.dll").NewProc("GetSystemInfo")
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)
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)
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var FileMemoryMap = make(map[string]MemoryMap)
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var system_info, err = getSystemInfo()
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var system_info, err = getSystemInfo()
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var chunk_size = uint64(system_info.dwAllocationGranularity) * 512
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var chunk_size = uint64(system_info.dwAllocationGranularity) * 512
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func CreateMemoryMap(hFile windows.Handle, maxlength uint64) MemoryMap {
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func CreateMemoryMap(file *os.File, maxlength uint64) MemoryMap {
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mem_map := MemoryMap{}
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mem_map := MemoryMap{}
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maxlength_high := uint32(maxlength >> 32)
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maxlength_high := uint32(maxlength >> 32)
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maxlength_low := uint32(maxlength & 0xFFFFFFFF)
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maxlength_low := uint32(maxlength & 0xFFFFFFFF)
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file_memory_map_handle, err := windows.CreateFileMapping(hFile, nil, windows.PAGE_READWRITE, maxlength_high, maxlength_low, nil)
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file_memory_map_handle, err := windows.CreateFileMapping(windows.Handle(file.Fd()), nil, windows.PAGE_READWRITE, maxlength_high, maxlength_low, nil)
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if err != nil {
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if err != nil {
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mem_map.file_handle = hFile
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mem_map.file_handle = file
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mem_map.file_memory_map_handle = file_memory_map_handle
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mem_map.file_memory_map_handle = uintptr(file_memory_map_handle)
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mem_map.max_length = maxlength
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mem_map.max_length = maxlength
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mem_map.End_Of_File = -1
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mem_map.End_Of_File = -1
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}
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}
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@ -58,8 +58,8 @@ func CreateMemoryMap(hFile windows.Handle, maxlength uint64) MemoryMap {
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}
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}
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func DeleteFileAndMemoryMap(mem_map MemoryMap) {
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func DeleteFileAndMemoryMap(mem_map MemoryMap) {
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windows.CloseHandle(mem_map.file_memory_map_handle)
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windows.CloseHandle(windows.Handle(mem_map.file_memory_map_handle))
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windows.CloseHandle(mem_map.file_handle)
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windows.CloseHandle(windows.Handle(mem_map.file_handle.Fd()))
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for _, view := range mem_map.write_map_views {
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for _, view := range mem_map.write_map_views {
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ReleaseMemory(view)
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ReleaseMemory(view)
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@ -111,7 +111,7 @@ func WriteMemory(mem_map MemoryMap, offset uint64, length uint64, data []byte) {
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}
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}
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func ReadMemory(mem_map MemoryMap, offset uint64, length uint64) (MemoryBuffer, error) {
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func ReadMemory(mem_map MemoryMap, offset uint64, length uint64) (MemoryBuffer, error) {
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return allocate(mem_map.file_memory_map_handle, offset, length, false)
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return allocate(windows.Handle(mem_map.file_memory_map_handle), offset, length, false)
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}
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}
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func ReleaseMemory(mem_buffer MemoryBuffer) {
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func ReleaseMemory(mem_buffer MemoryBuffer) {
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@ -127,7 +127,7 @@ func ReleaseMemory(mem_buffer MemoryBuffer) {
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func allocateChunk(mem_map MemoryMap) {
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func allocateChunk(mem_map MemoryMap) {
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start := uint64(len(mem_map.write_map_views)-1) * chunk_size
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start := uint64(len(mem_map.write_map_views)-1) * chunk_size
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mem_buffer, err := allocate(mem_map.file_memory_map_handle, start, chunk_size, true)
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mem_buffer, err := allocate(windows.Handle(mem_map.file_memory_map_handle), start, chunk_size, true)
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if err == nil {
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if err == nil {
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mem_map.write_map_views = append(mem_map.write_map_views, mem_buffer)
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mem_map.write_map_views = append(mem_map.write_map_views, mem_buffer)
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