mirror of
https://github.com/seaweedfs/seaweedfs.git
synced 2024-01-19 02:48:24 +00:00
migrated multi host connection pool from godropbox package
removing unneeded dependencies, which involved etcd versions.
This commit is contained in:
parent
3a96461be3
commit
1444e9d275
159
weed/wdclient/net2/base_connection_pool.go
Normal file
159
weed/wdclient/net2/base_connection_pool.go
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@ -0,0 +1,159 @@
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package net2
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import (
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"net"
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"strings"
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"time"
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rp "github.com/chrislusf/seaweedfs/weed/wdclient/resource_pool"
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)
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const defaultDialTimeout = 1 * time.Second
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func defaultDialFunc(network string, address string) (net.Conn, error) {
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return net.DialTimeout(network, address, defaultDialTimeout)
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}
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func parseResourceLocation(resourceLocation string) (
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network string,
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address string) {
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idx := strings.Index(resourceLocation, " ")
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if idx >= 0 {
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return resourceLocation[:idx], resourceLocation[idx+1:]
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}
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return "", resourceLocation
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}
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// A thin wrapper around the underlying resource pool.
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type connectionPoolImpl struct {
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options ConnectionOptions
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pool rp.ResourcePool
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}
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// This returns a connection pool where all connections are connected
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// to the same (network, address)
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func newBaseConnectionPool(
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options ConnectionOptions,
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createPool func(rp.Options) rp.ResourcePool) ConnectionPool {
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dial := options.Dial
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if dial == nil {
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dial = defaultDialFunc
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}
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openFunc := func(loc string) (interface{}, error) {
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network, address := parseResourceLocation(loc)
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return dial(network, address)
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}
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closeFunc := func(handle interface{}) error {
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return handle.(net.Conn).Close()
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}
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poolOptions := rp.Options{
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MaxActiveHandles: options.MaxActiveConnections,
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MaxIdleHandles: options.MaxIdleConnections,
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MaxIdleTime: options.MaxIdleTime,
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OpenMaxConcurrency: options.DialMaxConcurrency,
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Open: openFunc,
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Close: closeFunc,
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NowFunc: options.NowFunc,
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}
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return &connectionPoolImpl{
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options: options,
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pool: createPool(poolOptions),
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}
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}
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// This returns a connection pool where all connections are connected
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// to the same (network, address)
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func NewSimpleConnectionPool(options ConnectionOptions) ConnectionPool {
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return newBaseConnectionPool(options, rp.NewSimpleResourcePool)
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}
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// This returns a connection pool that manages multiple (network, address)
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// entries. The connections to each (network, address) entry acts
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// independently. For example ("tcp", "localhost:11211") could act as memcache
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// shard 0 and ("tcp", "localhost:11212") could act as memcache shard 1.
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func NewMultiConnectionPool(options ConnectionOptions) ConnectionPool {
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return newBaseConnectionPool(
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options,
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func(poolOptions rp.Options) rp.ResourcePool {
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return rp.NewMultiResourcePool(poolOptions, nil)
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})
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) NumActive() int32 {
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return p.pool.NumActive()
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) ActiveHighWaterMark() int32 {
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return p.pool.ActiveHighWaterMark()
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}
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// This returns the number of alive idle connections. This method is not part
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// of ConnectionPool's API. It is used only for testing.
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func (p *connectionPoolImpl) NumIdle() int {
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return p.pool.NumIdle()
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}
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// BaseConnectionPool can only register a single (network, address) entry.
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// Register should be call before any Get calls.
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func (p *connectionPoolImpl) Register(network string, address string) error {
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return p.pool.Register(network + " " + address)
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}
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// BaseConnectionPool has nothing to do on Unregister.
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func (p *connectionPoolImpl) Unregister(network string, address string) error {
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return nil
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}
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func (p *connectionPoolImpl) ListRegistered() []NetworkAddress {
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result := make([]NetworkAddress, 0, 1)
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for _, location := range p.pool.ListRegistered() {
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network, address := parseResourceLocation(location)
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result = append(
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result,
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NetworkAddress{
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Network: network,
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Address: address,
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})
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}
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return result
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}
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// This gets an active connection from the connection pool. Note that network
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// and address arguments are ignored (The connections with point to the
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// network/address provided by the first Register call).
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func (p *connectionPoolImpl) Get(
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network string,
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address string) (ManagedConn, error) {
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handle, err := p.pool.Get(network + " " + address)
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if err != nil {
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return nil, err
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}
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return NewManagedConn(network, address, handle, p, p.options), nil
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) Release(conn ManagedConn) error {
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return conn.ReleaseConnection()
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) Discard(conn ManagedConn) error {
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return conn.DiscardConnection()
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}
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// See ConnectionPool for documentation.
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func (p *connectionPoolImpl) EnterLameDuckMode() {
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p.pool.EnterLameDuckMode()
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}
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97
weed/wdclient/net2/connection_pool.go
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97
weed/wdclient/net2/connection_pool.go
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package net2
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import (
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"net"
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"time"
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)
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type ConnectionOptions struct {
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// The maximum number of connections that can be active per host at any
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// given time (A non-positive value indicates the number of connections
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// is unbounded).
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MaxActiveConnections int32
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// The maximum number of idle connections per host that are kept alive by
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// the connection pool.
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MaxIdleConnections uint32
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// The maximum amount of time an idle connection can alive (if specified).
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MaxIdleTime *time.Duration
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// This limits the number of concurrent Dial calls (there's no limit when
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// DialMaxConcurrency is non-positive).
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DialMaxConcurrency int
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// Dial specifies the dial function for creating network connections.
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// If Dial is nil, net.DialTimeout is used, with timeout set to 1 second.
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Dial func(network string, address string) (net.Conn, error)
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// This specifies the now time function. When the function is non-nil, the
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// connection pool will use the specified function instead of time.Now to
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// generate the current time.
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NowFunc func() time.Time
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// This specifies the timeout for any Read() operation.
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// Note that setting this to 0 (i.e. not setting it) will make
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// read operations block indefinitely.
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ReadTimeout time.Duration
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// This specifies the timeout for any Write() operation.
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// Note that setting this to 0 (i.e. not setting it) will make
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// write operations block indefinitely.
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WriteTimeout time.Duration
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}
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func (o ConnectionOptions) getCurrentTime() time.Time {
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if o.NowFunc == nil {
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return time.Now()
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} else {
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return o.NowFunc()
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}
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}
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// A generic interface for managed connection pool. All connection pool
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// implementations must be threadsafe.
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type ConnectionPool interface {
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// This returns the number of active connections that are on loan.
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NumActive() int32
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// This returns the highest number of active connections for the entire
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// lifetime of the pool.
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ActiveHighWaterMark() int32
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// This returns the number of idle connections that are in the pool.
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NumIdle() int
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// This associates (network, address) to the connection pool; afterwhich,
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// the user can get connections to (network, address).
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Register(network string, address string) error
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// This dissociate (network, address) from the connection pool;
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// afterwhich, the user can no longer get connections to
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// (network, address).
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Unregister(network string, address string) error
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// This returns the list of registered (network, address) entries.
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ListRegistered() []NetworkAddress
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// This gets an active connection from the connection pool. The connection
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// will remain active until one of the following is called:
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// 1. conn.ReleaseConnection()
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// 2. conn.DiscardConnection()
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// 3. pool.Release(conn)
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// 4. pool.Discard(conn)
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Get(network string, address string) (ManagedConn, error)
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// This releases an active connection back to the connection pool.
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Release(conn ManagedConn) error
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// This discards an active connection from the connection pool.
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Discard(conn ManagedConn) error
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// Enter the connection pool into lame duck mode. The connection pool
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// will no longer return connections, and all idle connections are closed
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// immediately (including active connections that are released back to the
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// pool afterward).
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EnterLameDuckMode()
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}
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6
weed/wdclient/net2/doc.go
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6
weed/wdclient/net2/doc.go
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// net2 is a collection of functions meant to supplement the capabilities
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// provided by the standard "net" package.
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package net2
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// copied from https://github.com/dropbox/godropbox/tree/master/net2
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// removed other dependencies
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177
weed/wdclient/net2/ip.go
Normal file
177
weed/wdclient/net2/ip.go
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package net2
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import (
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"fmt"
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"log"
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"net"
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"os"
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"strings"
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"sync"
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)
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var myHostname string
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var myHostnameOnce sync.Once
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// Like os.Hostname but caches first successful result, making it cheap to call it
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// over and over.
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// It will also crash whole process if fetching Hostname fails!
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func MyHostname() string {
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myHostnameOnce.Do(func() {
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var err error
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myHostname, err = os.Hostname()
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if err != nil {
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log.Fatal(err)
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}
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})
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return myHostname
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}
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var myIp4 *net.IPAddr
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var myIp4Once sync.Once
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// Resolves `MyHostname()` to an Ip4 address. Caches first successful result, making it
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// cheap to call it over and over.
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// It will also crash whole process if resolving the IP fails!
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func MyIp4() *net.IPAddr {
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myIp4Once.Do(func() {
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var err error
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myIp4, err = net.ResolveIPAddr("ip4", MyHostname())
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if err != nil {
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log.Fatal(err)
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}
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})
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return myIp4
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}
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var myIp6 *net.IPAddr
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var myIp6Once sync.Once
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// Resolves `MyHostname()` to an Ip6 address. Caches first successful result, making it
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// cheap to call it over and over.
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// It will also crash whole process if resolving the IP fails!
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func MyIp6() *net.IPAddr {
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myIp6Once.Do(func() {
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var err error
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myIp6, err = net.ResolveIPAddr("ip6", MyHostname())
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if err != nil {
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log.Fatal(err)
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}
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})
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return myIp6
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}
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// This returns the list of local ip addresses which other hosts can connect
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// to (NOTE: Loopback ip is ignored).
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// Also resolves Hostname to an address and adds it to the list too, so
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// IPs from /etc/hosts can work too.
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func GetLocalIPs() ([]*net.IP, error) {
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hostname, err := os.Hostname()
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if err != nil {
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return nil, fmt.Errorf("Failed to lookup hostname: %v", err)
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}
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// Resolves IP Address from Hostname, this way overrides in /etc/hosts
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// can work too for IP resolution.
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ipInfo, err := net.ResolveIPAddr("ip4", hostname)
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if err != nil {
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return nil, fmt.Errorf("Failed to resolve ip: %v", err)
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}
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ips := []*net.IP{&ipInfo.IP}
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// TODO(zviad): Is rest of the code really necessary?
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addrs, err := net.InterfaceAddrs()
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if err != nil {
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return nil, fmt.Errorf( "Failed to get interface addresses: %v", err)
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}
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for _, addr := range addrs {
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ipnet, ok := addr.(*net.IPNet)
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if !ok {
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continue
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}
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if ipnet.IP.IsLoopback() {
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continue
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}
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ips = append(ips, &ipnet.IP)
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}
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return ips, nil
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}
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var localhostIPNets []*net.IPNet
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func init() {
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for _, mask := range []string{"127.0.0.1/8", "::1/128"} {
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_, ipnet, err := net.ParseCIDR(mask)
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if err != nil {
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panic(err)
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}
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localhostIPNets = append(localhostIPNets, ipnet)
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}
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}
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func IsLocalhostIp(ipStr string) bool {
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ip := net.ParseIP(ipStr)
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if ip == nil {
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return false
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}
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for _, ipnet := range localhostIPNets {
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if ipnet.Contains(ip) {
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return true
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}
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}
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return false
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}
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// Given a host string, return true if the host is an ip (v4/v6) localhost.
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func IsLocalhost(host string) bool {
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return IsLocalhostIp(host) ||
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host == "localhost" ||
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host == "ip6-localhost" ||
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host == "ipv6-localhost"
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}
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// Resolves hostnames in addresses to actual IP4 addresses. Skips all invalid addresses
|
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// and all addresses that can't be resolved.
|
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// `addrs` are assumed to be of form: ["<hostname>:<port>", ...]
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// Returns an error in addition to resolved addresses if not all resolutions succeed.
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func ResolveIP4s(addrs []string) ([]string, error) {
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resolvedAddrs := make([]string, 0, len(addrs))
|
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var lastErr error
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for _, server := range addrs {
|
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hostPort := strings.Split(server, ":")
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if len(hostPort) != 2 {
|
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lastErr = fmt.Errorf("Skipping invalid address: %s", server)
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continue
|
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}
|
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|
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ip, err := net.ResolveIPAddr("ip4", hostPort[0])
|
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if err != nil {
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lastErr = err
|
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continue
|
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}
|
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resolvedAddrs = append(resolvedAddrs, ip.IP.String()+":"+hostPort[1])
|
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}
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return resolvedAddrs, lastErr
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}
|
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|
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func LookupValidAddrs() (map[string]bool, error) {
|
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hostName, err := os.Hostname()
|
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if err != nil {
|
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return nil, err
|
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}
|
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addrs, err := net.LookupHost(hostName)
|
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if err != nil {
|
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return nil, err
|
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}
|
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validAddrs := make(map[string]bool)
|
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validAddrs[hostName] = true
|
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for _, addr := range addrs {
|
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validAddrs[addr] = true
|
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}
|
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// Special case localhost/127.0.0.1 so that this works on devVMs. It should
|
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// have no affect in production.
|
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validAddrs["127.0.0.1"] = true
|
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validAddrs["localhost"] = true
|
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return validAddrs, nil
|
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}
|
185
weed/wdclient/net2/managed_connection.go
Normal file
185
weed/wdclient/net2/managed_connection.go
Normal file
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@ -0,0 +1,185 @@
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package net2
|
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|
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import (
|
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"fmt"
|
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"net"
|
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"time"
|
||||
|
||||
"errors"
|
||||
"github.com/chrislusf/seaweedfs/weed/wdclient/resource_pool"
|
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)
|
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|
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// Dial's arguments.
|
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type NetworkAddress struct {
|
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Network string
|
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Address string
|
||||
}
|
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|
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// A connection managed by a connection pool. NOTE: SetDeadline,
|
||||
// SetReadDeadline and SetWriteDeadline are disabled for managed connections.
|
||||
// (The deadlines are set by the connection pool).
|
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type ManagedConn interface {
|
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net.Conn
|
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|
||||
// This returns the original (network, address) entry used for creating
|
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// the connection.
|
||||
Key() NetworkAddress
|
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|
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// This returns the underlying net.Conn implementation.
|
||||
RawConn() net.Conn
|
||||
|
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// This returns the connection pool which owns this connection.
|
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Owner() ConnectionPool
|
||||
|
||||
// This indictes a user is done with the connection and releases the
|
||||
// connection back to the connection pool.
|
||||
ReleaseConnection() error
|
||||
|
||||
// This indicates the connection is an invalid state, and that the
|
||||
// connection should be discarded from the connection pool.
|
||||
DiscardConnection() error
|
||||
}
|
||||
|
||||
// A physical implementation of ManagedConn
|
||||
type managedConnImpl struct {
|
||||
addr NetworkAddress
|
||||
handle resource_pool.ManagedHandle
|
||||
pool ConnectionPool
|
||||
options ConnectionOptions
|
||||
}
|
||||
|
||||
// This creates a managed connection wrapper.
|
||||
func NewManagedConn(
|
||||
network string,
|
||||
address string,
|
||||
handle resource_pool.ManagedHandle,
|
||||
pool ConnectionPool,
|
||||
options ConnectionOptions) ManagedConn {
|
||||
|
||||
addr := NetworkAddress{
|
||||
Network: network,
|
||||
Address: address,
|
||||
}
|
||||
|
||||
return &managedConnImpl{
|
||||
addr: addr,
|
||||
handle: handle,
|
||||
pool: pool,
|
||||
options: options,
|
||||
}
|
||||
}
|
||||
|
||||
func (c *managedConnImpl) rawConn() (net.Conn, error) {
|
||||
h, err := c.handle.Handle()
|
||||
return h.(net.Conn), err
|
||||
}
|
||||
|
||||
// See ManagedConn for documentation.
|
||||
func (c *managedConnImpl) RawConn() net.Conn {
|
||||
h, _ := c.handle.Handle()
|
||||
return h.(net.Conn)
|
||||
}
|
||||
|
||||
// See ManagedConn for documentation.
|
||||
func (c *managedConnImpl) Key() NetworkAddress {
|
||||
return c.addr
|
||||
}
|
||||
|
||||
// See ManagedConn for documentation.
|
||||
func (c *managedConnImpl) Owner() ConnectionPool {
|
||||
return c.pool
|
||||
}
|
||||
|
||||
// See ManagedConn for documentation.
|
||||
func (c *managedConnImpl) ReleaseConnection() error {
|
||||
return c.handle.Release()
|
||||
}
|
||||
|
||||
// See ManagedConn for documentation.
|
||||
func (c *managedConnImpl) DiscardConnection() error {
|
||||
return c.handle.Discard()
|
||||
}
|
||||
|
||||
// See net.Conn for documentation
|
||||
func (c *managedConnImpl) Read(b []byte) (n int, err error) {
|
||||
conn, err := c.rawConn()
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
if c.options.ReadTimeout > 0 {
|
||||
deadline := c.options.getCurrentTime().Add(c.options.ReadTimeout)
|
||||
_ = conn.SetReadDeadline(deadline)
|
||||
}
|
||||
n, err = conn.Read(b)
|
||||
if err != nil {
|
||||
var localAddr string
|
||||
if conn.LocalAddr() != nil {
|
||||
localAddr = conn.LocalAddr().String()
|
||||
} else {
|
||||
localAddr = "(nil)"
|
||||
}
|
||||
|
||||
var remoteAddr string
|
||||
if conn.RemoteAddr() != nil {
|
||||
remoteAddr = conn.RemoteAddr().String()
|
||||
} else {
|
||||
remoteAddr = "(nil)"
|
||||
}
|
||||
err = fmt.Errorf("Read error from host: %s <-> %s: %v", localAddr, remoteAddr, err)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// See net.Conn for documentation
|
||||
func (c *managedConnImpl) Write(b []byte) (n int, err error) {
|
||||
conn, err := c.rawConn()
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
|
||||
if c.options.WriteTimeout > 0 {
|
||||
deadline := c.options.getCurrentTime().Add(c.options.WriteTimeout)
|
||||
_ = conn.SetWriteDeadline(deadline)
|
||||
}
|
||||
n, err = conn.Write(b)
|
||||
if err != nil {
|
||||
err = fmt.Errorf("Write error: %v", err)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// See net.Conn for documentation
|
||||
func (c *managedConnImpl) Close() error {
|
||||
return c.handle.Discard()
|
||||
}
|
||||
|
||||
// See net.Conn for documentation
|
||||
func (c *managedConnImpl) LocalAddr() net.Addr {
|
||||
conn, _ := c.rawConn()
|
||||
return conn.LocalAddr()
|
||||
}
|
||||
|
||||
// See net.Conn for documentation
|
||||
func (c *managedConnImpl) RemoteAddr() net.Addr {
|
||||
conn, _ := c.rawConn()
|
||||
return conn.RemoteAddr()
|
||||
}
|
||||
|
||||
// SetDeadline is disabled for managed connection (The deadline is set by
|
||||
// us, with respect to the read/write timeouts specified in ConnectionOptions).
|
||||
func (c *managedConnImpl) SetDeadline(t time.Time) error {
|
||||
return errors.New("Cannot set deadline for managed connection")
|
||||
}
|
||||
|
||||
// SetReadDeadline is disabled for managed connection (The deadline is set by
|
||||
// us with respect to the read timeout specified in ConnectionOptions).
|
||||
func (c *managedConnImpl) SetReadDeadline(t time.Time) error {
|
||||
return errors.New("Cannot set read deadline for managed connection")
|
||||
}
|
||||
|
||||
// SetWriteDeadline is disabled for managed connection (The deadline is set by
|
||||
// us with respect to the write timeout specified in ConnectionOptions).
|
||||
func (c *managedConnImpl) SetWriteDeadline(t time.Time) error {
|
||||
return errors.New("Cannot set write deadline for managed connection")
|
||||
}
|
19
weed/wdclient/net2/port.go
Normal file
19
weed/wdclient/net2/port.go
Normal file
|
@ -0,0 +1,19 @@
|
|||
package net2
|
||||
|
||||
import (
|
||||
"net"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
// Returns the port information.
|
||||
func GetPort(addr net.Addr) (int, error) {
|
||||
_, lport, err := net.SplitHostPort(addr.String())
|
||||
if err != nil {
|
||||
return -1, err
|
||||
}
|
||||
lportInt, err := strconv.Atoi(lport)
|
||||
if err != nil {
|
||||
return -1, err
|
||||
}
|
||||
return lportInt, nil
|
||||
}
|
5
weed/wdclient/resource_pool/doc.go
Normal file
5
weed/wdclient/resource_pool/doc.go
Normal file
|
@ -0,0 +1,5 @@
|
|||
// A generic resource pool for managing resources such as network connections.
|
||||
package resource_pool
|
||||
|
||||
// copied from https://github.com/dropbox/godropbox/tree/master/resource_pool
|
||||
// removed other dependencies
|
97
weed/wdclient/resource_pool/managed_handle.go
Normal file
97
weed/wdclient/resource_pool/managed_handle.go
Normal file
|
@ -0,0 +1,97 @@
|
|||
package resource_pool
|
||||
|
||||
import (
|
||||
"sync/atomic"
|
||||
|
||||
"errors"
|
||||
)
|
||||
|
||||
// A resource handle managed by a resource pool.
|
||||
type ManagedHandle interface {
|
||||
// This returns the handle's resource location.
|
||||
ResourceLocation() string
|
||||
|
||||
// This returns the underlying resource handle (or error if the handle
|
||||
// is no longer active).
|
||||
Handle() (interface{}, error)
|
||||
|
||||
// This returns the resource pool which owns this handle.
|
||||
Owner() ResourcePool
|
||||
|
||||
// The releases the underlying resource handle to the caller and marks the
|
||||
// managed handle as inactive. The caller is responsible for cleaning up
|
||||
// the released handle. This returns nil if the managed handle no longer
|
||||
// owns the resource.
|
||||
ReleaseUnderlyingHandle() interface{}
|
||||
|
||||
// This indictes a user is done with the handle and releases the handle
|
||||
// back to the resource pool.
|
||||
Release() error
|
||||
|
||||
// This indicates the handle is an invalid state, and that the
|
||||
// connection should be discarded from the connection pool.
|
||||
Discard() error
|
||||
}
|
||||
|
||||
// A physical implementation of ManagedHandle
|
||||
type managedHandleImpl struct {
|
||||
location string
|
||||
handle interface{}
|
||||
pool ResourcePool
|
||||
isActive int32 // atomic bool
|
||||
options Options
|
||||
}
|
||||
|
||||
// This creates a managed handle wrapper.
|
||||
func NewManagedHandle(
|
||||
resourceLocation string,
|
||||
handle interface{},
|
||||
pool ResourcePool,
|
||||
options Options) ManagedHandle {
|
||||
|
||||
h := &managedHandleImpl{
|
||||
location: resourceLocation,
|
||||
handle: handle,
|
||||
pool: pool,
|
||||
options: options,
|
||||
}
|
||||
atomic.StoreInt32(&h.isActive, 1)
|
||||
|
||||
return h
|
||||
}
|
||||
|
||||
// See ManagedHandle for documentation.
|
||||
func (c *managedHandleImpl) ResourceLocation() string {
|
||||
return c.location
|
||||
}
|
||||
|
||||
// See ManagedHandle for documentation.
|
||||
func (c *managedHandleImpl) Handle() (interface{}, error) {
|
||||
if atomic.LoadInt32(&c.isActive) == 0 {
|
||||
return c.handle, errors.New("Resource handle is no longer valid")
|
||||
}
|
||||
return c.handle, nil
|
||||
}
|
||||
|
||||
// See ManagedHandle for documentation.
|
||||
func (c *managedHandleImpl) Owner() ResourcePool {
|
||||
return c.pool
|
||||
}
|
||||
|
||||
// See ManagedHandle for documentation.
|
||||
func (c *managedHandleImpl) ReleaseUnderlyingHandle() interface{} {
|
||||
if atomic.CompareAndSwapInt32(&c.isActive, 1, 0) {
|
||||
return c.handle
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// See ManagedHandle for documentation.
|
||||
func (c *managedHandleImpl) Release() error {
|
||||
return c.pool.Release(c)
|
||||
}
|
||||
|
||||
// See ManagedHandle for documentation.
|
||||
func (c *managedHandleImpl) Discard() error {
|
||||
return c.pool.Discard(c)
|
||||
}
|
200
weed/wdclient/resource_pool/multi_resource_pool.go
Normal file
200
weed/wdclient/resource_pool/multi_resource_pool.go
Normal file
|
@ -0,0 +1,200 @@
|
|||
package resource_pool
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
|
||||
"errors"
|
||||
)
|
||||
|
||||
// A resource pool implementation that manages multiple resource location
|
||||
// entries. The handles to each resource location entry acts independently.
|
||||
// For example "tcp localhost:11211" could act as memcache
|
||||
// shard 0 and "tcp localhost:11212" could act as memcache shard 1.
|
||||
type multiResourcePool struct {
|
||||
options Options
|
||||
|
||||
createPool func(Options) ResourcePool
|
||||
|
||||
rwMutex sync.RWMutex
|
||||
isLameDuck bool // guarded by rwMutex
|
||||
// NOTE: the locationPools is guarded by rwMutex, but the pool entries
|
||||
// are not.
|
||||
locationPools map[string]ResourcePool
|
||||
}
|
||||
|
||||
// This returns a MultiResourcePool, which manages multiple
|
||||
// resource location entries. The handles to each resource location
|
||||
// entry acts independently.
|
||||
//
|
||||
// When createPool is nil, NewSimpleResourcePool is used as default.
|
||||
func NewMultiResourcePool(
|
||||
options Options,
|
||||
createPool func(Options) ResourcePool) ResourcePool {
|
||||
|
||||
if createPool == nil {
|
||||
createPool = NewSimpleResourcePool
|
||||
}
|
||||
|
||||
return &multiResourcePool{
|
||||
options: options,
|
||||
createPool: createPool,
|
||||
rwMutex: sync.RWMutex{},
|
||||
isLameDuck: false,
|
||||
locationPools: make(map[string]ResourcePool),
|
||||
}
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) NumActive() int32 {
|
||||
total := int32(0)
|
||||
|
||||
p.rwMutex.RLock()
|
||||
defer p.rwMutex.RUnlock()
|
||||
|
||||
for _, pool := range p.locationPools {
|
||||
total += pool.NumActive()
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) ActiveHighWaterMark() int32 {
|
||||
high := int32(0)
|
||||
|
||||
p.rwMutex.RLock()
|
||||
defer p.rwMutex.RUnlock()
|
||||
|
||||
for _, pool := range p.locationPools {
|
||||
val := pool.ActiveHighWaterMark()
|
||||
if val > high {
|
||||
high = val
|
||||
}
|
||||
}
|
||||
return high
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) NumIdle() int {
|
||||
total := 0
|
||||
|
||||
p.rwMutex.RLock()
|
||||
defer p.rwMutex.RUnlock()
|
||||
|
||||
for _, pool := range p.locationPools {
|
||||
total += pool.NumIdle()
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) Register(resourceLocation string) error {
|
||||
if resourceLocation == "" {
|
||||
return errors.New("Registering invalid resource location")
|
||||
}
|
||||
|
||||
p.rwMutex.Lock()
|
||||
defer p.rwMutex.Unlock()
|
||||
|
||||
if p.isLameDuck {
|
||||
return fmt.Errorf(
|
||||
"Cannot register %s to lame duck resource pool",
|
||||
resourceLocation)
|
||||
}
|
||||
|
||||
if _, inMap := p.locationPools[resourceLocation]; inMap {
|
||||
return nil
|
||||
}
|
||||
|
||||
pool := p.createPool(p.options)
|
||||
if err := pool.Register(resourceLocation); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
p.locationPools[resourceLocation] = pool
|
||||
return nil
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) Unregister(resourceLocation string) error {
|
||||
p.rwMutex.Lock()
|
||||
defer p.rwMutex.Unlock()
|
||||
|
||||
if pool, inMap := p.locationPools[resourceLocation]; inMap {
|
||||
_ = pool.Unregister("")
|
||||
pool.EnterLameDuckMode()
|
||||
delete(p.locationPools, resourceLocation)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *multiResourcePool) ListRegistered() []string {
|
||||
p.rwMutex.RLock()
|
||||
defer p.rwMutex.RUnlock()
|
||||
|
||||
result := make([]string, 0, len(p.locationPools))
|
||||
for key, _ := range p.locationPools {
|
||||
result = append(result, key)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) Get(
|
||||
resourceLocation string) (ManagedHandle, error) {
|
||||
|
||||
pool := p.getPool(resourceLocation)
|
||||
if pool == nil {
|
||||
return nil, fmt.Errorf(
|
||||
"%s is not registered in the resource pool",
|
||||
resourceLocation)
|
||||
}
|
||||
return pool.Get(resourceLocation)
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) Release(handle ManagedHandle) error {
|
||||
pool := p.getPool(handle.ResourceLocation())
|
||||
if pool == nil {
|
||||
return errors.New(
|
||||
"Resource pool cannot take control of a handle owned " +
|
||||
"by another resource pool")
|
||||
}
|
||||
|
||||
return pool.Release(handle)
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) Discard(handle ManagedHandle) error {
|
||||
pool := p.getPool(handle.ResourceLocation())
|
||||
if pool == nil {
|
||||
return errors.New(
|
||||
"Resource pool cannot take control of a handle owned " +
|
||||
"by another resource pool")
|
||||
}
|
||||
|
||||
return pool.Discard(handle)
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *multiResourcePool) EnterLameDuckMode() {
|
||||
p.rwMutex.Lock()
|
||||
defer p.rwMutex.Unlock()
|
||||
|
||||
p.isLameDuck = true
|
||||
|
||||
for _, pool := range p.locationPools {
|
||||
pool.EnterLameDuckMode()
|
||||
}
|
||||
}
|
||||
|
||||
func (p *multiResourcePool) getPool(resourceLocation string) ResourcePool {
|
||||
p.rwMutex.RLock()
|
||||
defer p.rwMutex.RUnlock()
|
||||
|
||||
if pool, inMap := p.locationPools[resourceLocation]; inMap {
|
||||
return pool
|
||||
}
|
||||
return nil
|
||||
}
|
96
weed/wdclient/resource_pool/resource_pool.go
Normal file
96
weed/wdclient/resource_pool/resource_pool.go
Normal file
|
@ -0,0 +1,96 @@
|
|||
package resource_pool
|
||||
|
||||
import (
|
||||
"time"
|
||||
)
|
||||
|
||||
type Options struct {
|
||||
// The maximum number of active resource handles per resource location. (A
|
||||
// non-positive value indicates the number of active resource handles is
|
||||
// unbounded).
|
||||
MaxActiveHandles int32
|
||||
|
||||
// The maximum number of idle resource handles per resource location that
|
||||
// are kept alive by the resource pool.
|
||||
MaxIdleHandles uint32
|
||||
|
||||
// The maximum amount of time an idle resource handle can remain alive (if
|
||||
// specified).
|
||||
MaxIdleTime *time.Duration
|
||||
|
||||
// This limits the number of concurrent Open calls (there's no limit when
|
||||
// OpenMaxConcurrency is non-positive).
|
||||
OpenMaxConcurrency int
|
||||
|
||||
// This function creates a resource handle (e.g., a connection) for a
|
||||
// resource location. The function must be thread-safe.
|
||||
Open func(resourceLocation string) (
|
||||
handle interface{},
|
||||
err error)
|
||||
|
||||
// This function destroys a resource handle and performs the necessary
|
||||
// cleanup to free up resources. The function must be thread-safe.
|
||||
Close func(handle interface{}) error
|
||||
|
||||
// This specifies the now time function. When the function is non-nil, the
|
||||
// resource pool will use the specified function instead of time.Now to
|
||||
// generate the current time.
|
||||
NowFunc func() time.Time
|
||||
}
|
||||
|
||||
func (o Options) getCurrentTime() time.Time {
|
||||
if o.NowFunc == nil {
|
||||
return time.Now()
|
||||
} else {
|
||||
return o.NowFunc()
|
||||
}
|
||||
}
|
||||
|
||||
// A generic interface for managed resource pool. All resource pool
|
||||
// implementations must be threadsafe.
|
||||
type ResourcePool interface {
|
||||
// This returns the number of active resource handles.
|
||||
NumActive() int32
|
||||
|
||||
// This returns the highest number of actives handles for the entire
|
||||
// lifetime of the pool. If the pool contains multiple sub-pools, the
|
||||
// high water mark is the max of the sub-pools' high water marks.
|
||||
ActiveHighWaterMark() int32
|
||||
|
||||
// This returns the number of alive idle handles. NOTE: This is only used
|
||||
// for testing.
|
||||
NumIdle() int
|
||||
|
||||
// This associates a resource location to the resource pool; afterwhich,
|
||||
// the user can get resource handles for the resource location.
|
||||
Register(resourceLocation string) error
|
||||
|
||||
// This dissociates a resource location from the resource pool; afterwhich,
|
||||
// the user can no longer get resource handles for the resource location.
|
||||
// If the given resource location corresponds to a sub-pool, the unregistered
|
||||
// sub-pool will enter lame duck mode.
|
||||
Unregister(resourceLocation string) error
|
||||
|
||||
// This returns the list of registered resource location entries.
|
||||
ListRegistered() []string
|
||||
|
||||
// This gets an active resource handle from the resource pool. The
|
||||
// handle will remain active until one of the following is called:
|
||||
// 1. handle.Release()
|
||||
// 2. handle.Discard()
|
||||
// 3. pool.Release(handle)
|
||||
// 4. pool.Discard(handle)
|
||||
Get(key string) (ManagedHandle, error)
|
||||
|
||||
// This releases an active resource handle back to the resource pool.
|
||||
Release(handle ManagedHandle) error
|
||||
|
||||
// This discards an active resource from the resource pool.
|
||||
Discard(handle ManagedHandle) error
|
||||
|
||||
// Enter the resource pool into lame duck mode. The resource pool
|
||||
// will no longer return resource handles, and all idle resource handles
|
||||
// are closed immediately (including active resource handles that are
|
||||
// released back to the pool afterward).
|
||||
EnterLameDuckMode()
|
||||
}
|
154
weed/wdclient/resource_pool/semaphore.go
Normal file
154
weed/wdclient/resource_pool/semaphore.go
Normal file
|
@ -0,0 +1,154 @@
|
|||
package resource_pool
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
)
|
||||
|
||||
type Semaphore interface {
|
||||
// Increment the semaphore counter by one.
|
||||
Release()
|
||||
|
||||
// Decrement the semaphore counter by one, and block if counter < 0
|
||||
Acquire()
|
||||
|
||||
// Decrement the semaphore counter by one, and block if counter < 0
|
||||
// Wait for up to the given duration. Returns true if did not timeout
|
||||
TryAcquire(timeout time.Duration) bool
|
||||
}
|
||||
|
||||
// A simple counting Semaphore.
|
||||
type boundedSemaphore struct {
|
||||
slots chan struct{}
|
||||
}
|
||||
|
||||
// Create a bounded semaphore. The count parameter must be a positive number.
|
||||
// NOTE: The bounded semaphore will panic if the user tries to Release
|
||||
// beyond the specified count.
|
||||
func NewBoundedSemaphore(count uint) Semaphore {
|
||||
sem := &boundedSemaphore{
|
||||
slots: make(chan struct{}, int(count)),
|
||||
}
|
||||
for i := 0; i < cap(sem.slots); i++ {
|
||||
sem.slots <- struct{}{}
|
||||
}
|
||||
return sem
|
||||
}
|
||||
|
||||
// Acquire returns on successful acquisition.
|
||||
func (sem *boundedSemaphore) Acquire() {
|
||||
<-sem.slots
|
||||
}
|
||||
|
||||
// TryAcquire returns true if it acquires a resource slot within the
|
||||
// timeout, false otherwise.
|
||||
func (sem *boundedSemaphore) TryAcquire(timeout time.Duration) bool {
|
||||
if timeout > 0 {
|
||||
// Wait until we get a slot or timeout expires.
|
||||
tm := time.NewTimer(timeout)
|
||||
defer tm.Stop()
|
||||
select {
|
||||
case <-sem.slots:
|
||||
return true
|
||||
case <-tm.C:
|
||||
// Timeout expired. In very rare cases this might happen even if
|
||||
// there is a slot available, e.g. GC pause after we create the timer
|
||||
// and select randomly picked this one out of the two available channels.
|
||||
// We should do one final immediate check below.
|
||||
}
|
||||
}
|
||||
|
||||
// Return true if we have a slot available immediately and false otherwise.
|
||||
select {
|
||||
case <-sem.slots:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// Release the acquired semaphore. You must not release more than you
|
||||
// have acquired.
|
||||
func (sem *boundedSemaphore) Release() {
|
||||
select {
|
||||
case sem.slots <- struct{}{}:
|
||||
default:
|
||||
// slots is buffered. If a send blocks, it indicates a programming
|
||||
// error.
|
||||
panic(fmt.Errorf("too many releases for boundedSemaphore"))
|
||||
}
|
||||
}
|
||||
|
||||
// This returns an unbound counting semaphore with the specified initial count.
|
||||
// The semaphore counter can be arbitrary large (i.e., Release can be called
|
||||
// unlimited amount of times).
|
||||
//
|
||||
// NOTE: In general, users should use bounded semaphore since it is more
|
||||
// efficient than unbounded semaphore.
|
||||
func NewUnboundedSemaphore(initialCount int) Semaphore {
|
||||
res := &unboundedSemaphore{
|
||||
counter: int64(initialCount),
|
||||
}
|
||||
res.cond.L = &res.lock
|
||||
return res
|
||||
}
|
||||
|
||||
type unboundedSemaphore struct {
|
||||
lock sync.Mutex
|
||||
cond sync.Cond
|
||||
counter int64
|
||||
}
|
||||
|
||||
func (s *unboundedSemaphore) Release() {
|
||||
s.lock.Lock()
|
||||
s.counter += 1
|
||||
if s.counter > 0 {
|
||||
// Not broadcasting here since it's unlike we can satify all waiting
|
||||
// goroutines. Instead, we will Signal again if there are left over
|
||||
// quota after Acquire, in case of lost wakeups.
|
||||
s.cond.Signal()
|
||||
}
|
||||
s.lock.Unlock()
|
||||
}
|
||||
|
||||
func (s *unboundedSemaphore) Acquire() {
|
||||
s.lock.Lock()
|
||||
for s.counter < 1 {
|
||||
s.cond.Wait()
|
||||
}
|
||||
s.counter -= 1
|
||||
if s.counter > 0 {
|
||||
s.cond.Signal()
|
||||
}
|
||||
s.lock.Unlock()
|
||||
}
|
||||
|
||||
func (s *unboundedSemaphore) TryAcquire(timeout time.Duration) bool {
|
||||
done := make(chan bool, 1)
|
||||
// Gate used to communicate between the threads and decide what the result
|
||||
// is. If the main thread decides, we have timed out, otherwise we succeed.
|
||||
decided := new(int32)
|
||||
atomic.StoreInt32(decided, 0)
|
||||
go func() {
|
||||
s.Acquire()
|
||||
if atomic.SwapInt32(decided, 1) == 0 {
|
||||
// Acquire won the race
|
||||
done <- true
|
||||
} else {
|
||||
// If we already decided the result, and this thread did not win
|
||||
s.Release()
|
||||
}
|
||||
}()
|
||||
select {
|
||||
case <-done:
|
||||
return true
|
||||
case <-time.After(timeout):
|
||||
if atomic.SwapInt32(decided, 1) == 1 {
|
||||
// The other thread already decided the result
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
}
|
343
weed/wdclient/resource_pool/simple_resource_pool.go
Normal file
343
weed/wdclient/resource_pool/simple_resource_pool.go
Normal file
|
@ -0,0 +1,343 @@
|
|||
package resource_pool
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
)
|
||||
|
||||
type idleHandle struct {
|
||||
handle interface{}
|
||||
keepUntil *time.Time
|
||||
}
|
||||
|
||||
type TooManyHandles struct {
|
||||
location string
|
||||
}
|
||||
|
||||
func (t TooManyHandles) Error() string {
|
||||
return fmt.Sprintf("Too many handles to %s", t.location)
|
||||
}
|
||||
|
||||
type OpenHandleError struct {
|
||||
location string
|
||||
err error
|
||||
}
|
||||
|
||||
func (o OpenHandleError) Error() string {
|
||||
return fmt.Sprintf("Failed to open resource handle: %s (%v)", o.location, o.err)
|
||||
}
|
||||
|
||||
// A resource pool implementation where all handles are associated to the
|
||||
// same resource location.
|
||||
type simpleResourcePool struct {
|
||||
options Options
|
||||
|
||||
numActive *int32 // atomic counter
|
||||
|
||||
activeHighWaterMark *int32 // atomic / monotonically increasing value
|
||||
|
||||
openTokens Semaphore
|
||||
|
||||
mutex sync.Mutex
|
||||
location string // guard by mutex
|
||||
idleHandles []*idleHandle // guarded by mutex
|
||||
isLameDuck bool // guarded by mutex
|
||||
}
|
||||
|
||||
// This returns a SimpleResourcePool, where all handles are associated to a
|
||||
// single resource location.
|
||||
func NewSimpleResourcePool(options Options) ResourcePool {
|
||||
numActive := new(int32)
|
||||
atomic.StoreInt32(numActive, 0)
|
||||
|
||||
activeHighWaterMark := new(int32)
|
||||
atomic.StoreInt32(activeHighWaterMark, 0)
|
||||
|
||||
var tokens Semaphore
|
||||
if options.OpenMaxConcurrency > 0 {
|
||||
tokens = NewBoundedSemaphore(uint(options.OpenMaxConcurrency))
|
||||
}
|
||||
|
||||
return &simpleResourcePool{
|
||||
location: "",
|
||||
options: options,
|
||||
numActive: numActive,
|
||||
activeHighWaterMark: activeHighWaterMark,
|
||||
openTokens: tokens,
|
||||
mutex: sync.Mutex{},
|
||||
idleHandles: make([]*idleHandle, 0, 0),
|
||||
isLameDuck: false,
|
||||
}
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *simpleResourcePool) NumActive() int32 {
|
||||
return atomic.LoadInt32(p.numActive)
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *simpleResourcePool) ActiveHighWaterMark() int32 {
|
||||
return atomic.LoadInt32(p.activeHighWaterMark)
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *simpleResourcePool) NumIdle() int {
|
||||
p.mutex.Lock()
|
||||
defer p.mutex.Unlock()
|
||||
return len(p.idleHandles)
|
||||
}
|
||||
|
||||
// SimpleResourcePool can only register a single (network, address) entry.
|
||||
// Register should be call before any Get calls.
|
||||
func (p *simpleResourcePool) Register(resourceLocation string) error {
|
||||
if resourceLocation == "" {
|
||||
return errors.New("Invalid resource location")
|
||||
}
|
||||
|
||||
p.mutex.Lock()
|
||||
defer p.mutex.Unlock()
|
||||
|
||||
if p.isLameDuck {
|
||||
return fmt.Errorf(
|
||||
"cannot register %s to lame duck resource pool",
|
||||
resourceLocation)
|
||||
}
|
||||
|
||||
if p.location == "" {
|
||||
p.location = resourceLocation
|
||||
return nil
|
||||
}
|
||||
return errors.New("SimpleResourcePool can only register one location")
|
||||
}
|
||||
|
||||
// SimpleResourcePool will enter lame duck mode upon calling Unregister.
|
||||
func (p *simpleResourcePool) Unregister(resourceLocation string) error {
|
||||
p.EnterLameDuckMode()
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *simpleResourcePool) ListRegistered() []string {
|
||||
p.mutex.Lock()
|
||||
defer p.mutex.Unlock()
|
||||
|
||||
if p.location != "" {
|
||||
return []string{p.location}
|
||||
}
|
||||
return []string{}
|
||||
}
|
||||
|
||||
func (p *simpleResourcePool) getLocation() (string, error) {
|
||||
p.mutex.Lock()
|
||||
defer p.mutex.Unlock()
|
||||
|
||||
if p.location == "" {
|
||||
return "", fmt.Errorf(
|
||||
"resource location is not set for SimpleResourcePool")
|
||||
}
|
||||
|
||||
if p.isLameDuck {
|
||||
return "", fmt.Errorf(
|
||||
"lame duck resource pool cannot return handles to %s",
|
||||
p.location)
|
||||
}
|
||||
|
||||
return p.location, nil
|
||||
}
|
||||
|
||||
// This gets an active resource from the resource pool. Note that the
|
||||
// resourceLocation argument is ignored (The handles are associated to the
|
||||
// resource location provided by the first Register call).
|
||||
func (p *simpleResourcePool) Get(unused string) (ManagedHandle, error) {
|
||||
activeCount := atomic.AddInt32(p.numActive, 1)
|
||||
if p.options.MaxActiveHandles > 0 &&
|
||||
activeCount > p.options.MaxActiveHandles {
|
||||
|
||||
atomic.AddInt32(p.numActive, -1)
|
||||
return nil, TooManyHandles{p.location}
|
||||
}
|
||||
|
||||
highest := atomic.LoadInt32(p.activeHighWaterMark)
|
||||
for activeCount > highest &&
|
||||
!atomic.CompareAndSwapInt32(
|
||||
p.activeHighWaterMark,
|
||||
highest,
|
||||
activeCount) {
|
||||
|
||||
highest = atomic.LoadInt32(p.activeHighWaterMark)
|
||||
}
|
||||
|
||||
if h := p.getIdleHandle(); h != nil {
|
||||
return h, nil
|
||||
}
|
||||
|
||||
location, err := p.getLocation()
|
||||
if err != nil {
|
||||
atomic.AddInt32(p.numActive, -1)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if p.openTokens != nil {
|
||||
// Current implementation does not wait for tokens to become available.
|
||||
// If that causes availability hits, we could increase the wait,
|
||||
// similar to simple_pool.go.
|
||||
if p.openTokens.TryAcquire(0) {
|
||||
defer p.openTokens.Release()
|
||||
} else {
|
||||
// We could not immediately acquire a token.
|
||||
// Instead of waiting
|
||||
atomic.AddInt32(p.numActive, -1)
|
||||
return nil, OpenHandleError{
|
||||
p.location, errors.New("Open Error: reached OpenMaxConcurrency")}
|
||||
}
|
||||
}
|
||||
|
||||
handle, err := p.options.Open(location)
|
||||
if err != nil {
|
||||
atomic.AddInt32(p.numActive, -1)
|
||||
return nil, OpenHandleError{p.location, err}
|
||||
}
|
||||
|
||||
return NewManagedHandle(p.location, handle, p, p.options), nil
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *simpleResourcePool) Release(handle ManagedHandle) error {
|
||||
if pool, ok := handle.Owner().(*simpleResourcePool); !ok || pool != p {
|
||||
return errors.New(
|
||||
"Resource pool cannot take control of a handle owned " +
|
||||
"by another resource pool")
|
||||
}
|
||||
|
||||
h := handle.ReleaseUnderlyingHandle()
|
||||
if h != nil {
|
||||
// We can unref either before or after queuing the idle handle.
|
||||
// The advantage of unref-ing before queuing is that there is
|
||||
// a higher chance of successful Get when number of active handles
|
||||
// is close to the limit (but potentially more handle creation).
|
||||
// The advantage of queuing before unref-ing is that there's a
|
||||
// higher chance of reusing handle (but potentially more Get failures).
|
||||
atomic.AddInt32(p.numActive, -1)
|
||||
p.queueIdleHandles(h)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *simpleResourcePool) Discard(handle ManagedHandle) error {
|
||||
if pool, ok := handle.Owner().(*simpleResourcePool); !ok || pool != p {
|
||||
return errors.New(
|
||||
"Resource pool cannot take control of a handle owned " +
|
||||
"by another resource pool")
|
||||
}
|
||||
|
||||
h := handle.ReleaseUnderlyingHandle()
|
||||
if h != nil {
|
||||
atomic.AddInt32(p.numActive, -1)
|
||||
if err := p.options.Close(h); err != nil {
|
||||
return fmt.Errorf("failed to close resource handle: %v", err)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// See ResourcePool for documentation.
|
||||
func (p *simpleResourcePool) EnterLameDuckMode() {
|
||||
p.mutex.Lock()
|
||||
|
||||
toClose := p.idleHandles
|
||||
p.isLameDuck = true
|
||||
p.idleHandles = []*idleHandle{}
|
||||
|
||||
p.mutex.Unlock()
|
||||
|
||||
p.closeHandles(toClose)
|
||||
}
|
||||
|
||||
// This returns an idle resource, if there is one.
|
||||
func (p *simpleResourcePool) getIdleHandle() ManagedHandle {
|
||||
var toClose []*idleHandle
|
||||
defer func() {
|
||||
// NOTE: Must keep the closure around to late bind the toClose slice.
|
||||
p.closeHandles(toClose)
|
||||
}()
|
||||
|
||||
now := p.options.getCurrentTime()
|
||||
|
||||
p.mutex.Lock()
|
||||
defer p.mutex.Unlock()
|
||||
|
||||
var i int
|
||||
for i = 0; i < len(p.idleHandles); i++ {
|
||||
idle := p.idleHandles[i]
|
||||
if idle.keepUntil == nil || now.Before(*idle.keepUntil) {
|
||||
break
|
||||
}
|
||||
}
|
||||
if i > 0 {
|
||||
toClose = p.idleHandles[0:i]
|
||||
}
|
||||
|
||||
if i < len(p.idleHandles) {
|
||||
idle := p.idleHandles[i]
|
||||
p.idleHandles = p.idleHandles[i+1:]
|
||||
return NewManagedHandle(p.location, idle.handle, p, p.options)
|
||||
}
|
||||
|
||||
if len(p.idleHandles) > 0 {
|
||||
p.idleHandles = []*idleHandle{}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// This adds an idle resource to the pool.
|
||||
func (p *simpleResourcePool) queueIdleHandles(handle interface{}) {
|
||||
var toClose []*idleHandle
|
||||
defer func() {
|
||||
// NOTE: Must keep the closure around to late bind the toClose slice.
|
||||
p.closeHandles(toClose)
|
||||
}()
|
||||
|
||||
now := p.options.getCurrentTime()
|
||||
var keepUntil *time.Time
|
||||
if p.options.MaxIdleTime != nil {
|
||||
// NOTE: Assign to temp variable first to work around compiler bug
|
||||
x := now.Add(*p.options.MaxIdleTime)
|
||||
keepUntil = &x
|
||||
}
|
||||
|
||||
p.mutex.Lock()
|
||||
defer p.mutex.Unlock()
|
||||
|
||||
if p.isLameDuck {
|
||||
toClose = []*idleHandle{
|
||||
{handle: handle},
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
p.idleHandles = append(
|
||||
p.idleHandles,
|
||||
&idleHandle{
|
||||
handle: handle,
|
||||
keepUntil: keepUntil,
|
||||
})
|
||||
|
||||
nIdleHandles := uint32(len(p.idleHandles))
|
||||
if nIdleHandles > p.options.MaxIdleHandles {
|
||||
handlesToClose := nIdleHandles - p.options.MaxIdleHandles
|
||||
toClose = p.idleHandles[0:handlesToClose]
|
||||
p.idleHandles = p.idleHandles[handlesToClose:nIdleHandles]
|
||||
}
|
||||
}
|
||||
|
||||
// Closes resources, at this point it is assumed that this resources
|
||||
// are no longer referenced from the main idleHandles slice.
|
||||
func (p *simpleResourcePool) closeHandles(handles []*idleHandle) {
|
||||
for _, handle := range handles {
|
||||
_ = p.options.Close(handle.handle)
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue