seaweedfs/weed/filer/interval_list.go

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more solid weed mount (#4089) * compare chunks by timestamp * fix slab clearing error * fix test compilation * move oldest chunk to sealed, instead of by fullness * lock on fh.entryViewCache * remove verbose logs * revert slat clearing * less logs * less logs * track write and read by timestamp * remove useless logic * add entry lock on file handle release * use mem chunk only, swap file chunk has problems * comment out code that maybe used later * add debug mode to compare data read and write * more efficient readResolvedChunks with linked list * small optimization * fix test compilation * minor fix on writer * add SeparateGarbageChunks * group chunks into sections * turn off debug mode * fix tests * fix tests * tmp enable swap file chunk * Revert "tmp enable swap file chunk" This reverts commit 985137ec472924e4815f258189f6ca9f2168a0a7. * simple refactoring * simple refactoring * do not re-use swap file chunk. Sealed chunks should not be re-used. * comment out debugging facilities * either mem chunk or swap file chunk is fine now * remove orderedMutex as *semaphore.Weighted not found impactful * optimize size calculation for changing large files * optimize performance to avoid going through the long list of chunks * still problems with swap file chunk * rename * tiny optimization * swap file chunk save only successfully read data * fix * enable both mem and swap file chunk * resolve chunks with range * rename * fix chunk interval list * also change file handle chunk group when adding chunks * pick in-active chunk with time-decayed counter * fix compilation * avoid nil with empty fh.entry * refactoring * rename * rename * refactor visible intervals to *list.List * refactor chunkViews to *list.List * add IntervalList for generic interval list * change visible interval to use IntervalList in generics * cahnge chunkViews to *IntervalList[*ChunkView] * use NewFileChunkSection to create * rename variables * refactor * fix renaming leftover * renaming * renaming * add insert interval * interval list adds lock * incrementally add chunks to readers Fixes: 1. set start and stop offset for the value object 2. clone the value object 3. use pointer instead of copy-by-value when passing to interval.Value 4. use insert interval since adding chunk could be out of order * fix tests compilation * fix tests compilation
2023-01-03 07:20:45 +00:00
package filer
import (
"math"
"sync"
)
type IntervalValue interface {
SetStartStop(start, stop int64)
Clone() IntervalValue
}
type Interval[T IntervalValue] struct {
StartOffset int64
StopOffset int64
TsNs int64
Value T
Prev *Interval[T]
Next *Interval[T]
}
func (interval *Interval[T]) Size() int64 {
return interval.StopOffset - interval.StartOffset
}
// IntervalList mark written intervals within one page chunk
type IntervalList[T IntervalValue] struct {
head *Interval[T]
tail *Interval[T]
Lock sync.RWMutex
more solid weed mount (#4089) * compare chunks by timestamp * fix slab clearing error * fix test compilation * move oldest chunk to sealed, instead of by fullness * lock on fh.entryViewCache * remove verbose logs * revert slat clearing * less logs * less logs * track write and read by timestamp * remove useless logic * add entry lock on file handle release * use mem chunk only, swap file chunk has problems * comment out code that maybe used later * add debug mode to compare data read and write * more efficient readResolvedChunks with linked list * small optimization * fix test compilation * minor fix on writer * add SeparateGarbageChunks * group chunks into sections * turn off debug mode * fix tests * fix tests * tmp enable swap file chunk * Revert "tmp enable swap file chunk" This reverts commit 985137ec472924e4815f258189f6ca9f2168a0a7. * simple refactoring * simple refactoring * do not re-use swap file chunk. Sealed chunks should not be re-used. * comment out debugging facilities * either mem chunk or swap file chunk is fine now * remove orderedMutex as *semaphore.Weighted not found impactful * optimize size calculation for changing large files * optimize performance to avoid going through the long list of chunks * still problems with swap file chunk * rename * tiny optimization * swap file chunk save only successfully read data * fix * enable both mem and swap file chunk * resolve chunks with range * rename * fix chunk interval list * also change file handle chunk group when adding chunks * pick in-active chunk with time-decayed counter * fix compilation * avoid nil with empty fh.entry * refactoring * rename * rename * refactor visible intervals to *list.List * refactor chunkViews to *list.List * add IntervalList for generic interval list * change visible interval to use IntervalList in generics * cahnge chunkViews to *IntervalList[*ChunkView] * use NewFileChunkSection to create * rename variables * refactor * fix renaming leftover * renaming * renaming * add insert interval * interval list adds lock * incrementally add chunks to readers Fixes: 1. set start and stop offset for the value object 2. clone the value object 3. use pointer instead of copy-by-value when passing to interval.Value 4. use insert interval since adding chunk could be out of order * fix tests compilation * fix tests compilation
2023-01-03 07:20:45 +00:00
}
func NewIntervalList[T IntervalValue]() *IntervalList[T] {
list := &IntervalList[T]{
head: &Interval[T]{
StartOffset: -1,
StopOffset: -1,
},
tail: &Interval[T]{
StartOffset: math.MaxInt64,
StopOffset: math.MaxInt64,
},
}
return list
}
func (list *IntervalList[T]) Front() (interval *Interval[T]) {
return list.head.Next
}
func (list *IntervalList[T]) AppendInterval(interval *Interval[T]) {
list.Lock.Lock()
defer list.Lock.Unlock()
if list.head.Next == nil {
list.head.Next = interval
}
interval.Prev = list.tail.Prev
if list.tail.Prev != nil {
list.tail.Prev.Next = interval
}
list.tail.Prev = interval
}
func (list *IntervalList[T]) Overlay(startOffset, stopOffset, tsNs int64, value T) {
if startOffset >= stopOffset {
return
}
interval := &Interval[T]{
StartOffset: startOffset,
StopOffset: stopOffset,
TsNs: tsNs,
Value: value,
}
list.Lock.Lock()
defer list.Lock.Unlock()
list.overlayInterval(interval)
}
func (list *IntervalList[T]) InsertInterval(startOffset, stopOffset, tsNs int64, value T) {
interval := &Interval[T]{
StartOffset: startOffset,
StopOffset: stopOffset,
TsNs: tsNs,
Value: value,
}
list.Lock.Lock()
defer list.Lock.Unlock()
value.SetStartStop(startOffset, stopOffset)
list.insertInterval(interval)
}
func (list *IntervalList[T]) insertInterval(interval *Interval[T]) {
prev := list.head
next := prev.Next
for interval.StartOffset < interval.StopOffset {
if next == nil {
// add to the end
list.insertBetween(prev, interval, list.tail)
break
}
// interval is ahead of the next
if interval.StopOffset <= next.StartOffset {
list.insertBetween(prev, interval, next)
break
}
// interval is after the next
if next.StopOffset <= interval.StartOffset {
prev = next
next = next.Next
continue
}
// intersecting next and interval
if interval.TsNs >= next.TsNs {
// interval is newer
if next.StartOffset < interval.StartOffset {
// left side of next is ahead of interval
t := &Interval[T]{
StartOffset: next.StartOffset,
StopOffset: interval.StartOffset,
TsNs: next.TsNs,
Value: next.Value.Clone().(T),
}
t.Value.SetStartStop(t.StartOffset, t.StopOffset)
list.insertBetween(prev, t, interval)
next.StartOffset = interval.StartOffset
next.Value.SetStartStop(next.StartOffset, next.StopOffset)
prev = t
}
if interval.StopOffset < next.StopOffset {
// right side of next is after interval
next.StartOffset = interval.StopOffset
next.Value.SetStartStop(next.StartOffset, next.StopOffset)
list.insertBetween(prev, interval, next)
break
} else {
// next is covered
prev.Next = interval
next = next.Next
}
} else {
// next is newer
if interval.StartOffset < next.StartOffset {
// left side of interval is ahead of next
t := &Interval[T]{
StartOffset: interval.StartOffset,
StopOffset: next.StartOffset,
TsNs: interval.TsNs,
Value: interval.Value.Clone().(T),
}
t.Value.SetStartStop(t.StartOffset, t.StopOffset)
list.insertBetween(prev, t, next)
interval.StartOffset = next.StartOffset
interval.Value.SetStartStop(interval.StartOffset, interval.StopOffset)
}
if next.StopOffset < interval.StopOffset {
// right side of interval is after next
interval.StartOffset = next.StopOffset
interval.Value.SetStartStop(interval.StartOffset, interval.StopOffset)
} else {
// interval is covered
break
}
}
}
}
func (list *IntervalList[T]) insertBetween(a, interval, b *Interval[T]) {
a.Next = interval
b.Prev = interval
if a != list.head {
interval.Prev = a
}
if b != list.tail {
interval.Next = b
}
}
func (list *IntervalList[T]) overlayInterval(interval *Interval[T]) {
//t := list.head
//for ; t.Next != nil; t = t.Next {
// if t.TsNs > interval.TsNs {
// println("writes is out of order", t.TsNs-interval.TsNs, "ns")
// }
//}
p := list.head
for ; p.Next != nil && p.Next.StopOffset <= interval.StartOffset; p = p.Next {
}
q := list.tail
for ; q.Prev != nil && q.Prev.StartOffset >= interval.StopOffset; q = q.Prev {
}
// left side
// interval after p.Next start
if p.Next != nil && p.Next.StartOffset < interval.StartOffset {
t := &Interval[T]{
StartOffset: p.Next.StartOffset,
StopOffset: interval.StartOffset,
TsNs: p.Next.TsNs,
Value: p.Next.Value,
}
p.Next = t
if p != list.head {
t.Prev = p
}
t.Next = interval
interval.Prev = t
} else {
p.Next = interval
if p != list.head {
interval.Prev = p
}
}
// right side
// interval ends before p.Prev
if q.Prev != nil && interval.StopOffset < q.Prev.StopOffset {
t := &Interval[T]{
StartOffset: interval.StopOffset,
StopOffset: q.Prev.StopOffset,
TsNs: q.Prev.TsNs,
Value: q.Prev.Value,
}
q.Prev = t
if q != list.tail {
t.Next = q
}
interval.Next = t
t.Prev = interval
} else {
q.Prev = interval
if q != list.tail {
interval.Next = q
}
}
}
func (list *IntervalList[T]) Len() int {
list.Lock.RLock()
defer list.Lock.RUnlock()
more solid weed mount (#4089) * compare chunks by timestamp * fix slab clearing error * fix test compilation * move oldest chunk to sealed, instead of by fullness * lock on fh.entryViewCache * remove verbose logs * revert slat clearing * less logs * less logs * track write and read by timestamp * remove useless logic * add entry lock on file handle release * use mem chunk only, swap file chunk has problems * comment out code that maybe used later * add debug mode to compare data read and write * more efficient readResolvedChunks with linked list * small optimization * fix test compilation * minor fix on writer * add SeparateGarbageChunks * group chunks into sections * turn off debug mode * fix tests * fix tests * tmp enable swap file chunk * Revert "tmp enable swap file chunk" This reverts commit 985137ec472924e4815f258189f6ca9f2168a0a7. * simple refactoring * simple refactoring * do not re-use swap file chunk. Sealed chunks should not be re-used. * comment out debugging facilities * either mem chunk or swap file chunk is fine now * remove orderedMutex as *semaphore.Weighted not found impactful * optimize size calculation for changing large files * optimize performance to avoid going through the long list of chunks * still problems with swap file chunk * rename * tiny optimization * swap file chunk save only successfully read data * fix * enable both mem and swap file chunk * resolve chunks with range * rename * fix chunk interval list * also change file handle chunk group when adding chunks * pick in-active chunk with time-decayed counter * fix compilation * avoid nil with empty fh.entry * refactoring * rename * rename * refactor visible intervals to *list.List * refactor chunkViews to *list.List * add IntervalList for generic interval list * change visible interval to use IntervalList in generics * cahnge chunkViews to *IntervalList[*ChunkView] * use NewFileChunkSection to create * rename variables * refactor * fix renaming leftover * renaming * renaming * add insert interval * interval list adds lock * incrementally add chunks to readers Fixes: 1. set start and stop offset for the value object 2. clone the value object 3. use pointer instead of copy-by-value when passing to interval.Value 4. use insert interval since adding chunk could be out of order * fix tests compilation * fix tests compilation
2023-01-03 07:20:45 +00:00
var count int
for t := list.head; t != nil; t = t.Next {
count++
}
return count - 1
}